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The Long Night of Solace Rearm UNSC Fleet Scale
Blog RSS Feed Report abuse Latest News: Sins of the Prophets Update 02.16.15

34 comments by Unikraken on Feb 16th, 2015


With the recent images and video of the UNSC Infinity, Mantle's Approach, and the various iterations of our fancy new UI, fervor over the next release of the mod is at an all time high. The updates may also make it look like the mod is ready to ship out, since the last news you saw from us mentioned having to rebuild the project. So, the SotP mod team would like to update you on the status of the game and the rebuild.

 Updated specular mapping for the iced worlds
"Updates to the ice world's specular map and Reach's texture."


The rebuild is about halfway done at this point. It's time consuming and monotonous work that takes longer to do due to the tedious nature of the project. While we have brought on two new coders that will eventually help us speed up tasks, they take time to train. Overall the project is picking up pace and should continue to do so.

"Work on the new HUD continues as we attempt to rebuild the UI
into something uniquely Halo and easy to visually digest in our fast-paced combat."

However, that isn't the only thing going on with the mod. We still have artists working on the project: fixing planet textures, working on the UI and HUD, fixing up aging engine and weapon effects, modeling and texturing ships that will eventually make it in-game.


"A shield world is encompassed in Flood biomass, but the battle
rages on between its AI caretakers and the parasite, visible on the night side."

Once the rebuild is complete, the process of fixing balancing issues, improving research trees, and general testing will begin. Before the rebuild the mod was rebalanced based on feedback from the July release of the mod, thanks to over 30,000 players and tons of feedback, so most of the testing will be centered around the UNSC Infinity and how new research affects the overall metagame.

"Work continues to improve Infinity and the Mantle's Approach, both visually and combat-wise."

"Thanks to VDNKh we've figured out a new trick that allows us
to use all engines on ships no matter the size discrepancy between them!"


We've fully customized SoaSE's Galaxy Forge map creation tool to use our custom planets, icons, and ships - allowing users to create multiplayer maps in the same way one can in Halo's Forge. We've also created a subforum on the mod's forum to post and rate user created maps. Highly rated maps may end up being part of the official mod, so get to work! (Click the image above to go to the Forgehub subforum, the download link below to download the tool itself.)

If you haven't seen any of the videos we've been posting of the Infinity in action yet, here is a little taste of what she can do with a little fleet power behind her!

The last item I want to share with you is a message we got from a Marine at MCAS-1 in Yuma.

Unsurprisingly, we're fans of the military here at SotP. I'm a veteran myself and it's truly awesome to get messages like this from our fans. This kind of stuff motivates us to work harder and produce a better product for all of you, especially those of you going into harm's way.

On the off chance you haven't downloaded the mod from our July 20th release in 2014, the following download link should accommodate you.

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SotP Galaxy Forge Map Editor v.0.56.1

SotP Galaxy Forge Map Editor v.0.56.1

Feb 11, 2015 Mapping Tool 16 comments

Fully equipped Galaxy Forge (Rebellion only) ready to make maps for Sins of the Prophets v.0.56.1, including custom planet icons and links to tutorials...

Sins of the Prophets Rebellion Alpha v.0.56.1

Sins of the Prophets Rebellion Alpha v.0.56.1

Jul 20, 2014 Demo 182 comments

FOR REBELLION ONLY - 20 July 2014 See Installation Instructions and Info.txt inside the download for installation instructions, info, and links to various...

Post comment Comments  (8660 - 8670 of 13,184)
spartan-G257 Apr 19 2012, 8:17am says:

i wonder what this would be like if you used the halohomefront marathon because from what i have seen your marathon is that old one from ages ago that used to be in the original halo homefront you would need to retexture it but i doubt that is a problem for you

+1 vote     reply to comment
Unikraken Creator Online
Unikraken Apr 19 2012, 12:52pm replied:

The Marathon cruiser you've seen so far isn't going to be the one that ships. It's horribly inaccurate and outdated. Annihilater102 is redoing a number of ships for us. If you see a ship of ours that looks outdated, odds are we've already put it on the chopping block. ;)

+1 vote   reply to comment
TheGoodTheBadTheBrit Apr 19 2012, 1:11pm replied:

So are marathons Capitals or just a powerful cruiser.

+1 vote     reply to comment
Unikraken Creator Online
Unikraken Apr 19 2012, 2:42pm replied:

Right now, the Marathon is a heavy cruiser that fields 2 squadrons of strikecraft. If you're familiar with the UNSC Everest, a heavily modified Marathon, then you'll know what will be our Capital version of that ship, much in the same way Halcyons are cruisers and the Pillar of Autumn refit is a capital.

+1 vote   reply to comment
spartan-G257 Apr 20 2012, 1:52am replied:

oh wow also i guess are you redoing the pheonix class carrier just wandering because although it looked good i think it had a few flaws like the wings looked to be at the wrong angle instead of sloped down it was more just straight out not sloped among other thing however i should not critisize since i wouldnt be able to do anything near that good

0 votes     reply to comment
TheGoodTheBadTheBrit Apr 19 2012, 2:44pm replied:


+1 vote     reply to comment
slack179 Apr 18 2012, 9:57pm says:

Ok this will be even better than halo wars :)

+3 votes     reply to comment
CanadaMan7 Creator
CanadaMan7 Apr 19 2012, 12:03am replied:

I should bloody well hope so

+3 votes   reply to comment
Unikraken Creator Online
Unikraken Apr 19 2012, 2:16am replied:

I enjoyed Halo Wars.

+1 vote   reply to comment
Onearmy Apr 19 2012, 3:34pm replied:

Get out, Unikraken. I might just have to feed you to the grunts for saying Halo Wars was good.

0 votes     reply to comment
CanadaMan7 Creator
CanadaMan7 Apr 19 2012, 2:57am replied:

Really? I thought it was alright at best.

+3 votes   reply to comment
Reaper_Armada Apr 19 2012, 3:01am replied:

The non-playable demo looked better than the actual game.

+3 votes     reply to comment
880Zero Apr 19 2012, 7:18pm replied:

E3 demo was the **** yo

+1 vote     reply to comment
spartan-G257 Apr 19 2012, 7:48am replied:

actuallz i disagree i liked halo wars alot

+1 vote     reply to comment
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