Heart of Evil: Napalm Edition (HOE: NE) is a remake of the old mod Heart of Evil, a Vietnam themed war/survival horror FPS. The HOE NE Team hopes to help you relive that experience, or for those of you who haven't played it, a chance to try something new. They put a lot of work into the original concept and we want to it endure, for that reason we have updated the mod as best we can with graphics and gameplay.
Enjoy the second chapter of Darkworld and the complete weapons and enemy lists.
Posted by Editor321 on Jun 4th, 2009 digg this super bookmark
Well here we are with another weekly update, going up to the release of the modification! This week we have Chapter Two of Darkworld and the complete weapons and enemy lists posted on our website FTP. You can see a complete listing below:
Weapons:
Hoe.half-lifecreations.com
Enemies:
Hoe.half-lifecreations.com
Please note that some of the weapons may change before release depending on permissions.
Lastly, there is a huge blitz being done by our team on the maps crushing all sorts of bugs thanks to special efforts by people such as DiamonD and SaxonSwine, hats off to you guys.
Stay tuned for next weeks update.
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It's good to hear that things are moving forward. About the links, are they wrong?
Fixed, try now.
man i cant wait to play this
I love that you've maintained the bizarre humour of the original game.
Cool stuff, although there's one inaccuracy. AFAIK, the Remington 870 was not designed originally as a trench clearing weapon but rather as a sporting gun. It is right that it has certainly been used and adapted for use as a combat shotgun though. Just thought you might like to know.
Quite right, thanks for the update!
SPX Adult image is broken.
The Huey should only take one RPG rocket. Seriously,
I imagine the SPX Adult image is broken on purpose, they may want it to be a surprise. And I would tend to agree with the one RPG for a Huey, but it depends on how much RPG and M79 ammo is available. Still, looks like you folks are doing a great job, I'm really looking forward to playing this.
Two questions:
1. Are you close? You gotta be close! ETA if possible, even an ETA unntil 90% done would be appreciated.
2. (sorry if redundant) Will there be difficulty levels?