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15 comments by Sancho_I_Am on Dec 7th, 2014

Hello everyone! Sancho here!

I wanted to give you all a much needed preview of things to come for Sins of the Prophets Sound! As the programming team is busy reconstructing the game to purge bugs, we've been working hard on a sound update that will rock your socks off!

First off, The Covenant User Interface is getting a much needed face-lift and the old placeholder is out! (Sancho is not the best Elite admittedly) I'm pleased to announce the addition of I'mNotJamesEarlJones to the Sotp Vocal Talent! He will be playing an Elite Arbiter tasked with updating the fleet-master of vital naval information. Enjoy!

We are also happy to introduce our newest staff member: MattP. MattP is a SFX artist that has been assisting replacement efforts of all of the Vanilla SOASE SFX with our own, to truly make this a total conversion Mod. Here are a few things he's been cooking up for you to devour with your eardrums. (super stoked for the plasma boiling metal sound)

Lastly, Waseem Faraz Butt has remastered several prominent tracks from the Sins of the Prophets score, and has made them available for you to download! Now you can enjoy the score of SotP to your hearts content! (#TotallyHaveItOnRepeatRightNow)

Download the tracks here: Soundcloud.com

...blip... Thanks from the Sound Team for voting for Mod of the Year! BTW If we get enough votes, We may have a kick ass present for you on the 25th. ...blip...

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Sins of the Prophets Rebellion Alpha v.0.56.1

Sins of the Prophets Rebellion Alpha v.0.56.1

Jul 20, 2014 Demo 163 comments

FOR REBELLION ONLY - 20 July 2014 See Installation Instructions and Info.txt inside the download for installation instructions, info, and links to various...

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

Jun 21, 2013 Demo 85 comments

THIS IS NOT FOR REBELLION! The fourth release of the Sins of the Prophets UNSC Pre-Alpha. An exhaustive list of changes is posted in the News section...

Post comment Comments  (7210 - 7220 of 12,743)
Reaper_Armada Jul 17 2012, 12:49am says:

Whats the next UNSC ship to mashed together? Orion-class Battleship, Marathon-class Cruiser, or somethin else?

+2 votes     reply to comment
Emberblaque Jul 17 2012, 12:56am replied:

The Marathon is already UV mapped, presumably Annihilater is texturing it as we speak.

a_lleras works fast, I'm not sure how quickly he'll take care of the Orion, since he just finished UV mapping the Thermopylae himself.

I'd bet on the Marathon.

+2 votes     reply to comment
a_lleras Jul 17 2012, 11:54pm replied:

Also I'm actually waiting for the isometric view of the Orion, as the actual sketch doesn't show much detail.

Already contacted Canada and redleader will have it done, so expect it to be shaking the image section in a week or so, maybe less.

+3 votes     reply to comment
Emberblaque Jul 18 2012, 6:14am replied:

Yeah I thought about calling out V3LO in that last comment lol.

Canada used the phrase "isometric inbound" almost two weeks ago now. Maybe art is harder than we though.

+3 votes     reply to comment
V3LO Jul 18 2012, 8:11pm replied:

Or i'm busy with other stuff, given that i'm not actually on your team.

+3 votes     reply to comment
Emberblaque Jul 18 2012, 8:52pm replied:

No doubt, just jeering.

+3 votes     reply to comment
Reaper_Armada Jul 17 2012, 3:13am replied:

Sweet, thanks for the reply.

+3 votes     reply to comment
Nanoelite001 Jul 16 2012, 2:20am says:

I just had a quick re-read through the page, and noticed the system requirements bit..... Is that for the mod or for the game? because i have below minimum specs and can run sins, so does that mean that i need at least service pack 3 of XP to run the mod?

+2 votes     reply to comment
Emberblaque Jul 16 2012, 2:34am replied:

Sins' system requirements specify Windows XP Service Pack 2 and later.

Ulmont made the banner, so I'm not sure if that's a typo or if there's some strange reason that our mod is only compatible with Service Pack 3 and later.

On intuition though, I'd say you can probably run the mod.

+3 votes     reply to comment
Normon Jul 16 2012, 2:03pm replied:

Lawl, recommended dual core processor? The game only uses one core, better to have one core 3 GHz processor for this game then 2 GHz dual core.

+2 votes     reply to comment
Unikraken Creator
Unikraken Jul 17 2012, 2:35am replied:

Yeah, that slipped through somehow. Our bad.

+2 votes   reply to comment
HTRK74JR Jul 16 2012, 2:25am replied:

Im the same way, technically i shouldnt even be able to run games like shogun 2, but im able to run them, and mods that stress the engine, like darthmod.

And thanks dhoulmegas, it was set up weird for me, but i eventually found it, and im enjoying the mod, i apologize for the hassle, but i did look forever online for help, and you guys are active enough to might want to have wanted to help a new player, some of you were, some of you were, less ecstatic i didnt know anything.

0 votes     reply to comment
HTRK74JR Jul 15 2012, 11:20pm says:

You know what? Im trying to get some help, and i explained EXACTLY what is wrong, and no one is reading it, they read half a sentence then say what they want. i have been insulted by numerous people while i was trying to get help, because i sure as hell couldnt find it online.

just send me a pm please, so we dont **** off emberblaque and dont garner more insults from him.

I was going to recommend this mod to all of my friends, all halo fans, who love RTS games, and was going to tell them to spend the 20 dollars just for this mod.

Thank you Sins of the Prophets COMMUNITY for attempting to help.

Emberblaque, learn how to help people without insulting them, or you will not mke it very far in the modding community because no one will want to get any help since they cant trust you will help them. Airpenguin, would you mind helping me a bit more? The folder described as Ironclad games does not exist in my local data. do yu recommend uninstalling it, and reinstalling it to see if the files will appear? just shoot me a pm please, so we dont **** off emberblaquw and garner more insults pleasE?

+1 vote     reply to comment
-Defender0- Jul 16 2012, 8:53pm replied:

Hes not the only one you should be worried about

+1 vote     reply to comment
Commander_Jbug Jul 16 2012, 2:44pm replied:

This is NOT the place to ask for help for this stuff. Go to the forums on the Official Sins website, they have the answer there.

-1 votes     reply to comment
Emberblaque Jul 15 2012, 11:56pm replied:

You are the one who is not reading. You're still asking for help even though I told you exactly what to do below. Once again:

In Windows Explorer (the program you use to browse files and folders on your computer, NOT Internet Explorer), select the 'Organize' button, select the 'Folder and search options' button, select the 'View' tab, then select the radio button 'Show hidden files, folders, or drives.' Now the AppData folder and its contents should be visible.

+2 votes     reply to comment
Dhoulmegus Jul 15 2012, 11:55pm replied:

I'll try my best to help:
1. Open up your Windows Explorer.
2. Go to <Local Disk>:\Users\<Your User>
3. Right Click, then select properties.
4. Under the general tab check hidden and apply only to the current folder.
5. Go back and uncheck hidden, but apply to folder and all sub-folders.
(at this point the folder app data should appear)
6. Open the AppData folder.
7. For me I have to open the "Local" folder to find a folder called "Ironclad Games".
8. In the "Ironclad Games" folder there should be a "Sins of a Solar Empire" folder that you want to open.
9. Now there should be a "mods-<game version><patch number>" folder.

Hopefully this helps you. Sorry if it doesn't.

+3 votes     reply to comment
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