From the maker of DSTNM comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world will shock, satisfy, & puzzle you to the end. Edit 1/8/14: We have just signed up with an up-and-coming company, Ex Unitae Vires, for development, and are very excited for their benefits they'll bring the mod and what we can offer them.
This starts with an unusual story. I'm now attending college, but even though it eats almost every minute of free time I have, I feel horribly inclined to spend most of my free time on Hatchet; with more motivation than ever. This is one of those products.
In about a week's time I've gone from no ability system to an entirely new ability system that is functional, filled with new and proper, complex functions, and is tied into a brand new character level system.
This right here is the Ability tree that results from all this.Note: It is still far from finished. I need to add a lot of branches between skills, upgrade/purchase buttons, Hotkey Text, the ability to assign abilities to hotkeys as you please, and a giant set of UI elements that track player level, XP level, and the amount of points left to spend. That aside, it's a pretty thrilling concept, though I am unable to demonstrate the tree's progression as it will likely lead to spoilers, which is no bueno.