Heart Of Evil Napalm Edition
Jun 28, 2009 Full Version 29 commentsOK guys, this is what you've been patiently waiting for! Heart of Evil Napalm Edition is released today after 2 years of development. Heart of Evil Napalm...
Heart of Evil: Napalm Editon (HOE NE) is a remake of the original Heart of Evil. Heart of Evil was an enjoyable Single Player modification that truly gave the player something different - "a Single Player Half-Life mod that accurately and sensitively depicts the American 'experience' in Vietnam, right down to the laces on the zombies boots.”
HOE NE will let veterans and newcomers alike relive that experience. They put a lot of work into the original concept and we want to it endure. For that reason we updated the mod as best we can. The source code was released publicly February 1, 2007. Shortly after, we started development. By shortly, we mean months.
HOE NE features updated Models, skins and animations; revitalized Maps with new effects, visual improvements and altered gameplay; tweaked NPC and weapon code.
This is a community project. That means it’s not for profit. All work will be properly credited to its respective owners. This is not a Source project/port.
Download links:
62 comments by SaxonSwine on Jun 28th, 2009 digg this super bookmark
After a long wait by members of the public (and the dev team) comes the release of Heart of Evil Napalm Edition! This mod is a total conversion for Half-Life, offering players the chance to dip into the crazy world of wartornzombieinfested Vietnam. A lot of work has gone into developing this mod, so we hope that you'll all enjoy it!
For players new to Heart of Evil, you are placed into the boots of Special Forces officer Captain Percy Freeman, who is tasked with despatching the villanous (and extremely mad) Colonel Kurtz. Not long after beginning your mission you are betrayed, and forced to find your way to Kurtz on foot.
Along your way you will have to deal with rogue US Soldiers - apparently they think you're a traitor, and have been tasked with hunting you down. Not only are there US Soldiers after you, but also Huey helicopters! These Helicopters are deadly since they have front gunners, side gunners, rocket launchers and the ability to drop off troops. You'll will need to carefully plan their movement around a Huey helicopter in order to take it out with an M79 or RPG-7!

After fighting your way past rogue US forces, you come up against the uglier side of war. Unkillable zombies! Or are they? Any sort of explosive will kill a zombie, anything less than that will knock them down momentarily.

Like the original Heart of Evil we have kept the vast free roaming environments, but we have made the puzzles within them more straightforward, so that backtracking is kept to a minimum. Objectives are clearly marked with glowing markers, and the levels are also considerably easier to navigate.
We would like to thank people who have been watching the mod so patiently - we hope this lives up to your expectations! Saddle up, lock and load and head into the world of Heart of Evil...
OK guys, this is what you've been patiently waiting for! Heart of Evil Napalm Edition is released today after 2 years of development. Heart of Evil Napalm...
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can u make a team death match like usa army vs koreans and add monster while playing on multiplayer maps so u have to worry about 2 things like turok i watch the video and cant wait for the full version and sadly heart source dont work on my pc=(
Uhhhh, to most of that, no. If you want Turok, go play it :-)
big question: do we have to babysit barney trough all the game like in HoE? because that was really annoying
Barney will be leaving you for some sections of the game that we found were the most frusterating, but at the same time don't want to remove him from the storyline, so we hope to aim for a nice balence.
Good questions!
Frusterating :P Barney will be a recurring character in the game, in a way which is similar to Alyx' appearances in Half Life 2. He accompanies you for Episode B, but thereafter will appear sporadically.
Basically when he is needed to appear, he'll be there. As in he will pretty much re-appear near to the exit vehicles :P
@ the guys below. The soundtrack will be COMPLETELY LIMP BIZKIT, SLIPKNOT AND RAPPING REMIXES OF WAGNER.
Hey again editor. Had a question: since you are re-coding weapons do plan on making the M16 more realistic? IE 3-round-burst of semi auto only? Figured it'd make the game a smidgen more challenging and to make the AK-47 not seem like just a stronger version of the m16 (sans accuracy).
Now we wait for the flood of people saying "no don't do it" :P
The M16 and AK have semi-auto/full auto fire already ;) We did have burst fire for the M16, but removed it, since earlier versions of the M16 only had Full Auto/Semi Auto.
At the moment there aren't plans to make the weapons more realistic. Its a possibility, but don't expect to see it unless we make an announcement. Right now we're focusing on improving the maps and the models.
You can check our website for some new screenshots with more to come!
If you can voice act or map or code, feel free to give my a ring if you want to help out with HOE EP.
Next time they should make a promo vidoe without adding heavy rock music to keep the Apocalypse Now feeling
Forget that noise. Haven't you ever seen Apocalypse Now? The whole movie is like one big music video for "The End".