The Infected are everywhere. Everything you know has been destroyed.  Friends and family are infected or missing. Do you have what it takes to survive in an undead world?



 Inspired by CSO, CS/CZ Zombie Plague, Outbreak, and DayZ

Go to hazard for more information about this mod (WARNING: I SUCK AT WEBSITE DESIGN)

Credits:

NEXON: Models and sounds

Valve: Models, code, sounds, and textures

Csonlinebr.net (now fpsgames.com.br) : Providing weapon models

Anonymous: Weapon models; I couldn't find who the models were attributed to.

OsirisGodoftheDead (AKA THE_YETI): Coding, mapping, and model editing

JackWalcker: Coding and beta testing

THE_PUMA:  Beta testing

Coding tutorials: HLCI, Valve-Erc, and Half-Life Programming Planet

Image RSS Feed Latest Screens
Beginnings of new map New Map Preview The Survivor Update
Blog RSS Feed Report abuse Latest News: Mod is nearing next release & Survivor Update

0 comments by OsirisGodoftheDead on Feb 24th, 2014

Survivor UpdateThe mod is nearing next release. There has been HUGE improvements over the last release. The most recent development of the mod is that I am trying to make survivors:


I am hoping that this might add some sort of "emotion" or something to the mod but this mod is more of an arcade experience and there's not much story or anything like that, but since the mod is pretty much entirely unscripted, it would be hard to have any kind of story. The most I can do is add survivors to maps. Player can work with them or attack them to try to get ammo, but they will fight back. I am hoping to add many different survivors with different models and weapons and everything, but since I am not a modeler, and there isn't a modeler on my team, The most I can do is modify Half-Life models. Of course, it's hard to sympathize with them since they are very emotionless. If anyone is willing to volunteer to make models it would be greatly appreciated, but the mod development will go on regardless. 

Also in the next update there will be a new map by me featuring textures I modified for use in HL from sites including CGTextures, as well as other new maps.

Here is a screenshot preview of one of the new maps:


You can view this image in higher resolution on the images page.

Update will also fix various other bugs (special thanks to
Fullmaple/Vic591 for finding a bunch of these bugs) Again, thanks everyone for the support and feedback, I think the mod is really coming together.

THE_YETI,
Cult of the Yeti Studio

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Hazard: The Plague Thanksgiving Release

Hazard: The Plague Thanksgiving Release

Nov 30, 2013 Demo 13 comments

Beta version of hazard. Featuring new "Zombie Survival" mode in a new open world environment. The map is small right now but will be added on to in the...

Hazard: The Objective

Hazard: The Objective

Nov 17, 2013 Demo 4 comments

Old prototype for hazard. Has two playable maps. Does not represent the final mod in any way. The gameplay has changed completely and the maps have been...

Post comment Comments  (20 - 30 of 69)
Elitesse
Elitesse Dec 29 2013, 9:32am says:

Can i deactivate the Xash3D effects in the beta version of your mod?

+1 vote     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Jan 1 2014, 5:57pm replied:

Beta version should work without XASH. However you might have to launch maps from the console, since I designed a custom menu for XASH 3D which won't work in steam. I may upload a steamfix with the next patch which should be released by the end of January.

By the way, why don't you want to use XASH?

+1 vote     reply to comment
battle19945
battle19945 Dec 8 2013, 10:35am says:

will there be coop?

+2 votes     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Jan 21 2014, 1:13pm replied:

If I can get it working.

+2 votes     reply to comment
jonsonrocky
jonsonrocky Dec 1 2013, 12:53pm says:

hey! im have created a real sound, very very real sound to the barret for this mod. contact me for more real sounds!

+1 vote     reply to comment
EDOC_32
EDOC_32 Oct 28 2013, 11:19am says:

the monster like Resident Evil... when you upload the mod it's awesome ;D

+2 votes     reply to comment
GioHAUS0n
GioHAUS0n Sep 27 2013, 11:43pm says:

Old School?

+2 votes     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Sep 28 2013, 10:55pm replied:

Word up

+2 votes     reply to comment
Guest
Guest Oct 14 2013, 12:30pm replied:

This comment is currently awaiting admin approval, join now to view.

OsirisGodoftheDead
OsirisGodoftheDead Sep 27 2013, 9:57am replied:

Yes our team is 3 people and one of them is only making some mp maps and another can only go online 2 days a week. So I am the only one who can be working on this mod every day. I'd rather take a long time to finish than rush through and end up with a ****** mod nobody will play.

+5 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life Icon
Platform
Windows
Game
Half-Life
Developer
Cult Of The Yeti
Contact
Send Message
Official Page
Geocities.ws
Release Date
Coming 2015
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
War
Players
Single Player
Embed Buttons

Promote Hazard: The Plague on your homepage or blog by selecting a button and using the HTML code provided (more).

Hazard: The Plague
Hazard: The Plague
Statistics
Rank
1,656 of 21,427
Last Update
1 month ago
Watchers
157 members
Files
2
News
10