Harvest is a custom story for Amnesia: The Dark Descent, which places you in the shoes of Liam Connelly, a journalist for the Irish Record. Following a tip from the lead detective on a case he's been covering, Liam travels to a restored castle estate in County Kilkenny in hopes of breaking the story as it unfolds.

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1 comment by Phoroneus on Aug 30th, 2011

Most of the info is in the summary, but additional details:

I'm fine. No damage to my old house or the new one I'm moving into. The new one still has power (it hardly got touched). The old one got hit pretty hard, but fortunately nothing was broken apart from the power lines (in several places in the neighborhood, and dozens more across town). The PC on which I have Harvest loaded is currently disassembled in the garage of the new house, while I move the rest of my things over the next few days.

Prologue Part II is still scheduled for its original release date, but I may end up having to make it shorter in order to meet that deadline (it should still be longer than Part I however, with a lot more plot development).

Oh, and thanks to Wikipedia for the preview image. This PC (actually it's a Mac) has no images on it that are large enough, so I had to scrounge one. University terminals are pretty spartan.

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Harvest: Prologue - Part I

Harvest: Prologue - Part I

Aug 23, 2011 Singleplayer Map 0 comments

Part one of three "prologue" maps for Harvest is now available. It should be fully functional after extraction - see the readme file for details. Please...

Carry Torch

Carry Torch

Aug 14, 2011 Prop Model 16 comments

Identical to the torches found throughout Amnesia, with the exception that the torch can be removed from its mount and carried.

Post comment Comments  (0 - 10 of 14)
KiraImmortal
KiraImmortal Mar 6 2013, 2:15pm says:

it is very creative and unique, 9/10 :D torch rocks :P

+1 vote     reply to comment
Drenful
Drenful Jul 26 2012, 2:20pm says:

This sounds great. Also it's set in Kilkenny, so did you get any inspiration from the legendary Witch of Kilkenny?

+1 vote     reply to comment
JumpUpScares
JumpUpScares Jun 13 2012, 10:32am says:

when the f*ck is the full version comming out??

+1 vote     reply to comment
JumpUpScares
JumpUpScares Jun 6 2012, 9:28am says:

cant wait for the full version, i played the prologue and it is so awesome to carry a torch :D

+1 vote     reply to comment
ReadingNotAllowed
ReadingNotAllowed Mar 28 2012, 1:51pm says:

Dead?

+1 vote     reply to comment
29VinceMarcus
29VinceMarcus Aug 26 2011, 4:20pm says:

the carry torch addon wont work for me please answer and help

+1 vote     reply to comment
phoenix1860
phoenix1860 Aug 22 2011, 2:14pm says:

where can i get it?

+2 votes     reply to comment
Phoroneus Creator
Phoroneus Aug 22 2011, 4:31pm replied:

The first Prologue release will be posted up on the Addons tab tomorrow. It might be a day or two before it's cleared ModDB authentication. The next Prologue (2 of 3) is due in late September, and the final one is due in late October. The full release of the mod (Chapter One, anyway) is expected in the last week of December. Chapter Two will be released sometime after that, and will be a direct continuation of Chapter One.

+2 votes   reply to comment
palistov
palistov Aug 16 2011, 2:33am says:

I very much like your idea with the torches. More interactivity is just the thing lots of Amnesia mods are missing.

+2 votes     reply to comment
Phoroneus Creator
Phoroneus Aug 17 2011, 10:50pm replied:

I had at one point allowed the player to use a mobile torch to light additional torches by touching the lit end to the unlit torch ends. (Spoiler alert.) This is probably going to play a role in Harvest, as well. (I was kidding about the spoiler, by the way. Tee hee.)

(Semi-spoiler for real now.) There are two alternate plotlines that I am currently developing side-by-side. There's a poll running at Frictionalgames.com to determine which, or which segments of each, will be in the final product. Until that poll is finished next week, I'll be doing the Prologue maps (beginning with touch-ups on Prologue Part III, the first map to be released (which is coming out next Tuesday - or Friday - or both if I feel like expanding or fixing any bugs people find in it, releasing a sort-of 0.1.0 version on Tuesday and 0.1.1 on Friday (1.0 won't be the number until all three maps are released, and then incremented from there as fixes are applied).

Actually, why don't I make a news post about this?

+2 votes   reply to comment
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