From the maker of DSTNM comes Hatchet. Hatchet is a heavy duty conversion mod for Deus Ex with a campaign all its own. Hatchet contains a unique storyline & employs free-roam mechanics to present a world will shock, satisfy, & puzzle you to the end. Edit 1/8/14: We have just signed up with an up-and-coming company, Ex Unitae Vires, for development, and are very excited for their benefits they'll bring the mod and what we can offer them.

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Media RSS Feed Report media Ability Tree Preview #1 (view original)
Ability Tree Preview #1
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xivel
xivel Sep 1 2013, 8:15pm says:

Very nice, keep up the great work.

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WCCC Author
WCCC Sep 3 2013, 12:13am replied:

Thanks, I got one last thing to tweak then I'll upload the finished preview soon.

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Description

This starts with an unusual story. I'm now attending college, but even though it eats almost every minute of free time I have, I feel horribly inclined to spend most of my free time on Hatchet; with more motivation than ever. This is one of those products.

In about a week's time I've gone from no ability system to an entirely new ability system that is functional, filled with new and proper, complex functions, and is tied into a brand new character level system.
This right here is the Ability tree that results from all this.Note: It is still far from finished. I need to add a lot of branches between skills, upgrade/purchase buttons, Hotkey Text, the ability to assign abilities to hotkeys as you please, and a giant set of UI elements that track player level, XP level, and the amount of points left to spend. That aside, it's a pretty thrilling concept, though I am unable to demonstrate the tree's progression as it will likely lead to spoilers, which is no bueno.

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Demonstration
Date
Sep 1st, 2013
By
WCCC
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1366×768
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