A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
Hi Guys.
The following track we'd like to unveil is from our
new Lead Composer Waseem Faraz Butt from
New Dawn. He's currently away on Holiday in the
USA, however has prepared this track in advance
to share with you.
Anyways, this is "Tribeock - Rise of the Prophets" by Waseem Faraz Butt
sounds awesome
I love the drums. Even though you're breaking away from the Halo theme style of music, it's kinda like you're making your own theme, just keep it consistent and it sounds good.
brilliant in it's own design. Waseem, you are absolutely BRILLIANT.
well Waseem is certainly garnering some fame, aw and Canadaman even mentioned my mod today is a good day :P
evrything is Fine... Drums are a bit Overused and even Abused.
I think without the drums it would have been cooler. Its a bit too techno at the moment. Nice piece overall though.
Nah, just change the drums tosomething amen break-like, then it should be fine.
I think the rapid drumming should be lessened a bit. It overpowers the beginning of the track.
Slower drums would be better I think.
Agreed, when the drums get too fast to the point they sound like static, that's kind of an ear sore. It's perfect aside from that tiny little tid bit.
i think it sounds great if u think about the rapid drums is like gun fire idk i think this song works well with halo that's just my opinion tho
Actually, the drums make up the things an orchestra is known for. If an orchestra did not have drums to the music they are about to play, whats the point, then? Sure there are some orchestras that play music without drums, but what about an orchestra that did not have drums, and found out the music they were about to play NEEDED drums? what then?
i see what you guys are saying but imagin playing to this while fighting.. would be awesome
I think the drums are used fantastically! There's only one problem, I think they're a bit too loud, they, in my opinion, should be more of a background sound, maybe just lower their sound so that you can focus more on the other parts?
Like annisty said, imagine playing to this, it would actually work perfectly.... at the most i would just make the hyper-rapid drum bit a liitle softer, it sonds great, but its a tiny wee bit overpowered compared to the rest of the song, i just wished the song went for a little while longer
Absolutely Amazing work!
The incredibly rapid drumming can be a bit much, I'd tone it down a notch, volume wise.
I gotta say though, you're doing something most Halo based mods completely fail to accomplish: you're defining a sound for your mod. Each Halo 'arch' has its own audio style, from the first 3, to ODST, to Reach, and even Wars. Each branch has a style that fits it.
Bravo guys, I'm impressed!
would sound better if the drums was less "dominant"
agree with above, either leave out melodies altogether, or just have the beats as a background more or less