a Modification for the shooter Star Trek® Elite Force II, allowing you to play the Campaign from the Single-Player Co-Operatively in Multi-Player together, with up to 8 Players in total.

Report article HZM Co-Op Mod :: FAQ

Frequently Asked Questions, HZM Co-Op Mod for ST:EF2

Posted by Chrissstrahl on Apr 18th, 2008 digg this super bookmark
Basic Other.


Having troubles opening the console ? Try this Tutorial.

DO I GET OFFICIAL SUPPORT ?
::::::::::::::::::::::::::::::::::::::::::::::::

    This is a unofficial Modification, you can ask for Support
    from the Mod Creators (HaZardModing). But there won't be
    any support from Ritual Entertainment, Mumbo Jumbo or Activision.


TO WHICH OPERATING SYSTEMS IS THIS MOD LIMITED ?
::::::::::::::::::::::::::::::::::::::::::::::::

    The Mod is limited to the exact same Operating-Systems
    as Star Trek(R) Elite Force II, Mac OS-X, Windows 98,ME,2000,XP,Vista
    and to Linux for the dedicated Server.


TO HOW MANY PLAYERS IS THE CO-OP MOD LIMITED ?
::::::::::::::::::::::::::::::::::::::::::::::::

    The Mod is limited up to 8 players.
    The Mod will automatic remove the 9th player from the Server.
    If your player limit(sv_maxclients) is lower than eight the Mod
    will automatic set it's player limit(coop_maxPlayers) equal.


HOW CAN I FIX DISAPERING MODELS?
::::::::::::::::::::::::::::::::::::::::::::::::

    You need to reboot your server. The HaZardModding Co-OP Script Mod
    offers a routine to automaticly shut down the Server at each mission end.
    This routine will make all players to reconnect and shut-down the server,
    once the server has been shut-down it needs to be started again by a
    external application. You can enable automatic server shut-down
    (coop_allowServerReboot 1;).
  
  
I HAVE INVISIBLE OBJECTS BLOCKING MY WAY, WHAT CAN I DO?
::::::::::::::::::::::::::::::::::::::::::::::::

    To solve that issue please refer to: "HOW CAN I FIX DISAPERING MODELS?"
    Star Trek(R) Elite Force II was never designed to handle the Models shown
    in Single-Player also in the Multiplayer. This massive amount of
    Models and Animations is overloading the engine it's cache.

WHAT IS A CVAR ?
::::::::::::::::::::::::::::::::::::::::::::::::

    A cvar is a configuration-Variable saved in a *.cfg file. You can
    set own cvars via the Game Console. EXAMPLE: seta coop_combatOnly 1
 
 
HOW CAN I OPEN THE CONSOLE ?
::::::::::::::::::::::::::::::::::::::::::::::::

    It's depending of your keyboard language/layout!
    Try the follow keys to open the console:
    ^ or ° or ² or ³ or @ or < or ~ or '

HOW CAN I APPLY MY CVAR SETTINGS ?
::::::::::::::::::::::::::::::::::::::::::::::::

    Some changes to the cvars require a map/level/server restart.
    Otherwise they applay imidaly


HOW DO I DIABLE THE AUTOMATIC MAP LOAD ?
::::::::::::::::::::::::::::::::::::::::::::::::

    Set the following cvar to '1': coop_disForcedMapLoad

HOW TO ENABLE AUTOMATIC SERVER SHUT-DOWN ?
::::::::::::::::::::::::::::::::::::::::::::::::

    Set the following cvar to '1': coop_allowServerReboot

 
HOW TO ENABLE GOD-CHEAT ?
::::::::::::::::::::::::::::::::::::::::::::::::

    Set the following cvar to '1': coop_allowGodCheat


HOW CAN I ENABLE COMBAT ONLY MODUS ?
::::::::::::::::::::::::::::::::::::::::::::::::

    Set the following cvar to '1': coop_enableCo


HOW TO ENABLE LAST MAN STANDING MODE (LMS) ?
::::::::::::::::::::::::::::::::::::::::::::::::

    Set the following cvar to '1': coop_enableLms


HOW TO SET THE LIVES FOR THE PLAYERS AT LMS ?
::::::::::::::::::::::::::::::::::::::::::::::::

    Change the following cvar value: coop_lmsLives

HOW TO SET A PLAYER LILIT FOR THE MOD ONLY ?
::::::::::::::::::::::::::::::::::::::::::::::::

    You can define a limit for the Mod only with
    the following cvar(range 1-8): coop_maxPlayers

HOW TO DISABLE FORCED MODELS?
::::::::::::::::::::::::::::::::::::::::::::::::

    Set the following cvar to '1': coop_disForceModel

HOW CAN I DISABLE TRAINING/SECRET/CAMPAIGNS ?
::::::::::::::::::::::::::::::::::::::::::::::::

    Set the following cvars to '1':
    coop_disSecretLevels, coop_disTraining, coop_disCampaigns
 

CAN I RESTORE MY DEFAULT HEALTH HUD WITHOUT REMOVING THE MOD?
::::::::::::::::::::::::::::::::::::::::::::::::

    Yes it is possible, go to : mod_hzm_co-op/Extras/ef2_hzm_health_hud_mod
    and open there the folder 'standard', copy the file
    'zzzzzzzz_ef2_hzm_health_hud.pk3' in to your EF2 'base'
    folder to restore the standard hud.


DID THE CO-OP MOD MADE ME STUCK IN SINGLE-PLAYER ?
::::::::::::::::::::::::::::::::::::::::::::::::

    That is indeed possible if you have a old or alpha/beta
    release of the Mod. Please update/down date the Mod to
    the last Official Release.
 
    If you still have troubles, please feel your self free
    to Inform us about this problem, we will fix it
    and provide you a exclusive update.

WHY CAN I NOT PLAY ALL MISSIONS FORM THE GAME ?
::::::::::::::::::::::::::::::::::::::::::::::::

1.    The Mod is currently in development and is not yet
    fully completed.
2.    To complete the Mod about 72 Level Scripts have to
    be translated for the Co-Op Mod.
3.    The AI of every Single Player Character needs to be
    upgraded and cleaned up.
4.    The Mission Scripts have to be made compatible to
    interact with multiple players at once.
5.    Thousand of small bugs from the Original Game have
    to be fixed for Multiplayer use.
6.    The scripts have to be made compatible for Linux
    Servers as well.
7.    Client sided commands have to replaced and there
    for new solutions have to be developed first.
8.    Menu-Information files have to be created to vote
    the Map in Multiplayer.
9.    The Co-Op Mod Core files have to be developed parallel.
10.    We do not have unlimited man power...

 
CAN I USE PARTS OF THIS MOD ?
::::::::::::::::::::::::::::::::::::::::::::::::

    No, you are forbidden to use any materials or
    intellectual property included without the
    explicit written permission of the
    respective owners.


DO I HAVE TO PAY ?
::::::::::::::::::::::::::::::::::::::::::::::::

    NO, this Mod is provided for free.

WHY IS MY NAME NOT IN THE CREDITS ?
::::::::::::::::::::::::::::::::::::::::::::::::

    If your name his missing please contact us we will correct
    that at the next release.

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Platforms
PC, Linux, Mac
Developer
HaZardModding
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Release Date
Released Mar 20, 2007
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