Beta version of hazard. Featuring new "Zombie Survival" mode in a new open world environment. The map is small right now but will be added on to in the...
The Infected are everywhere. Everything you know has been destroyed. Friends and family are infected or missing. Do you have what it takes to survive in an undead world?
Go to hazard for more information about this mod (WARNING: I SUCK AT WEBSITE DESIGN)
NEXON: Models and sounds
Valve: Models, code, sounds, and textures
Csonlinebr.net (now fpsgames.com.br) : Providing weapon models
Anonymous: Weapon models; I couldn't find who the models were attributed to.
OsirisGodoftheDead (AKA THE_YETI): Coding, mapping, and model editing
JackWalcker: Coding and beta testing
THE_PUMA: Beta testing
Coding tutorials: HLCI, Valve-Erc, and Half-Life Programming Planet
CSOPROJECT aims to recreate some elements of Nexon's Counter Strike Online in Hazard while enhancing the gameplay by moving away from the pay to win platform.
Examples of CSO weapons that will be added:
Hazard has been released as of November 30th. This is a release for Thanksgiving but we're a little late. Thanks to everyone who believed in this mod. here are the features of the current version:
Hazard Classic 2013:
Play the two objective maps, the beta open world map, even though it's unfinished and kinda empty (New), and an Outbreak mod map that was converted to work in hazard (New).
Zombie Survival (New)
A map that takes place in the city. Your only goal is to survive. Zombies killed have a random chance of dropping items, so kill as many as possible. In the future, the map size will be increased, new zombie types, timers, and a kill counter will be added, and other survival aspects such as hunger might be added.
Thanks again to everyone who has tracked and supported this mod from the beginning. I hope you all enjoy the beta. Happy Thanksgiving (if you celebrate it).
Here are some gameplay videos: