A mod designed to spook the player.

It is heavily inspired by games such as Deus Ex (Ingame HTML screens) and System Shock 2 (spooky environment.)

It features new technology in Source by use of Ingame HTML screens, which not only provide a backstory and explains events, but can control entities with the map itself.

The levels in this mod will not necessarily be linked together logically, but will be done as chapters, which each chapter containing a new storyline.
The current storyline being worked on is that of a ship floating in the ocean, seemingly abandoned after a series of tests go wrong.

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Hauntings SDK

Hauntings SDK

Jan 30, 2007 SDK 0 comments

The SDK to use as a base to contribute to Hauntings. Contains sources to the current map in development, materials source, modified source solution files...

Hauntings 0.56Alpha Base

Hauntings 0.56Alpha Base

Jan 30, 2007 Full Version 0 comments

The base mod, with source map. Download this if you want to play the mod!

Comments  (10 - 16 of 16)
DaedalusRaistlin
DaedalusRaistlin Feb 1 2007, 8:28pm says:

The information on my website is the short of it, using the SDK download.

If there are any problems getting that to work, checkout the full tutorial at Developer.valvesoftware.com .

The SDK download contains the source files there for you already, so that step is made easier.

There are a few main steps:
* Add EntHTML.cpp to your Everything_SDK-200x.sln, under vgui_controls
* Add EntHTML.h to your src\public and src\public\vgui_controls folders
* Recompile the vgui_controls project

* Add the HTMLView.cpp and IHTMLView.h files to the Game_HL2-200x.sln, under Client.
* Modify vgui_int as specified on W.thedaedalus.net
* Recompile the solution (mainly for the Client project, but the Server project needs to be there too.)

So we have one Valve file edited, and 4 custom files added to projects. Nothing else is changed.

The link to the wiki article at the top of this post explains how to add the screens into the world, and contains the same sample map that is distributed with the mod.

I hope this covers it enough to let people understand how to add it to their own mod :)

Once again, thank you for your support!

+1 vote     reply to comment
shadowflar3
shadowflar3 Feb 1 2007, 4:01pm says:

This is such a great addition to any HL2 mod. Like you said its little but its versatile, you can make doors unlockable by computers, make readable files that can be unlocked in-game like in games such as the Resident Evil series.

And not to mention to be actually able to surf the net on HL2 computer... amazing! Good work!

Is there anything else changed in the source code? Like weapons/physics settings, anything? Will re-compiling HL2 with the additions and changes specified on your homepage work and result in HTML functional dlls?

+1 vote     reply to comment
DaedalusRaistlin
DaedalusRaistlin Jan 31 2007, 8:46am says:

Just remember everyone, that the current availible download is a Tech Demo Alpha.

It contains a partially created level, mostly for the purpose of displaying my In-Game HTML Screens.

Sure, it's the current story I'm working on, but note that the level is SMALL, and has no enemies or traps yet.

Don't be expecting much in the way of a game yet, that's still a long way off, but please be patient!

Thanks for your support, everyone :)

+1 vote     reply to comment
rofl106
rofl106 Jan 27 2007, 2:05pm says:

change the status from public beta ;)

+1 vote     reply to comment
Dr_Gonzo
Dr_Gonzo Jan 26 2007, 10:46pm says:

hey, good luck. looking for any mappers?

+1 vote     reply to comment
DaedalusRaistlin
DaedalusRaistlin Jan 30 2007, 8:33am says:

Hrm, there wasn't any Public Alpha option :P

Anyway, there IS a download availible. I actually forgot to post the link to it here, there is a link on the Valve Developer Wiki that I have to update now too.

The latest release can always be found on my site at W.thedaedalus.net

As for mappers, anyone is welcome to join in.

I'm going to make this open source. Anyone who wants to map for it can do so. They will get a chapter in the mod devoted to their level(s).

+1 vote     reply to comment
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Platform
Windows
Developed By
DaedalusRaistlin
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Official Page
W.thedaedalus.net
Release Date
Released Feb 23, 2007
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Style
Genre
First Person Shooter
Theme
Horror
Players
Single Player
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2,275 of 16,800
Last Update
1 week ago
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25 members
Files
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