Heart of Evil: Napalm Edition (HOE NE) is a remake of the original Heart of Evil. Heart of Evil was an enjoyable Single Player modification that truly gave the player something different - "a Single Player Half-Life mod that accurately and sensitively depicts the American 'experience' in Vietnam, right down to the laces on the zombies boots.”

HOE NE will let veterans and newcomers alike relive that experience. They put a lot of work into the original concept and we want to it endure. For that reason we updated the mod as best we can. The source code was released publicly February 1, 2007. Shortly after, we started development. By shortly, we mean months.

HOE NE features updated Models, skins and animations; revitalized Maps with new effects, visual improvements and altered gameplay; tweaked NPC and weapon code.

This is a community project. That means it’s not for profit. All work will be properly credited to its respective owners. This is not a Source project/port.

Download links:

Download the mod here from MODDB

Download from Planet Phillip

Download from Half Life Creations

Download from Filefront

Download from Stixworld

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Blog RSS Feed Report abuse Latest News: Heart of Evil Napalm Edition is released!

66 comments by Swaggletooth on Jun 28th, 2009

After a long wait by members of the public (and the dev team) comes the release of Heart of Evil Napalm Edition!  This mod is a total conversion for Half-Life, offering players the chance to dip into the crazy world of wartornzombieinfested Vietnam. A lot of work has gone into developing this mod, so we hope that you'll all enjoy it!

Download the mod here from MODDB

Download from Planet Phillip

Download from Half Life Creations

Download from Filefront

For players new to Heart of Evil, you are placed into the boots of Special Forces officer Captain Percy Freeman, who is tasked with despatching the villanous (and extremely mad) Colonel Kurtz.  Not long after beginning your mission you are betrayed, and forced to find your way to Kurtz on foot.


Along your way you will have to deal with rogue US Soldiers - apparently they think you're a traitor, and have been tasked with hunting you down.  Not only are there US Soldiers after you, but also Huey helicopters!  These Helicopters are deadly since they have front gunners, side gunners, rocket launchers and the ability to drop off troops.  You'll will need to carefully plan their movement around a Huey helicopter in order to take it out with an M79 or RPG-7!


After fighting your way past rogue US forces, you come up against the uglier side of war.  Unkillable zombies!  Or are they?  Any sort of explosive will kill a zombie, anything less than that will knock them down momentarily.


Like the original Heart of Evil we have kept the vast free roaming environments, but we have made the puzzles within them more straightforward, so that backtracking is kept to a minimum.  Objectives are clearly marked with glowing markers, and the levels are also considerably easier to navigate.

We would like to thank people who have been watching the mod so patiently - we hope this lives up to your expectations!  Saddle up, lock and load and head into the world of Heart of Evil...

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Dev files

Dev files

Apr 7, 2010 Source Code 3 comments

I thought I would upload miscellaneous dev files, for the benefit of other modders - or more importantly, anyone who would like to improve aspects of...

Napalm Edition 1.1 Patch

Napalm Edition 1.1 Patch

Apr 7, 2010 Patch 19 comments

Heart of Evil: Napalm Edition 1.1 Patch. Fixes many of the bugs present in the previous release.

Heart Of Evil Napalm Edition

Heart Of Evil Napalm Edition

Jun 28, 2009 Full Version 39 comments

OK guys, this is what you've been patiently waiting for! Heart of Evil Napalm Edition is released today after 2 years of development. Heart of Evil Napalm...

Post comment Comments  (40 - 50 of 708)
dr.ottomatic
dr.ottomatic Aug 1 2010, 12:58pm says:

Have a problem at the beginning of Mission 4: the level loads, Barney mumbles, there's some gunfire outside, but I can't get off the goofy plane. Anyone else experience this issue?

+2 votes     reply to comment
Lazypro
Lazypro Jul 23 2010, 11:16pm says:

i do like this remake but the original is better in my opinion

+5 votes     reply to comment
Raivo
Raivo Jul 18 2010, 5:18pm says:

this mod was hard but it was so awesome, and the skins were awesome

+2 votes     reply to comment
7007King0770
7007King0770 Jul 4 2010, 8:30pm says:

It's been a month, or 2 or 3, I'm not counting, still haven't gotten a response...

+2 votes     reply to comment
Swaggletooth
Swaggletooth Jul 23 2010, 6:02am replied:

Response to what?

+2 votes     reply to comment
Turbosurfaren
Turbosurfaren Jun 10 2010, 7:32am says:

I luv this remake, but somehow i dont experience the bloom effects, any suggestions what I can do to enable it?

+2 votes     reply to comment
_Erebus_
_Erebus_ Jun 13 2010, 11:15am replied:

OpenGL

+2 votes     reply to comment
Swaggletooth
Swaggletooth Jun 13 2010, 12:27pm replied:

Use this for bloom: Fpsbanana.com

+2 votes     reply to comment
(((-BUG-)))
(((-BUG-))) May 24 2010, 11:48pm says:

I loved this mode it is awsome!!! the models are sweet!!

+2 votes     reply to comment
MarkSA
MarkSA Jul 29 2010, 9:20pm replied:

Go to video mode and select D3D. This stops the crash in the cave, renders the trees etc correctly and improves the frame rate.

It worked for me. I couldn't select Open Gl for some reason.

+2 votes     reply to comment
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Platform
Windows
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Half-Life
Developer
Team Napalm
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Release Date
Released Jun 27, 2009
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Lowest Rated (2 agree) 3/10

Terrible, just terrible. The unspeakable glitches and bugs in this game, especially with the patch, just makes this unplayable! What pisses me off the most, is the music! It's annoying, and the game refuses to turn it off, even if I do it manually in the options! I had to mute my speakers to even play this without going crazy! The controls are very clunky and bad. Bad default settings and strafing. Don't get me started on the strafing, it's insane and unbearable to become used too. Couldn't seem…

Jul 1 2012, 11:29pm by thedfv

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