Oh boy. Schedule has been busy, too busy for hardcore work with Hatchet. Regardless, things were done:
-Exchanged source bits between the team. This will no doubt prove helpful with the latest setup.
-Redone information devices
-Some experimental stuff, not too much product as of yet.
-A couple of weird code and texture fixes
-A tad of modeling and animation
-A bit of art done to fill in some accidental gaps.
Hatchet Monthly Update March 2014
Oh boy. Schedule has been busy, too busy for hardcore work with Hatchet. Regardless, things were done: -Exchanged source bits between the team. This will no doubt prove helpful with the latest setup. -Redone information devices -Some experimental stuff, not too much product as of yet. -A couple of weird code and texture fixes -A tad of modeling and animation -A bit of art done to fill in some accidental gaps.
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