Engage the Campaign with up to 7 Buddies accompanying you via LAN or Internet

- play the complete Singleplayer Campaign
- play the A Gate two Birds and the beautiful Sky Campaign
- play Episode 1 of the Return of the empty crown Campaign
- play 8 Custom levels including one all new map (Rescue Chell)


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We are having a open BETA-Test, where you, the testers can collect points for reporting bugs and issues with this Mod or even submit suggestions.

These points can then be traded in for STEAM games. This is a initiative is organized only by HaZardModding, there is no affiliate program or partner. Valve/STEAM, Facebook, ModDB.com are not involved in this, nor is any other party but HaZardModding responsible for this open BETA Test. Please directly all questions, requests and complaints towards HaZardModding.

So here is a short list of selected changes from the actual several hundred that have been made since 5.16:
- added the complete A Gate two Birds and the beautiful Sky Modification Campaign
- added Ep.1 of the Return of the empty crown Modification (might be removed if author denies our request)
- added a all new Custom Coop Map, Rescue Chell, originally made as a expansion pack
- upgraded the callvote menu, to suit the complex map voting of the coop levels
- upgraded the video menu to suit the modern standard resolutions and requirements
- mainly programmed in C++, mostly Serverside, delivered via the new gamex86.dll
- no timelimit or pointlimit while playing any coop map
- maps carrying the prefix coop_ in their name are automatically starting the Coop Mod
- added a Radar hud known from Singleplayer, mostly used to show the mission objective location
- fixed numerous AI glitches, that only occurred during multiplayer (ai was originally designed for sp)
- because of the C++ code, making level scripts ready for coop is a matter of minutes or a few hours
- the complete Singleplayer Campaign level scripts have been modified for this coop version from scratch again
- Coop Level scripts use a separate folder as the the original Singleplayer level scripts
- Dialogs are now send only once from the server over to the client, much reducing the nextwork traffic
- the skill/dificulty can be changed via callvote at any time in the game
- Many features that where exclusive to the singleplayer are now fully supported, such as:
+ Branchdialog, Tricorder Puzzles, Cinematic Sequences,
- Players can now drown in water, managed via the C++ code, works on any map
- added new Callvote options and chat commands, type !help in chat
- players that spawn inside a Actor do not kill that Actor nor do they get stuck inside the Actor
- targeting a teammate displays their name, class and current health
- mappers can set their own names and killmessages on all level entities (including actors)
- level scripts can now also have the more convenient file extension .script
- Killing enemies will increase the player his score on the scoreboard

Updated Video Menu

Player targeting showing player health class and name

new start server menu overview

Ingame help menu

Coop Configuration Menu screenshot

New callvote Menu screenshot

We want to finish our Modification in 2016! After 10 years it is time to come to a end. But we do not want to leave a legacy of a half finished and rubbish feeling Mod. We want the HaZardModding Coop Mod to be as good as we can make it under the circumstances.

We have made incredible advances since we started to programm this Modification in C++, rather than using level scripts. We had some very helpful people helping out, of which one stands out, Daggolin. Daggolin known in the Jedi Knight community shared his insight and helped quite a lot with many difficult code passages. So here goes a big thank you to him ;). I also want to mention Albert Dorn, which realized the tricky mathematical part of the radar, thanks buddy!

We are having a open BETA-Test with rewards for the players, because we think it is a reasonably fair way.
As developers we often don't notice things that make the Modification become bad, this is where the BETA-Testers come in!

BETA-Testers are to report their findings to us, via E-Mail or via our Contact Form. These findings should mainly contain problems, bugs and difficulties you encountered with our Modification. But you can also send us your suggestions or ideas on how to improve the Coop experience of the HaZardModding Coop Mod. If we agree, approve or consider to use your suggestion you can earn 1 point for each suggestion, bug or improvement you send to us.

There is no limit of how many items you can report from Coop or Singleplayer (assuming it is a issue created by this Modification), how ever you need to know that if someone reported the same issue as you did you can not claim the reward/point for that issue any more. We will maintain a list of the findings that have been reported and update the list each time new reports come in. The list will be made available to you online, so that you may check the list for clues or before you send in your report.

We want the HZM Cop Mod to be: Stable, complete, playing well, improve game menus and add some new features and fix critical game bugs. We do not want to make any changes to the actual Campaign and its story unless it is absolutely necessary. We do not want the original singleplayer to be changed by our Mod!

We want the HaZardModding Coop Mod to be just like the singleplayer with your friends accompanying you. We did go trough great length to just make that happen and now you can help us with your input!

More details on how this benefit system works will come soon, until then, take notes and screenshots of any and all bugs or issues you find with our Modification.

Thanks
HaZardModding

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Post comment Comments  (30 - 40 of 41)
Clonest
Clonest

COOOOO-OOOOP COO-OOOP GO GO GO GO GET ALL THEM MISSIONS AVAIBLE FOR DOWNLOAD AND PLAY....I need a coop star trek coop game to play with meh sis.....perhaps you can add some more hot female models to play has to keep her and other "gamer-girls" entertained??? ehh? :D

Reply Good karma Bad karma0 votes
Chrissstrahl Creator
Chrissstrahl

There are no plans to add additional Models, since the Mod would require to be downloaded, which is out of question.
But you can use the Hazard Team Members, including Telsia and Jurot ;)

About the more levels, it's a lot of work to Translate a Mission into co-op, even with the mod offering hundreds of functions to make it happen faster and more secure.

Reply Good karma+1 vote
Clonest
Clonest

oh ok..I understand now....I've got it all working except...how to fix this bug on Mission 1 or possibly on all of them...where you try and select to be a different character model besides Munro and it just switches you back to Munro secounds after you select to be that different model???

Reply Good karma Bad karma+2 votes
Chrissstrahl Creator
Chrissstrahl

The Mod has Forced Models enabled on default, to prevent players using Chars which could irritate other players during the Missions, it's not a bug, it's a feature!

Cite from the FAQ:
HOW TO DISABLE FORCED MODELS?
::::::::::::::::::::::::::::::::::::::::::::::::
Just set the following cvar to '1': coop_disForceModel

For more details plz check first the FAQ ;)
Moddb.com

And perhaps you like to take a look at all the Cvars the Mod offers:
Moddb.com

Reply Good karma0 votes
fixers0
fixers0

Unfortunately after typing ''coop_disForceModel 1'' in the console the game still reset with the messege that only hazard team member are alowd, Is there a new command or is there a way to delete the file that is blocking me from using other characters.

Reply Good karma Bad karma+1 vote
Chrissstrahl Creator
Chrissstrahl

No, this will come with the release of version 4.4.

Reply Good karma+1 vote
GhosTZero5
GhosTZero5

cool mod ;) definitly

Reply Good karma Bad karma+1 vote
Modboy79
Modboy79

Ya very cool mod :p

Reply Good karma Bad karma+2 votes
MartinCaine
MartinCaine

Great mod, good work on this! It's good to see people trying to keep Trek gaming alive!

Reply Good karma Bad karma+3 votes
Chrissstrahl Creator
Chrissstrahl

Thank you!
Sad that I hate steam like hell, so don't have hl2 to test your upcoming Mods.
But I'm still locking forward to see some of the Media releases.

Reply Good karma+1 vote
Agret
Agret

You should revisit Steam, although it sucked when it initially launched it has improved a hell of a lot over the years. Download some of the free games off it like Codename Gordon and Trackmania and you'll see it actually works now :P

Reply Good karma Bad karma+1 vote
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