3 comments by PlayerHOI on Oct 1st, 2014
***Please Note: this version is NOT supported anymore, wait for the release of Beta 5***
***Please Note: this version is NOT supported and will not work with your copy of the game, wait for the next version to come out!*** Change log: This...
Honestly, your new map is a mistake. I like your mod and really appreciate your effort but the map is a mistake. It makes no strategic sense to have so many regions in for example southern Libya which is entirely sparsely populated desert or Saudi Arabia or Siberia yet you have greatly reduced number of regions in some dencely populated areas of Europe, especially in the Balkans where there should be much more regions like in the original (Kosovo should be at the very least 3-4 regions instead of just 1,like it was in the original). You left out some pretty strategically important regions of conflict such as South Osettia. I know your goals was to balance the chances of countries but in real world the very point of geopolitics is not every country has equal chances or is in position to become power. When making maps you should be led by population density. Where population density is greater regions should be smaller and there should be more of them. Where density is low you should make large regions.
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if israel give more rights to palestinian then peace would restore. but since they burn a child. and 3 teenager murdered no peace
and i want the israel hamas war to end. so we can live in peace.
its not save here, i live in west bank now
i live in gaza
israel must lift the blockade so then they ll be peace
the techs need to have a line a befor it goes to the next one
it should look like this max_level = 12 becuse most of your techs need 2 or 3 but sionce there is line like that you cant research that far in techs and ruins the whole game. just posting this so you know. idk if this is for TFH but thats what im using.
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