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Blog RSS Feed Report abuse Latest News: Sins of the Prophets Update 02.16.15

39 comments by Unikraken on Feb 16th, 2015

Greetings,

With the recent images and video of the UNSC Infinity, Mantle's Approach, and the various iterations of our fancy new UI, fervor over the next release of the mod is at an all time high. The updates may also make it look like the mod is ready to ship out, since the last news you saw from us mentioned having to rebuild the project. So, the SotP mod team would like to update you on the status of the game and the rebuild.

 Updated specular mapping for the iced worlds
"Updates to the ice world's specular map and Reach's texture."

Rebuild

The rebuild is about halfway done at this point. It's time consuming and monotonous work that takes longer to do due to the tedious nature of the project. While we have brought on two new coders that will eventually help us speed up tasks, they take time to train. Overall the project is picking up pace and should continue to do so.


"Work on the new HUD continues as we attempt to rebuild the UI
into something uniquely Halo and easy to visually digest in our fast-paced combat."

However, that isn't the only thing going on with the mod. We still have artists working on the project: fixing planet textures, working on the UI and HUD, fixing up aging engine and weapon effects, modeling and texturing ships that will eventually make it in-game.

Improvements


"A shield world is encompassed in Flood biomass, but the battle
rages on between its AI caretakers and the parasite, visible on the night side."


Once the rebuild is complete, the process of fixing balancing issues, improving research trees, and general testing will begin. Before the rebuild the mod was rebalanced based on feedback from the July release of the mod, thanks to over 30,000 players and tons of feedback, so most of the testing will be centered around the UNSC Infinity and how new research affects the overall metagame.


"Work continues to improve Infinity and the Mantle's Approach, both visually and combat-wise."



"Thanks to VDNKh we've figured out a new trick that allows us
to use all engines on ships no matter the size discrepancy between them!"

Forgehub

We've fully customized SoaSE's Galaxy Forge map creation tool to use our custom planets, icons, and ships - allowing users to create multiplayer maps in the same way one can in Halo's Forge. We've also created a subforum on the mod's forum to post and rate user created maps. Highly rated maps may end up being part of the official mod, so get to work! (Click the image above to go to the Forgehub subforum, the download link below to download the tool itself.)

If you haven't seen any of the videos we've been posting of the Infinity in action yet, here is a little taste of what she can do with a little fleet power behind her!

The last item I want to share with you is a message we got from a Marine at MCAS-1 in Yuma.


Unsurprisingly, we're fans of the military here at SotP. I'm a veteran myself and it's truly awesome to get messages like this from our fans. This kind of stuff motivates us to work harder and produce a better product for all of you, especially those of you going into harm's way.

On the off chance you haven't downloaded the mod from our July 20th release in 2014, the following download link should accommodate you.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SotP Galaxy Forge Map Editor v.0.56.1

SotP Galaxy Forge Map Editor v.0.56.1

Feb 11, 2015 Mapping Tool 18 comments

Fully equipped Galaxy Forge (Rebellion only) ready to make maps for Sins of the Prophets v.0.56.1, including custom planet icons and links to tutorials...

Sins of the Prophets Rebellion Alpha v.0.56.1

Sins of the Prophets Rebellion Alpha v.0.56.1

Jul 20, 2014 Demo 194 comments

FOR REBELLION ONLY - 20 July 2014 See Installation Instructions and Info.txt inside the download for installation instructions, info, and links to various...

Post comment Comments  (7520 - 7530 of 13,288)
Muffinslayer
Muffinslayer Aug 21 2012, 7:25am says:

Will the UNSC Infinity be in this mod?

+1 vote     reply to comment
raeman1901
raeman1901 Aug 21 2012, 7:57am replied:

When SotP is being developed for Rebellion, after the Entrenchment release, the Infinity will most likely be the UNSC titan ship.

+1 vote     reply to comment
Shockmatter
Shockmatter Aug 20 2012, 11:34pm says:

Who provided the frigate and Halcyon voices?

+2 votes     reply to comment
Reaper_Armada
Reaper_Armada Aug 21 2012, 10:44am replied:

Yeah I wanna know that aswell. They are quite effective at setting the mood.

+1 vote     reply to comment
atlas117
atlas117 Aug 20 2012, 12:11pm says:

ok, in 21 words tell me everything that has changed in the 6 months ive been gone.... GO:

+4 votes     reply to comment
Commander_Jbug
Commander_Jbug Aug 20 2012, 2:06pm replied:

More ships, more textures, replacements, new demo, dumb people, occasionally smart people, new video, new pics, whiners, new UNSC Super carrier.

+3 votes     reply to comment
LoyalHaloFan
LoyalHaloFan Aug 20 2012, 2:59pm replied:

Well then...

+2 votes     reply to comment
RepublicCommando101
RepublicCommando101 Aug 20 2012, 2:17pm replied:

dumb people, occasionaly smart people, and whiners?...I suppose that sums it up rather well, but which category would you place yourself in, might I ask? It seems rather arrogant of you to place yourself above them, no?

-4 votes     reply to comment
Commander_Jbug
Commander_Jbug Aug 20 2012, 9:39pm replied:

I can be all of the 3 sometimes, we all can. We can all be pretty stupid, and you are no exception either.

+3 votes     reply to comment
Normon
Normon Aug 21 2012, 6:48pm replied:

No, not everyone can be smart, they can be smarter then they normally are, but not smart, smart people can be dumb, yes, as for whiners, we all whine, just some more than others, you happen to be one of those that whines like a little 4 year old.

+1 vote     reply to comment
RepublicCommando101
RepublicCommando101 Aug 21 2012, 12:57am replied:

No, i'm no exception, but i don't like the way you tend to whine, and of the 3, that is the one i do not tend to tolerate well.

-1 votes     reply to comment
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