Hard Doom is a replacement/enhancement mod that replaces all monsters in Doom 2 with versions that are similar in role, but more dangerous. In general, Hard Doom is geared towards players who want a more difficult, genuine survival experience, and it has a variety of visual effects that are more subtle and don't block your view of the action. Over the years since its initial release, it has been meticulously balanced and rebalanced, with new features and effects added to make this a great mod to play through the popular megawads with, without changing Doom's flavor or core gameplay. This mod requires ZDoom, GZDoom, or Zandronum in order to play!
The latest release version 8.0 is finally here! It includes two new enemies and multiple balance changes!
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Some monster for complex doom, project brutality and the realm667 wouldn't be be bad... this can be great if tooks a way of an monster compilation
Quad Shotgunner is from Complex-Doom if Im not wrong.
The Quad Shotgunner was originally made for Hard Doom by Ghastly then submitted to R667. It's not originally from Complex Doom. :)
Oh ok. Thanks for the Info.