268 B.C. is one mod of three in the Hegemony series.

Currently 268 B.C. has a release for Mount and Blade version .960 . Whats in developement now for 268 B.C. is an overhaul to practically every aspect of the .960 version. Bigger map, doubled factions, more troops with additional troop trees for each faction, rework to equipment models and textures, introduction of custom scenes, inclusion of custom music.

The mod is already ported to the current version of Mount and Blade, and just needs to be overhauled before release.

Follow in depth progress here at the mod forum home.. Forums.taleworlds.net

More bio:

Hegemony 268 B.C. is a historical based mod which tells the tale of 24 factions around the Mediterranean, and surrounding lands.

The mod features custom scenes, maps, icons, equipment, troops. 268 B.C. also has custom music developed by Nick Wylie, composer for Europa Barbarorum, as well as features music by Vlad Kuryluk, composer of Rome: Total Realism.

268 B.C. also features art by Johnny Shumate.

The playable factions include:

Roman Republic
Gaul Federation
Kingdom of Pontus
Kingdom of Cyrenaica
Taurican City-States
Kingdom of Brigantia
Kingdom of Scythia Minor
Tribes of Illyria
Kingdom of Epirus
Tribes of Iberia
Tribes of Sarmatia
Seleucid Empire
Tribes of Germania
Chremonidian League
Ptolemaic Empire
Belgae Confederacy

268 B.C. is a total conversion mod, designed to immerse the player in the ancient era in command of hoplites, successor phalanxs', Maniple Romans, and much more!

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Blog RSS Feed Report abuse Latest News: Update 10/11/2011

3 comments by ealabor on Oct 11th, 2011

Just an update folks,

In a short summary due some complications and other recent developements, i'm going with a scaled down version for first release. This version would serve as a template for 268 B.C. but would be a stand alone mod in it's own right. Theres a lengthy explanation and further discussion in this link Forums.taleworlds.com

Regarding the template project, titled Crisis of the Third Century, much of the current progression, which is being done on Rome, is outlined in this thread:

Just as well there is a child board in the forum for it's developement here:

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Post comment Comments  (60 - 70 of 303)
Sanguinius Oct 22 2011, 11:54am says:

I know i'm maybe asking too much but is it possible on this engine to make Roman Legionnaires to perform the Testudo Formation, or at least something like a shield wall ???

+2 votes     reply to comment
nicolai1997 Oct 13 2011, 3:49pm says:

are we going to see the legion pefore marius or after marius?

+1 vote     reply to comment
Turkeys Oct 14 2011, 8:20pm replied:

and 268B.C. would be either Camillian or Polybian right? Either way both well before Gaius Marius.

+1 vote     reply to comment
ealabor Creator
ealabor Oct 14 2011, 8:24pm replied:

Yes that's right.

+1 vote   reply to comment
ealabor Creator
ealabor Oct 13 2011, 11:00pm replied:

3rd century AD Imperial legions

+1 vote   reply to comment
IOZy Oct 12 2011, 6:50pm says:

So we will see roman legions?

+1 vote     reply to comment
ealabor Creator
ealabor Oct 12 2011, 11:02pm replied:

Yes, albeit not ones you are used to.

+1 vote   reply to comment
[PR-IT]H.Maverick Oct 12 2011, 10:49am says:

wait it thought this was going to be on regular mount and blade? :O

+1 vote     reply to comment
uo1DDayDodger Oct 12 2011, 1:25am says:

I applaud u guys for taking a risk the third century is not an easy task, considering the lack of information for half of it. I could write up the reign of Severus Alexander in a paragraph

+2 votes     reply to comment
ealabor Creator
ealabor Oct 12 2011, 8:54am replied:

Its going to be set around 268-270 A.D. Dodger, at the tail end of the "crisis" when the empire was split in three amongst Rome, Palmyrene, and the Gallic Empire, so information regarding that period would be more relevant.

Definitely part of the reason for me going with this timeframe is because it's an interesting period which is seldom mentioned, so I welcome the challenge of the "dark era" of Roman lore if you will.

+1 vote   reply to comment
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