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Rearm UNSC Fleet Scale We've got Spirit.
Blog RSS Feed Report abuse Latest News: Sins of the Prophets Update 02.16.15

32 comments by Unikraken on Feb 16th, 2015

Greetings,

With the recent images and video of the UNSC Infinity, Mantle's Approach, and the various iterations of our fancy new UI, fervor over the next release of the mod is at an all time high. The updates may also make it look like the mod is ready to ship out, since the last news you saw from us mentioned having to rebuild the project. So, the SotP mod team would like to update you on the status of the game and the rebuild.

 Updated specular mapping for the iced worlds
"Updates to the ice world's specular map and Reach's texture."

Rebuild

The rebuild is about halfway done at this point. It's time consuming and monotonous work that takes longer to do due to the tedious nature of the project. While we have brought on two new coders that will eventually help us speed up tasks, they take time to train. Overall the project is picking up pace and should continue to do so.


"Work on the new HUD continues as we attempt to rebuild the UI
into something uniquely Halo and easy to visually digest in our fast-paced combat."

However, that isn't the only thing going on with the mod. We still have artists working on the project: fixing planet textures, working on the UI and HUD, fixing up aging engine and weapon effects, modeling and texturing ships that will eventually make it in-game.

Improvements


"A shield world is encompassed in Flood biomass, but the battle
rages on between its AI caretakers and the parasite, visible on the night side."


Once the rebuild is complete, the process of fixing balancing issues, improving research trees, and general testing will begin. Before the rebuild the mod was rebalanced based on feedback from the July release of the mod, thanks to over 30,000 players and tons of feedback, so most of the testing will be centered around the UNSC Infinity and how new research affects the overall metagame.


"Work continues to improve Infinity and the Mantle's Approach, both visually and combat-wise."



"Thanks to VDNKh we've figured out a new trick that allows us
to use all engines on ships no matter the size discrepancy between them!"

Forgehub

We've fully customized SoaSE's Galaxy Forge map creation tool to use our custom planets, icons, and ships - allowing users to create multiplayer maps in the same way one can in Halo's Forge. We've also created a subforum on the mod's forum to post and rate user created maps. Highly rated maps may end up being part of the official mod, so get to work! (Click the image above to go to the Forgehub subforum, the download link below to download the tool itself.)

If you haven't seen any of the videos we've been posting of the Infinity in action yet, here is a little taste of what she can do with a little fleet power behind her!

The last item I want to share with you is a message we got from a Marine at MCAS-1 in Yuma.


Unsurprisingly, we're fans of the military here at SotP. I'm a veteran myself and it's truly awesome to get messages like this from our fans. This kind of stuff motivates us to work harder and produce a better product for all of you, especially those of you going into harm's way.

On the off chance you haven't downloaded the mod from our July 20th release in 2014, the following download link should accommodate you.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
SotP Galaxy Forge Map Editor v.0.56.1

SotP Galaxy Forge Map Editor v.0.56.1

Feb 11, 2015 Mapping Tool 16 comments

Fully equipped Galaxy Forge (Rebellion only) ready to make maps for Sins of the Prophets v.0.56.1, including custom planet icons and links to tutorials...

Sins of the Prophets Rebellion Alpha v.0.56.1

Sins of the Prophets Rebellion Alpha v.0.56.1

Jul 20, 2014 Demo 182 comments

FOR REBELLION ONLY - 20 July 2014 See Installation Instructions and Info.txt inside the download for installation instructions, info, and links to various...

Post comment Comments  (7520 - 7530 of 13,179)
ForrestDF118
ForrestDF118 Aug 8 2012, 3:45am says:

Alright, I downloaded the Sins of a galactic empire mod and was incredibly disappointed at the fact that enemy AI players don'd do **** and are basically brain dead. I have terrible internet so therefore i can only play single player, so my question is, are the AI players actually going to function or am i wasting my time following this mod?

+1 vote     reply to comment
Normon
Normon Aug 9 2012, 8:06pm replied:

I have no problems with SOGE, me as Empire with 3 allies vs. 4 New Republic AI's, and 2 Vong AI's on the sidelines, they are a bit slower then Vanilla as far as expansion and what-not, but if you set their difficulty upwards a few notches they seem to do fine.

+1 vote     reply to comment
Unikraken Creator
Unikraken Aug 8 2012, 1:36pm replied:

Our mod is being tailored to function well with the AI.

+1 vote   reply to comment
AAADIIKAAA
AAADIIKAAA Aug 8 2012, 4:01am replied:

haha Déjà vu, you posted the same thing on the mass effect mod, that or you are a glitch in the matrix :)

+1 vote     reply to comment
ForrestDF118
ForrestDF118 Aug 8 2012, 4:23am replied:

haha i had the same question for both

+1 vote     reply to comment
macksexxy
macksexxy Aug 6 2012, 9:29pm says:

will you add the Spirit of Fire

+1 vote     reply to comment
Unikraken Creator
Unikraken Aug 7 2012, 1:02am replied:

Already in game. Look through the gallery a little my ADHD friend.

+5 votes   reply to comment
LoyalHaloFan
LoyalHaloFan Aug 6 2012, 11:22pm replied:

Yes, it will be the colony capital ship variant of the Phoenix-class.

+2 votes     reply to comment
Unikraken Creator
Unikraken Aug 6 2012, 3:04pm says:

America, **** yeah! Dropping rovers on Mars from sky-cranes!

+7 votes   reply to comment
CanadaMan7 Creator
CanadaMan7 Aug 6 2012, 6:36pm replied:

My deepest hope for my descendents is that they work for an oppressive space mega-corporation that has them mining asteroids.

I can only dream right now though.

+7 votes   reply to comment
Normon
Normon Aug 6 2012, 4:32pm replied:

Yeah!

+1 vote     reply to comment
880Zero
880Zero Aug 6 2012, 3:47pm replied:

****! I missed it! Or is it today?

+2 votes     reply to comment
880Zero
880Zero Aug 6 2012, 4:17pm replied:

Aww I missed it. :(

+2 votes     reply to comment
LoyalHaloFan
LoyalHaloFan Aug 6 2012, 5:22pm replied:

This is a pretty good video of it: Youtube.com

+2 votes     reply to comment
LoyalHaloFan
LoyalHaloFan Aug 6 2012, 5:14pm replied:

Your not alone zero... :/ you can probably look it up on YouTube.

+2 votes     reply to comment
Commander_Jbug
Commander_Jbug Aug 6 2012, 4:27pm replied:

'Murika!

0 votes     reply to comment
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