You are the Hazard Team!

Engage the Campaign together with your Buddy's via LAN or Internet


Current features (v4.2):

  • Play instantly, no downloads required to join a Co-Op Mod Server
  • Go trough the Single-player Missions and Secret-Levels, together with up to 11 Buddy's companying you
  • Take the Challenge of the heavy Last Man Standing Modifier, and resurrect fallen Team-mates by collecting Golden Starships
  • Support your Team as Medic, Weapons Specialist or Technician
  • Enjoy new details, more interactivity and Simplified bilingual communication
  • Jump at any time to your Team it's last 'save location'
  • Command your AI-Team-mates

Features in development:

  • Dynamic Enemy Spawn, you shall never know where and how many or even if a enemy spawns (excluding objective Characters)
  • More Team-work elements
Couldn't find a answer to your questions in our FAQ? - Want to tell us something? -> GO A HEAD Contact us!

The HaZardModding Co-Op Mod is still in development (get the latest release)
Image RSS Feed Latest Screens
HZM Coop Mod 4.2; NCC 1701e Deck16 Warpcore Co-op Medic Hypospray New class selection info text!
Blog RSS Feed Report abuse Latest News: HaZardModding prepares to leave

0 comments by Chrissstrahl on Jul 4th, 2009 digg this super bookmark


First step

The first step in leaving the Elite Force community is the discontinue of the HaZardModding RPG Mod, a promising and advanced project. HaZardModding is leaving the community like a rat leaves the sinking ship. There is a big possibility that this will also be the end of HaZardModding, this decision is not made yet, as well as it is not yet decided if the HaZardModding Co-op Mod will be continued or not.

Two years of devolopment is a long time and a fascianting experience, but watching the community die takes away more and more reasons to put so much effort into such a small thing.

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HaZardModding real Water Script for STEF2

HaZardModding real Water Script for STEF2

Jul 02, 2009 Full Version 0 comments

This is a small packet which allows you to implement a script faking the effect of real water for Star Trek: Elite Force 2. A example map is included.

Installer - HZM Coop Mod Version 4.2 for STEF2

Installer - HZM Coop Mod Version 4.2 for STEF2

Apr 17, 2009 Full Version 0 comments

HaZardModding Coop Mod 4.2 for Star Trek: Elite Force II supports 9 more levels and comes with new advanced features. Please have a look at the details...

HZM Coop Mod Version 4.2 for STEF2

HZM Coop Mod Version 4.2 for STEF2

Apr 17, 2009 Full Version 0 comments

HaZardModding Coop Mod 4.2 for Star Trek: Elite Force II supports 9 more levels and comes with new advanced features. Please have a look at the details...

HaZardModding Co-Op Mod Features Video 1

HaZardModding Co-Op Mod Features Video 1

Nov 09, 2008 Trailers 0 comments

A short video about the most important Mod features.

EF2 Switcher (patch/unpatch)

EF2 Switcher (patch/unpatch)

Jul 25, 2008 Installer Tool 1 comment

This small Tool allows you to switch between the patched(1.1)and un-patched(1.01) version of ST:EF2. So you can join both versions of the game each time,...

Comments
Clonest
Clonest Jan 21 2009, 10:26pm says:

COOOOO-OOOOP COO-OOOP GO GO GO GO GET ALL THEM MISSIONS AVAIBLE FOR DOWNLOAD AND PLAY....I need a coop star trek coop game to play with meh sis.....perhaps you can add some more hot female models to play has to keep her and other "gamer-girls" entertained??? ehh? :D

+1 vote     reply to comment
Chrissstrahl
Chrissstrahl Jan 23 2009, 5:19pm replied:

There are no plans to add additional Models, since the Mod would require to be downloaded, which is out of question.
But you can use the Hazard Team Members, including Telsia and Jurot ;)

About the more levels, it's a lot of work to Translate a Mission into co-op, even with the mod offering hundreds of functions to make it happen faster and more secure.

+1 vote     reply to comment
Clonest
Clonest Jan 24 2009, 12:19am replied:

oh ok..I understand now....I've got it all working except...how to fix this bug on Mission 1 or possibly on all of them...where you try and select to be a different character model besides Munro and it just switches you back to Munro secounds after you select to be that different model???

+1 vote     reply to comment
Chrissstrahl
Chrissstrahl Jan 25 2009, 9:53am replied:

The Mod has Forced Models enabled on default, to prevent players using Chars which could irritate other players during the Missions, it's not a bug, it's a feature!

Cite from the FAQ:
HOW TO DISABLE FORCED MODELS?
::::::::::::::::::::::::::::::::::::::::::::::::
Just set the following cvar to '1': coop_disForceModel

For more details plz check first the FAQ ;)
Moddb.com

And perhaps you like to take a look at all the Cvars the Mod offers:
Moddb.com

+1 vote     reply to comment
GhosTZero5
GhosTZero5 Oct 14 2008, 7:58pm says:

cool mod ;) definitly

+1 vote     reply to comment
Modboy79
Modboy79 Jul 21 2008, 6:02am says:

Ya very cool mod :p

+2 votes     reply to comment
Bytrix
Bytrix Jul 3 2008, 9:42am says:

Great mod, good work on this! It's good to see people trying to keep Trek gaming alive!

+2 votes     reply to comment
Chrissstrahl
Chrissstrahl Jul 3 2008, 5:44pm replied:

Thank you!
Sad that I hate steam like hell, so don't have hl2 to test your upcoming Mods.
But I'm still locking forward to see some of the Media releases.

+1 vote     reply to comment
Agret
Agret Aug 31 2008, 5:41am replied:

You should revisit Steam, although it sucked when it initially launched it has improved a hell of a lot over the years. Download some of the free games off it like Codename Gordon and Trackmania and you'll see it actually works now :P

0 votes     reply to comment
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Platforms
PC, Linux, Mac
Developer
HaZard Modding
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Release Date
Released Mar 20, 2007
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First Person Shooter
Theme
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