A Zombie Survival Half-Life Modification

The Infected are everywhere. Everything you know has been destroyed.  Friends and family are infected or missing. Do you have what it takes to survive in an undead world?



 Inspired by CSO, CS/CZ Zombie Plague, Outbreak, Brainbread, They Hunger, and DayZ

Go to Hazard for more information about this mod (WARNING: I SUCK AT WEBSITE DESIGN)

Credits:

NEXON: Models and sounds

Valve: Models, code, sounds, and textures

Csonlinebr.net (now fpsgames.com.br) : Providing weapon models

Anonymous: Weapon models; I couldn't find who the models were attributed to.

OsirisGodoftheDead (AKA THE_YETI): Coding, mapping, and model editing

JackWalcker: Coding and beta testing

THE_PUMA (AKA Sgt.Sexy):  Beta testing

Coding tutorials: HLCI, Valve-Erc, and Half-Life Programming Planet


Stay tuned for the next installment of Hazard...

Hazard: The Plague of the Creeping Dead 

  • New, improved weapons
  • Better zombie AI
  • New types of zombies with unique abilities
  • Large, open maps
  • Multi-player
  • Better game mechanics

Coming Soon...

Image RSS Feed Latest Screens
Decal Stuff Vertex manipulation is so annoying New Hip Fire Animation for Soldier
Blog RSS Feed Report abuse Latest News: Hazard Beta 2 Release

5 comments by OsirisGodoftheDead on Aug 6th, 2014



Hazard: Beta 2

  • 2 New Maps, 1 Map Updated
  • New Zombie types
  • New weapons

The latest Hazard beta includes 2 new maps, as well as extremely updated survival map from Beta 1. There are new zombie types, and kill count is now shown on scoreboard as well as after the player dies.

Updated Infested City

New Scoreboard

Hazard Beta 2

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Hazard Beta 2

Hazard Beta 2

Aug 6, 2014 Full Version 4 comments

Hazard: Beta 2 **Now removed unnecessary files in download, and compressed better*** 2 New Maps, 1 Map Updated New Zombie types New weapons The latest...

Hazard: The Plague Thanksgiving Release

Hazard: The Plague Thanksgiving Release

Nov 30, 2013 Demo 16 comments

Beta version of hazard. Featuring new "Zombie Survival" mode in a new open world environment. The map is small right now but will be added on to in the...

Hazard: The Objective

Hazard: The Objective

Nov 17, 2013 Demo 4 comments

Old prototype for hazard. Has two playable maps. Does not represent the final mod in any way. The gameplay has changed completely and the maps have been...

Post comment Comments  (10 - 20 of 86)
Qwertyus
Qwertyus Aug 8 2014, 1:02pm says:

New gameplay modes except Kill'em'all would be more interesting. Base capture, for example. Capturing the base disables enemy respawn in certain area, so you should take over all the bases to clear whole map. Or, you can capture bases to make your way through infested territory, from base to base. Maybe you even can collect some parts of special weapon (like a bomb) to use this weapon later. Or you can help for some survivors to get a safe place (though this requires a clever enough AI for your companions, or they will die too frequently :) ).

Also, when you play single (without allied units on a map) it easy to run out of ammo after some time, because weapons drop rare enough. And health/armor do not drop at all.

Also, a fix for key setting page would be helpful, with adding of new specific commands (like nightvision).

+2 votes     reply to comment
ceriux
ceriux Aug 7 2014, 11:12am says:

hey man a better description of the mod would be helpful. explain the gameplay (maybe add a video of gameplay.) also someone mentioned wanting day maps. why not just add a day/night system? Mastersword Continued has it.

+2 votes     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Aug 8 2014, 12:19am replied:

A day and night cycle is in the latest update. Gameplay is that there is a Zombie Outbreak and you have to survive the infection and kill as many zombies as you can. Gameplay of the currently released version is like an arcade player can get lots of weapons to kill zombies.

I have to be honest, I want better gameplay than this. I am not satisfied with simple arcade gameplay that is Beta 2. So for a while I have been thinking of the future of hazard.

I am going to talk about planned features which are in development and not in the current version now:

1/2

+1 vote     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Aug 8 2014, 12:19am replied:

Development is taking a new turn and future releases will be much different. After Beta 2 we have started over and we are completely redoing the game. Next release we will see more realistic gameplay, and player won't be as strong as he is in Beta 2. For example, there will more zombies with special abilities, such as leaping at the player. Weapons will be more thought out beause in Beta 2 there are about 60 different weapons, but they do not each serve a special purpose. So in the next version, each weapon will be unique. This will result in a smaller number of weapons, but more variety in their function.

In addition the next release will feature a hunger system and a new game mode where the player has to escape a zombie infested area. This includes discovering possible evacuation points and waiting until the plane/boat/whatever arrives to take him to safety.

Another new feature will be Factions. I had previously posted about adding factions to the mod, but only now have I made significant progress towards this goal. There will be many different groups of people which can help or attack the player. If the player is greedy, he can choose to attack friendly characters or groups to obtain valuable resources such as ammo or food.

I have already made very significant progress towards these goals and have a good amount of all new working zombie and human NPCs as well as new weapons, player sounds, death effects, etc all of which are done. You all can expect a demo of the new hazard fairly soon, like in a month or near then, so keep watching this page for updates.

2/2

+1 vote     reply to comment
M1KU_
M1KU_ Jun 4 2014, 7:08am says:

The model textures is kinda weird.

+3 votes     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Jun 5 2014, 2:58pm replied:

Fair enough. I am not a very experienced modeller or texturer. However it would help me if you told me which model you were talking about.

+2 votes     reply to comment
The_Uncle_Adolph
The_Uncle_Adolph Apr 26 2014, 3:51pm says:

So... when Update?? I Cant Wait!!

+4 votes     reply to comment
OvKl
OvKl Mar 28 2014, 5:25pm says:

maybe too random, but good one.

+2 votes     reply to comment
OsirisGodoftheDead
OsirisGodoftheDead Mar 7 2014, 5:10pm replied:

Next update should be within a month or so, I have been making a few new maps and I want to try and get them into a playable state before next release.

+3 votes     reply to comment
The_Uncle_Adolph
The_Uncle_Adolph Mar 17 2014, 7:11pm replied:

How Much We Need to wait? and How much next update will give us new content?
And , If you adding a hunger , you can add equipment , armors and other stuff like this :) I know this is not easy to do , but this is only my propose

+2 votes     reply to comment
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Platform
Windows
Game
Half-Life
Developer
Cult Of The Yeti
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Release Date
Coming 2015
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Theme
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