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Blog RSS Feed Report abuse Latest News: Sound Department Update

16 comments by Sancho_I_Am on Dec 7th, 2014

Hello everyone! Sancho here!

I wanted to give you all a much needed preview of things to come for Sins of the Prophets Sound! As the programming team is busy reconstructing the game to purge bugs, we've been working hard on a sound update that will rock your socks off!

First off, The Covenant User Interface is getting a much needed face-lift and the old placeholder is out! (Sancho is not the best Elite admittedly) I'm pleased to announce the addition of I'mNotJamesEarlJones to the Sotp Vocal Talent! He will be playing an Elite Arbiter tasked with updating the fleet-master of vital naval information. Enjoy!

We are also happy to introduce our newest staff member: MattP. MattP is a SFX artist that has been assisting replacement efforts of all of the Vanilla SOASE SFX with our own, to truly make this a total conversion Mod. Here are a few things he's been cooking up for you to devour with your eardrums. (super stoked for the plasma boiling metal sound)

Lastly, Waseem Faraz Butt has remastered several prominent tracks from the Sins of the Prophets score, and has made them available for you to download! Now you can enjoy the score of SotP to your hearts content! (#TotallyHaveItOnRepeatRightNow)

Download the tracks here: Soundcloud.com

...blip... Thanks from the Sound Team for voting for Mod of the Year! BTW If we get enough votes, We may have a kick ass present for you on the 25th. ...blip...

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Sins of the Prophets Rebellion Alpha v.0.56.1

Sins of the Prophets Rebellion Alpha v.0.56.1

Jul 20, 2014 Demo 173 comments

FOR REBELLION ONLY - 20 July 2014 See Installation Instructions and Info.txt inside the download for installation instructions, info, and links to various...

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

Jun 21, 2013 Demo 85 comments

THIS IS NOT FOR REBELLION! The fourth release of the Sins of the Prophets UNSC Pre-Alpha. An exhaustive list of changes is posted in the News section...

Post comment Comments  (9530 - 9540 of 12,885)
Legion778 Aug 21 2011, 10:21pm says:

any and all who love halo reach join my group


-4 votes     reply to comment
Elite222 Aug 22 2011, 11:29am replied:

Take your advertisment elsewhere. Dont be posting this kind of junk on mod walls.

+1 vote     reply to comment
CanadaMan7 Creator
CanadaMan7 Aug 22 2011, 7:27am replied:

Well, no. I'm not going to join your group because you advertised right ON the mod wall.

+1 vote   reply to comment
Reaper_Armada Aug 21 2011, 10:55am says:

How are the MAC and SMAC platforms coming along?

+2 votes     reply to comment
RepublicCommando101 Aug 21 2011, 1:19pm replied:

There are only SMAC platforms at this point, which deal a frightening amount of damage. 1 SMAC round WILL take out anything smaller than an Assault Carrier. Depending on research and cap ship level tho, it can take 2, maybe even three rounds to take out a lvl 6 and up Assault Carrier.

+1 vote     reply to comment
Reaper_Armada Aug 23 2011, 5:26am replied:

HOLY ****! Thats frigging insane, wow, that sounds like the battles in the book. Man this is going to be fracking awesome!

+1 vote     reply to comment
CanadaMan7 Creator
CanadaMan7 Aug 20 2011, 5:37pm says:

And yes, the Flood can capture things. That's actually why they're such a thorn in many people's side.

There's only a few worse things in life than losing a level 10 Assault Carrier to the flood.

+3 votes   reply to comment
Apache287 Aug 23 2011, 1:49pm replied:

But surely if it was a UNSC vessel it would follow the Cole Protocol and self destruct upon hostile takeover to prevent loss of Nav Data to the enemy.

+1 vote     reply to comment
atlas117 Aug 20 2011, 7:31pm replied:

It turning on u and wipping out what is left of the fleet?

+2 votes     reply to comment
*MaGoo* Aug 20 2011, 2:34am says:

soooo hyped, gotten bored of all my current mods, Sins of the Prophets and The Eve online mod are all that keep me here

+1 vote     reply to comment
AssertiveMinotaur Aug 22 2011, 6:00pm replied:

Lol MaGoo, same. Been following these mods for a few months now.

+1 vote     reply to comment
Rofl360 Aug 19 2011, 11:07am says:

Would it be possible for instead of the UNSC ships Bombarding planets they could also just send down odst pods from the ship? Juts wondering.

+1 vote     reply to comment
CanadaMan7 Creator
CanadaMan7 Aug 19 2011, 3:10pm replied:

I've already replaced bombardment for the UNSC with pelicans that fly down and invade the planet.

+1 vote   reply to comment
AdmiralCheung Aug 20 2011, 1:09pm replied:

Oh also Will there be an option of bombardment as well as invasion ?

+1 vote     reply to comment
AdmiralCheung Aug 20 2011, 11:39am replied:

Hey Canadaman, is there any sort of modding tutorial for Sins, I would love to help you guys, please tell me what specific area so I can focus on learning on that and then contribute, since I can get into my uni and I will then lots of time on my hands !

+1 vote     reply to comment
Rofl360 Aug 20 2011, 9:58am replied:

Sounds Great! Also will the flood be able to take starbases, sorry ofthis has been asked before im a newb

+1 vote     reply to comment
ChrisM1A2 Aug 20 2011, 1:23pm replied:

I thought they were actually making the flood the pirates and the forerunners the other player.

+1 vote     reply to comment
ChrisM1A2 Aug 20 2011, 5:34pm replied:

Oh, take, sorry. Mis-read your question. If they work super hard, they can make it that the pirate/flood can take stuff, cus I have this one mod that can.

+1 vote     reply to comment
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