HELIX is a First person shooter source modification created by my brother Xyius (aka Exos212, akA Mr.Data :P), and me, Xyos212. Its emphysis on originality graphically is advanced source mapping, modeling, and texture art. Our goal is to make this look as realistic as possible, but still run at least at 40 FPS on an average machine. (HDR disabled will compensate alot of FPS problems for the low end machines) The gameplay is still being drawn up as we create content. The setting, story, and weapons are all done (in concept) and ready for mapping/modeling, etc. So far gameplay will be as follows: Round based, decent HP so it takes a bit to take an enemy down, Unique movement abilities to vary gameplay, and more little tweaks to the way you recover HP, deal damage, and destroy the enemy. TO SEE THE STORY LINE VISIT OUR WEBSITE AND CLICK "STORY" This is an abstract gameplay explination, and will be updated as we go along. Right now its a bit cumbersome to post progress on a continious...
Progress is moving along quite nicely, and I have already begun on another map, made serveral more models and textures and have awesome concepts in mind. Since we didn't put too much new screenshots out this past week we thought we would take more pics of our last three maps. We want to continually
Posted by Xyius on Jul 31st, 2007 digg this super bookmark
Progress is moving along quite nicely, and I have already begun on another map, made serveral more models and textures and have awesome concepts in mind. Since we didn't put too much new screenshots out this past week we thought we would take more pics of our last three maps. We want to continually have new images. Here are a few, click on them to go to the image gallery.
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stop the boners guys :(
looks really interesting. I recognise some elements from HL2 (like the bridge in screenshot 2), but you put them into a different - a new - context. Promise to keep an eye on you, maybe even two.
Its not amazing... :(
it`s fricking A M A Z I N G. XD
seriously, keep it going. :)