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Status of Beta 6

1 day ago News 1 comment

Hello everyone,

It has been a while since the last update on Beta 6.

Unfortunately I had a run of bad luck which has resulted in me not being able to work on the mod. My aging PC has not survived the move to a new apartment as I hoped it would and died completely. With it died all of my passwords and last minute work of the mod that was done for Beta 6.

Luckily we have a backup of all the work online but what we don't have is a backup for my passwords and accounts which has rendered me paralyzed to get back to full work on the mod alongside with not having a computer to develop the mod on.

It has taken me a while but I have managed to acquire another PC, the upside is that I can go back to modding but the downside is that it is ever worst than my old computer which will probably result in slower work.

Nevertheless, I am determined to release Beta 6 and I very much hope we can deliver the next version of the mod before the new year holidays (this is NOT a release date promise). A big thanks for everyone who stayed on board and to my friends on the development team who have not lost faith despite me being gone for a long period of time.

No doubt this mod is in good hands... time to get back to work :)

The Best thing about secrets.

The Best thing about secrets.

4 months ago News 4 comments

Secrets secrets secrets secrets secrets secrets secrets secrets secrets secrets secrets secrets secrets.

Modern Warfare Video Dev Diary

Modern Warfare Video Dev Diary

4 months ago News 4 comments

The first MWM video dev diary disscussing the changes introduced to politics, diplomacy and a new feature "special actions" in Beta 6.

GFX Modder Required

GFX Modder Required

5 months ago News 0 comments

Looking for a dedicated GFX modder for Modern Warfare mod - see post for more details.

Modern Warfare Beta 6 Features

Modern Warfare Beta 6 Features

6 months ago News 20 comments

An overview of the main features in the next update of the Modern Warfare mod.

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Modern Warfare Beta 5.1

Modern Warfare Beta 5.1

11 months ago Patch 71 comments

Please read installation instructions carefully! Do not report bugs/issues here, these posts will be ignored... report these on the forums.

Modern Warfare Beta 4

Modern Warfare Beta 4

1 year ago Patch 25 comments

***Please Note: this version is NOT supported anymore***

Post comment Comments  (50 - 60 of 1,248)
Guest Oct 27 2015 says:

Work on the mod is still going? What does "coming soon"?

+1 vote     reply to comment
Mathiask1 Oct 27 2015 replied:

Yes, we're still working on the mod :)

+2 votes     reply to comment
Guest Oct 27 2015 replied:

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Mathiask1 Oct 27 2015 replied:

Well, personally i stalk the Moddb page every one or two hours... So if needed send me a PM :)

+1 vote     reply to comment
MuSHr00mpiCKl3s Oct 19 2015 says:

For some reason when I run the mod it sets my resolution to 1680x900 and moves everything 2 inches the left, so there is just a blank strip on the left and I can't see the left 2 inches of the game....

+1 vote     reply to comment
Wolfperson1 Oct 19 2015 replied:

This is why you go into the options to change the resolution no?

+1 vote     reply to comment
Guest Oct 17 2015 says:

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Edu-Br Oct 13 2015 says:

The map of the mod is from East vs West?

+1 vote     reply to comment
danielsli Oct 12 2015 says:

Tried this out last couple of days. I can tell a lot of hard work and TLC went into it already, so kudos to you guys.

- Absolutely no difficulty installing the mod, loads up without any problems (long loading time even on solid state drive, though)
- Interfaces are smooth and easy to use for an HOI3 player
- Game plays like HOI3 for the most part, no obvious problems with the basics

- Naval ranges are way too short, and rebase often isn't available. As France, for example, I couldn't get transports from Marseille to pick up my troops in Djibouti, Mauritius and French Guyana because they were out of range of my transports. Any country with a vestigial empire will have problems with this (UK, France, Netherlands, maybe USA). Underway replenishment has come a long way since WW2 and a tech tree just for that, boosting naval range, would be a very sound way to add the 21st Century feel. You don't need a huge network of coaling stations and colonies in order to project power around the world anymore, if you have enough support ships and underway replenishment expertise.
- Afghanistan (both parts) have national unity way too high. It should be under 40 for the Northern Alliance and 30 at most for the Taliban. Come to think of it, any Anarchy should have a national unity cap of about 40, and need to reform their government to a different form via decision before national unity can rise any higher. That really gives you the right sense of a failed state, and also a way to climb out of it.
- It is extremely difficult for small countries to do any research, which makes sense given you can count the makers of modern military equipment on two hands IRL (USA, UK, France, Germany, Sweden, Israel, Russia, China, Japan, South Korea). Production licenses will therefore naturally play a bigger role in MW than in vanilla, which is right for the 21st Century. However, the lack of education and computer tech trees means a backwards nation can't catch up. Those tech trees should be included and be very powerful, on the order of what Westernization was in Vicky 2. You can go from rocks to lasers in half a century like South Korea and Taiwan did in the 20th. It's all about education. Also that encourages nations at peace to plow all their leadership into research (as the strong economies do IRL).
- Not much for the player to do in peacetime right now

+3 votes     reply to comment
tenforth Oct 17 2015 replied:

Yeah, and they are really really less provinces in Europe, please add more?

+1 vote     reply to comment
NordicBloodHound Oct 13 2015 replied:

Technology levels have not been completely balanced yet for all nations since the tech tree isn't even 100 % complete yet. This will be worked on for Beta 6. Naval and Air ranges will be greater for Beta 6. The main problem was that the escort ships did not have the same extreme range that the carriers did for example. This has been changed, the U.S can not properly project it's power with it's carrier strike groups ;)

+1 vote     reply to comment
tenforth Oct 10 2015 says:

More industry techs?

+2 votes     reply to comment
Guest Oct 7 2015 says:

how do i install this on HOI3 collection edition from the mac app store with the DLC's for the motherland and their finest hour

+1 vote     reply to comment
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Hearts of Iron III: Their Finest Hour
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Hearts of Iron III: Modern Warfare Beta 6
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