Engage the SP-Campaign with up to 7 Buddies accompanying you via LAN or Internet


No diplomacy, no spandex uniforms and no degree in Star Trek fictional Technology needed!
What you need are your Girls, your Guns and some skill, to kick some alien arse.
55 Single-Player Campaign maps and two Custom maps available!

MEDIC
As Medic you can heal your Buddies if they are a different class.
For each Hypospray-injection you give to a Buddy you receive also a Hypospray-injection, this requires you to heal others in order to heal your self.
A Medic is a important class, with a often underestimated function in the team, especially during Last Man Standing.

TECHNICIAN
As Technician you can stock-up your Buddies Shields if they are a different class, and you can build Transporters allowing your mates to skip parts of the level.
For each Shield you stock-up, your own Shields recharge as well.
A Technician is often needed to solve Tricorder Modulations allowing the Team to proceed.

HEAVY WEAPONS
As HEAVY WEAPONS you can supply your Buddies with all the ammo they need, if they are a different class. You can spawn a Damage-Amplifier Item, which can be picked up by you or one of your buddies to do significantly more damage to the enemy. And you can carry Heavy Weapons which are locked for the other Classes.
For each ammo you spend your ammo-inventory will stock-up too. You ammo inventory is smaller, this requires you to supply others in order to not run out of ammo!
The HEAVY WEAPONS class, can unfold massive power and has a advantage in battle over all other classes since it takes significant less damage from enemy attacks.

 

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Blog RSS Feed Report abuse Latest News: Elite Force II Co-op Mod goes Mini + New Level

0 comments by Chrissstrahl on Dec 15th, 2009 digg this super bookmark


Elite Force II Coop Mod on diet!

Coop Mod Mini version coming spring 2010.

The Mini version will come without the modified level files, this will shrink the size of the Modification down to about 10 Megabyte from over 120. This decision has been made to serve the majority of Coop players, which are using a low bandwidth internet connection, playing the Modification over Local Area Network only.

New coop custom level in development!

New Custom Co-op Mop (Defense Alpha)
New Custom Co-op Mop (Klingon Undergr. Base)
New Custom (Klingon Undergr. Base Hallway)

HaZardModding is developing a new custom Level for its Coop Mod,
featuring a Klingon Underground-Base leading to a small Federation outpost.

Your Team visits the Klingon Base to help on a routine Maintenance, you are suppose to learn a few basics in Klingon engineering but this visit is everything but no schedule routine Maintenance...
The heavy attack on the Klingon Base surprises your Team, unarmed and unprepared you follow Warrior Qa'urac to the Armory to equip your self with a nice and sharp Bat'leth...

Coop Paradise Island 2 - Still in development

Coop Paradise Island 2

The sequel of the most popular custom co-op level Paradise Island,
is still in development and will most likely be released in spring 2010.

HZM 2009


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Aquarium - Anti Christmas Stress Relax Video

Aquarium - Anti Christmas Stress Relax Video

Dec 19, 2009 Movies 2 comments

Are you in Christmas stress ? Do you need something to relax ? This video offers you 7 minutes of pure relaxation, with a virtual Aquarium.

HaZardModding Co-op Mod 4.3 (Windows-Installer)

HaZardModding Co-op Mod 4.3 (Windows-Installer)

Aug 10, 2009 Full Version 0 comments

The Single-Player Campaign modified for an Cooperative Multi-Player 24th century Star Trek Action Adventure, is the best way to describe our high quality...

HaZardModding Co-op Mod 4.3 (Mac/Windows/Linux)

HaZardModding Co-op Mod 4.3 (Mac/Windows/Linux)

Aug 10, 2009 Full Version 0 comments

The Single-Player Campaign modified for an Cooperative Multi-Player 24th century Star Trek Action Adventure, is the best way to describe our high quality...

HaZardModding EF2 Co-op Mod Impressions

HaZardModding EF2 Co-op Mod Impressions

Jul 10, 2009 Wallpapers 0 comments

Impressions for the Final Release of the Co-op Mod, released already now due to recent development. In Color, Sepia, Blue and as blue darked Desktop-motive...

Star Trek® Elite Force II, official Patch 1.1

Star Trek® Elite Force II, official Patch 1.1

Dec 28, 2008 Patch 1 comment

Latest official Patch for Star Trek® Elite Force 2. No re-validation require. You can install the patch without re-entering your cd-key!

HaZardModding Co-Op Mod Features Video 1

HaZardModding Co-Op Mod Features Video 1

Nov 09, 2008 Trailers 0 comments

A short video about the most important Mod features.

Comments  (0 - 10 of 14)
Zedrion
Zedrion Jan 21 2010, 7:12am says:

are those 55 SP maps in the 4.3 windows installer?

+1 vote     reply to comment
Chrissstrahl
Chrissstrahl Feb 1 2010, 10:47pm replied:

Yes, but there will be a mini edition in the future which works with unmodified maps, that would make < 10 MB download version of the mod, as the modified maps are only needed when you do host a dedicated Server which shall run stable for months.

+1 vote     reply to comment
Zedrion
Zedrion Jan 7 2010, 5:24am says:

kewl mod just grabbed it.

+1 vote     reply to comment
Clonest
Clonest Jan 21 2009, 10:26pm says:

COOOOO-OOOOP COO-OOOP GO GO GO GO GET ALL THEM MISSIONS AVAIBLE FOR DOWNLOAD AND PLAY....I need a coop star trek coop game to play with meh sis.....perhaps you can add some more hot female models to play has to keep her and other "gamer-girls" entertained??? ehh? :D

0 votes     reply to comment
Chrissstrahl
Chrissstrahl Jan 23 2009, 5:19pm replied:

There are no plans to add additional Models, since the Mod would require to be downloaded, which is out of question.
But you can use the Hazard Team Members, including Telsia and Jurot ;)

About the more levels, it's a lot of work to Translate a Mission into co-op, even with the mod offering hundreds of functions to make it happen faster and more secure.

+1 vote     reply to comment
Clonest
Clonest Jan 24 2009, 12:19am replied:

oh ok..I understand now....I've got it all working except...how to fix this bug on Mission 1 or possibly on all of them...where you try and select to be a different character model besides Munro and it just switches you back to Munro secounds after you select to be that different model???

+2 votes     reply to comment
Chrissstrahl
Chrissstrahl Jan 25 2009, 9:53am replied:

The Mod has Forced Models enabled on default, to prevent players using Chars which could irritate other players during the Missions, it's not a bug, it's a feature!

Cite from the FAQ:
HOW TO DISABLE FORCED MODELS?
::::::::::::::::::::::::::::::::::::::::::::::::
Just set the following cvar to '1': coop_disForceModel

For more details plz check first the FAQ ;)
Moddb.com

And perhaps you like to take a look at all the Cvars the Mod offers:
Moddb.com

0 votes     reply to comment
fixers0
fixers0 Nov 23 2009, 2:09pm replied:

Unfortunately after typing ''coop_disForceModel 1'' in the console the game still reset with the messege that only hazard team member are alowd, Is there a new command or is there a way to delete the file that is blocking me from using other characters.

+1 vote     reply to comment
Chrissstrahl
Chrissstrahl Dec 13 2009, 12:49am replied:

No, this will come with the release of version 4.4.

+1 vote     reply to comment
GhosTZero5
GhosTZero5 Oct 14 2008, 7:58pm says:

cool mod ;) definitly

+1 vote     reply to comment
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Platforms
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Developer
HaZardModding
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Release Date
Released Mar 20, 2007
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First Person Shooter
Theme
Sci-Fi
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