Halo © Microsoft Corporation. Sins of the Prophets was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.
Covenant assets graciously shared by HOMEFRONT. Additional miscellaneous assets provided by Covenant at War. Also, visit our Facebook page.
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Greetings Shipmasters and Admirals,

Today we are releasing version 0.80 of Sins of the Prophets for public consumption!

First, we'd like to thank everyone for providing feedback and bug reports about issues you ran into while playing 0.75.1. We read every report we received, and we're eternally grateful for having such a passionate, and helpful fanbase. A fan project like ours couldn't ask for anything better!

0.80 is a pretty massive upgrade to the mod. It includes new ships, structures, and game mechanics - such as to include a tiered defense system for the Covenant, that allows them to spawn in defensive fleets localized to gravity wells.

- Continued the process of revamping our UI system, and improved some of the spacing on our HUD.

- Additional VO work has been completed.

- Weapon effects, and ship explosions for both factions have been tweaked, and improved.

- We're in the process of revamping visible buff effects, and some of those changes have also made it in time to be included in this release.

We'll go into more detail below, and let you see what we're talking about, but first, we'd like to remind everyone to please read the installation instructions provided with the download before seeking tech support. During the initial two weeks after a release we get swamped by requests for help, and a majority of the issues spawn from not reading the installation instructions, and following the links provided. Installation Instructions.txt is love, Installation Instructions.txt is life.

New Ships



New ships in the mod include the Epoch-class Heavy Carrier, ADP-class Escort, and Lich. The Epoch and ADP are ships brought to the Halo universe via the new tabletop fleet strategy game Halo: Fleet Battles, while the Lich was introduced in Halo 4.

Model Updates


We've also introduced model updates for the RCS-class Armored Cruiser, Valiant-class Super-Heavy Cruiser, and the DOS-class Supercruiser.

Covenant Defense

This update has also introduced our Covenant Defense Fleet mechanic into the mod. To improve Covenant defensive abilities, while keeping the faction unique, the Covenant will have orbital structures called Patrol Stations. Upon the arrival of an enemy fleet the station will act as a beacon, pulling in groups of ships nearby to defend the planet. As you research more, and build more stations, the fleets get larger, and more powerful.

Effects Update



Cole Protocol, and Sgt. Toothpaste, have been hard at work revamping our particle effects for the mod, and we think you'll be mighty pleased with the fruits of their labor. From explosions to fleet buffs, we've taken care in attempting to improve the visual fidelity of the mod, to keep you focused on the battle at hand.

Scale Chart


Thanks to the hard work of ElijahBI, and WyvernZu, we've also created the most beautiful fleet scale chart for both factions we've ever had. Clicking the image above will take you to Elijah's deviantArt page, where you can download the file in all of it's radiant beauty. We've also included the chart as promotional material inside the download for 0.80

Download

The mod can be downloaded from the link below. Please spread the word about this release, and help us reach out to those in the Halo community who might want to play an experience like this, but don't yet know about the work we're doing!

Hotfix

SotP 0.80.1, a hotfix for 0.80, is live.
Fixes include:

  • player crash in Flood mode resolved
  • Epoch VO placeholder patch
  • Correction of CRS and SDV strings to correctly describe their role.

If you downloaded SotP 0.80, you will need to redownload the mod from the same link above.

Social Media

You can find Sins of the Prophets spread across the internet!

Covenant Defenses - The Patrol Station

Covenant Defenses - The Patrol Station

News 29 comments

In this update, we discuss an upcoming feature for the Covenant: The Patrol Station.

What's ahead for Sins of the Prophets in 2016

What's ahead for Sins of the Prophets in 2016

News 38 comments

Today we're going to discuss with you the immediate future plans the team is working on for the mod and where we hope to go in 2016.

Sins of the Prophets Rebellion Alpha v0.75.1 Released

Sins of the Prophets Rebellion Alpha v0.75.1 Released

News 35 comments

Our last release was in July of 2014. Shortly after that we realized the mod's base code was from 2008 when the original team had begun work on the mod...

Sins of the Prophets Dev Q&A April 2015

Sins of the Prophets Dev Q&A April 2015

News 17 comments

In this news update we answer the best questions posted by the community. We address concerns about balance, research, art assets, as well as the future...

RSS feed Downloads
Sins of the Prophets Rebellion Alpha v.0.80.1

Sins of the Prophets Rebellion Alpha v.0.80.1

Demo 95 comments

FOR REBELLION ONLY - 14 April 2016 See Installation Instructions.txt inside the download for installation instructions, info, and links to various resources...

SoaSE:R v1.83 Patch for 0.80.1  (GOG.com)

SoaSE:R v1.83 Patch for 0.80.1 (GOG.com)

Patch 8 comments

This is a patch for those running version 1.83 of Sins of a Solar Empire: Rebellion. Typically the only individuals running this version have either bought...

Sins of the Prophets Rebellion Alpha v0.75.1

Sins of the Prophets Rebellion Alpha v0.75.1

Demo 138 comments

FOR REBELLION ONLY - 23 October 2015 See readme.txt inside the download for installation instructions, info, and links to various resources for the mod...

SotP Galaxy Forge Map Editor v.0.56.1

SotP Galaxy Forge Map Editor v.0.56.1

Mapping Tool 24 comments

Fully equipped Galaxy Forge (Rebellion only) ready to make maps for Sins of the Prophets v.0.56.1, including custom planet icons and links to tutorials...

Post comment Comments  (9530 - 9540 of 14,554)
shadowfax91
shadowfax91

just a quick question, is the ONI PRO-49776 going to be added, because i saw the ship in Halo: Legends and it looks amazing

Reply Good karma Bad karma+1 vote
Onearmy
Onearmy

You want a ship stealthed? Okay, let me blow the **** out of it with my Assault Carrier. What's that, you can't see it anymore? Voila.

Reply Good karma Bad karma+1 vote
Normon
Normon

*Grabs lvl 10 Centurion capital ship* I wouldn't do that if I were you.

Reply Good karma Bad karma+2 votes
Unikraken Creator
Unikraken

Probably not. We don't have an effective way to do stealth with the SoaSE engine. Space combat in SoaSE is pretty straight forward, brawler style. Sorry bro.

Reply Good karma+1 vote
ChrisM1A2
ChrisM1A2

unless i am mistaken, there are abilities to send ships into "phase space", which effectively makes them invisible, like mines. however, i believe they are invincible and cannot move either. if i'm wrong, not my fault. i haven't play sins in a little while. not sure if you would be able to tweak the ability.

Reply Good karma Bad karma+1 vote
Unikraken Creator
Unikraken

Like I said, not stealth. I'm against Gerry-rigging it.

Reply Good karma0 votes
Reaper_Armada
Reaper_Armada

Perhaps you could modify the ability of the diplomatic envoy, stopping ships from attacking you for several seconds. Kinda like a cloacked ship, atleast stopping its emission and electronic signature from detection. You could also give the ship the deploy mines ability so it would be like the scenario in Ghosts of Onyx were a prowler went behind enemy lines and deployed a nuke mine field in space???

Reply Good karma Bad karma+2 votes
Unikraken Creator
Unikraken

Do you understand what the word gerry-rig means? Please look it up.

Reply Good karma0 votes
Reaper_Armada
Reaper_Armada

I believe its spelt "jerry"-rig.

Reply Good karma Bad karma+2 votes
Normon
Normon

they are invincible, you can still see them, so players are able to follow them around, and they can move, but they can't fire weapons.

Reply Good karma Bad karma+1 vote
ChrisM1A2
ChrisM1A2

damn. but with mines, they can't be seen. what's up with that?

Reply Good karma Bad karma+2 votes
CanadaMan7 Creator
CanadaMan7

First Forerunner capital ship, the Centurion, is ingame. You can thank beer and the Top Gun soundtrack for giving me strength to do the 60+ weapon hardpoints.

Brace for pictures.

Reply Good karma+5 votes
Onearmy
Onearmy

Real talk.

Reply Good karma Bad karma+1 vote
Onearmy
Onearmy

I have just completed work on the first portion of my Sins of the Prophets ModDB Wall Comment Translator.

If my logic is correct, then "Where can I download this?" = "im 12 and retarded"

Currently working hard on further breakthroughs in this mysterious dialect.

Reply Good karma Bad karma+6 votes
mercboy
mercboy

you deserve a nobel prize for that!

Reply Good karma Bad karma+3 votes
spartan-G257
spartan-G257

Mind me saying the old covenant and unsc teasers were actually rather good

May I ask if you are able to do some new ones with the forerunners and maybe the newer versions of the unsc and covenant

Reply Good karma Bad karma+2 votes
Unikraken Creator
Unikraken

No, not for some time. Everyone needs to stop asking for these every two days. We say no every time and I know kids like you read this every day so you know what we've said in the past.

Reply Good karma+2 votes
Spartanslayer54
Spartanslayer54

No people like me that read this everyday.

Reply Good karma Bad karma+2 votes
Commander_Jbug
Commander_Jbug

Me too :)

Reply Good karma Bad karma0 votes
spartan-G257
spartan-G257

Uhh no I don't I stalk homefront every day however this one only when I have questions which I probably don't see that much

And I have physics and mathematics exams (or at least the very last ones) so I don't get on the internet as much as I would normally

Reply Good karma Bad karma+3 votes
V3LO
V3LO

Oh hey a plug.

Reply Good karma Bad karma+2 votes
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