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Blog RSS Feed Report abuse Latest News: Sins of the Prophets Update 02.16.15

41 comments by Unikraken on Feb 16th, 2015


With the recent images and video of the UNSC Infinity, Mantle's Approach, and the various iterations of our fancy new UI, fervor over the next release of the mod is at an all time high. The updates may also make it look like the mod is ready to ship out, since the last news you saw from us mentioned having to rebuild the project. So, the SotP mod team would like to update you on the status of the game and the rebuild.

 Updated specular mapping for the iced worlds
"Updates to the ice world's specular map and Reach's texture."


The rebuild is about halfway done at this point. It's time consuming and monotonous work that takes longer to do due to the tedious nature of the project. While we have brought on two new coders that will eventually help us speed up tasks, they take time to train. Overall the project is picking up pace and should continue to do so.

"Work on the new HUD continues as we attempt to rebuild the UI
into something uniquely Halo and easy to visually digest in our fast-paced combat."

However, that isn't the only thing going on with the mod. We still have artists working on the project: fixing planet textures, working on the UI and HUD, fixing up aging engine and weapon effects, modeling and texturing ships that will eventually make it in-game.


"A shield world is encompassed in Flood biomass, but the battle
rages on between its AI caretakers and the parasite, visible on the night side."

Once the rebuild is complete, the process of fixing balancing issues, improving research trees, and general testing will begin. Before the rebuild the mod was rebalanced based on feedback from the July release of the mod, thanks to over 30,000 players and tons of feedback, so most of the testing will be centered around the UNSC Infinity and how new research affects the overall metagame.

"Work continues to improve Infinity and the Mantle's Approach, both visually and combat-wise."

"Thanks to VDNKh we've figured out a new trick that allows us
to use all engines on ships no matter the size discrepancy between them!"


We've fully customized SoaSE's Galaxy Forge map creation tool to use our custom planets, icons, and ships - allowing users to create multiplayer maps in the same way one can in Halo's Forge. We've also created a subforum on the mod's forum to post and rate user created maps. Highly rated maps may end up being part of the official mod, so get to work! (Click the image above to go to the Forgehub subforum, the download link below to download the tool itself.)

If you haven't seen any of the videos we've been posting of the Infinity in action yet, here is a little taste of what she can do with a little fleet power behind her!

The last item I want to share with you is a message we got from a Marine at MCAS-1 in Yuma.

Unsurprisingly, we're fans of the military here at SotP. I'm a veteran myself and it's truly awesome to get messages like this from our fans. This kind of stuff motivates us to work harder and produce a better product for all of you, especially those of you going into harm's way.

On the off chance you haven't downloaded the mod from our July 20th release in 2014, the following download link should accommodate you.

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SotP Galaxy Forge Map Editor v.0.56.1

SotP Galaxy Forge Map Editor v.0.56.1

Feb 11, 2015 Mapping Tool 18 comments

Fully equipped Galaxy Forge (Rebellion only) ready to make maps for Sins of the Prophets v.0.56.1, including custom planet icons and links to tutorials...

Sins of the Prophets Rebellion Alpha v.0.56.1

Sins of the Prophets Rebellion Alpha v.0.56.1

Jul 20, 2014 Demo 194 comments

FOR REBELLION ONLY - 20 July 2014 See Installation Instructions and Info.txt inside the download for installation instructions, info, and links to various...

Post comment Comments  (8460 - 8470 of 13,295)
Reaper_Armada May 8 2012, 5:10am says:

This is getting out of hand. I came here to look at some genuine develoment of the mod and to see if some Q&A came up. Instead there is about 10 pages of filth from these two new profiles. (Sigh) Well I hope this mod is still progressing.

+1 vote     reply to comment
Unikraken Creator Online
Unikraken May 8 2012, 12:57pm replied:

Calm down, the trolls will lose interest in a few days. Won't be any updates for a bit anyway.

+1 vote   reply to comment
spartan-G257 May 8 2012, 2:50pm replied:

just noticed the difference

my word people who do that sort of thing must either be highly delusional or very sad

-1 votes     reply to comment
Unikraken Creator Online
Unikraken May 8 2012, 3:08pm replied:

They are just 14. They understand social cues very poorly and have poor impulse control.

+2 votes   reply to comment
Commander_Jbug May 8 2012, 5:48pm replied:

Sigh, someone else sadly mistaken and stereotyping us teens. I'm not like all of those CoD obsessed dumb ***** who've failed every test that they've had. I am a level designer for FPS games and I get A's, have lots of friends, and I made one stupid decision, like everyone else one he planet does, please don't stereotype me with those idiots. I also HATE CoD and haven't touched it in years. Maybe CoD is what's making America's kids retarded.

0 votes     reply to comment
880Zero May 9 2012, 12:00am replied:

or you're just dumb

+2 votes     reply to comment
spartan-G257 May 8 2012, 3:55pm replied:

ahh i see

then we just have to wait for them to get older to see whether or not the thinhgs still apply

-2 votes     reply to comment
PHGDAL May 7 2012, 10:48pm says:

What the f*ck happened to the mod wall? I came here for one last 5 minute check today and it's like there was a **** throwing contest...

+3 votes     reply to comment
Onearmy May 7 2012, 10:54pm replied:

Holy ****, batman! I leave the ModDB wall for 5 hours and this happens!

+1 vote     reply to comment
Communist_Webz_Troll May 7 2012, 9:00pm says:

As a 14 year old girl, who is also a virgin, I was just wondering where the download link is, maybe Unikarken can help me.

:) how about it bro?

+2 votes     reply to comment
Ulmont May 8 2012, 4:55am replied:

Maybe when you're older... or learn to read the front page.

+1 vote     reply to comment
Unikarken May 7 2012, 9:09pm replied:


-1 votes     reply to comment
Novium May 8 2012, 6:35am replied:


-1 votes     reply to comment
Commander_Jbug May 7 2012, 7:14pm says:

So, about how many MAC hits does it take to kill a ship's shields/destroy the ship?

+3 votes     reply to comment
TheGoodTheBadTheBrit May 8 2012, 11:35am replied:

I asked, A similar question, A SMAC can take out most with on, as for standard units, I do not know.

+1 vote     reply to comment
TheGoodTheBadTheBrit May 8 2012, 12:01pm replied:


+1 vote     reply to comment
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