Halo © Microsoft Corporation. Sins of the Prophets was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

Covenant assets graciously shared by HOMEFRONT
Additional miscellaneous assets provided by Covenant at War
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Blog RSS Feed Report abuse Latest News: Sins of the Prophets Rebellion Alpha v.0.56.1 Released

46 comments by Unikraken on Jul 21st, 2014

Greetings,

As of this writing, version 0.56 of our Halo total conversion for Sins of a Solar Empire: Rebellion v 1.82 is being packed up and readied for public consumption. I will be uploading the mod at midnight local time, so expect to see it ready for download some time Monday morning (link will be at the bottom of this post when available).

In this update you'll find a number of updates and changes. I'll list some of the more significant ones below:

  • Gameplay balance has been tweaked several times over the last 7 months, so it's too numerous to list here. You'll have to play to find out.

 

Major Covenant Changes

  • There is now a placeholder model for the SDV corvette on loan from our EaW sister-mod Covenant at War.
  • The DDS-class Carrier has been given a very sexy new model and texture thanks to our asset-sharing partnership with our Homeworld 2 sister-mod Homefront.
  • Type 27 Space Banshees have been added as the Covenant fighter. Model and texture thanks to our asset-sharing partnership with our Homeworld 2 sister-mod Homefront.
  • Several texture and tangent map enhancements have been made to Covenant models to remove the seam visible in the last release.
  • The Assault Carrier is now immune to disabling effects and flood infection.
  • The Pickett has become the anti-fighter ship featuring pretty damaging pulse lasers to help repel UNSC and Flood alike.

 

Major UNSC Changes

  • Mako is out, Stalwart is in, including fancy new model and texture from our UNSC lead artist Annihilater102.
  • Massive changes to the UNSC starbase, including a new modular upgrade system and powerful weapons. She'll make you think twice about assaulting her if you pay the piper his due. AAA helix autocannons, Archer missiles, and Onager-style mini-MACs litter the station as well as research for a Shiva nuclear warhead.
  • Tangent maps for UNSC ships are slowly being updated to improve lighting and visual fidelity and you'll see some of those updates in this release, but more are to come.
  • Fractions.

 

Major Flood Changes

  • Flood no longer accept bidding for who they are going to attack. Their behavior is now independant of player actions.
  • Pure form Flood Carriers are now in and ready to scare the shit out of you.

 

Other Changes

  • Very fancy new skyboxes thanks to Max from the STA3 team and Egosoft.
  • Approximately 30 new planets not including Forerunner locations.
  • Several planets with custom textures from the lore available for custom map building; including Earth, Reach, and Sanghelios.
  • Updated soundtrack thanks to our composer Waseem Faraz Butt.
  • Updated voiceovers thanks to our audio director I_Am_Sancho.
  • We liked our main menu so much we put a ring on it.
  • Updated win/lose screans for both factions from custom art thanks to Kawassass00.

Be sure to like/follow/join all of our community resources to keep tabs on the latest updates about the mod:

Facebook: Facebook.com
Forums: Sinsoftheprophets.com
Steam Group: Steamcommunity.com
Twitter: Twitter.com

Sins of the Prophets Rebellion Alpha v.0.56.41800
Mirrors:
Nexusmods.com

As a bonus here is video of Gul Dukat from the STA3 team playing the mod and showing you how to install it!


UPDATE: HOTFIX 0.56.1 is awaiting authorization

CuriousPerson wrote:Why 0.56.1 when the previous version was 0.56.41820?

While the change isn't large enough to warrant 0.57, the major reason "41820 " is being scrapped is because the part of the system related to the version number of Sins of a Solar Empire: Rebellion and we've been told by the game's dev team 1.82 is the final update for the Rebellion, so we no longer need to keep track of that information for the download.

So, what has changed in the first hotfix?

  1. A corrupted map file was fixed. (Everything was squished on top of one another.)
  2. We've removed invisibility during slipspace. It was too confusing for users and there are some bugs with the mechanic that just aren't worth fixing.
  3. Weapon range on the UNSC starbase was corrected. It will now engage targets at the longest weapon range it has rather than just at the range of the autocannons.

The link to download the hotfixed version is the same, but if you've previously downloaded the mod you WILL need to redownload it. If you've having issues with ModDB please look at the mirrors listed below the download button in this post or those listed in the expanded description box on the download page itself.

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Sins of the Prophets Rebellion Alpha v.0.56.1

Sins of the Prophets Rebellion Alpha v.0.56.1

Jul 20, 2014 Demo 131 comments

FOR REBELLION ONLY - 20 July 2014 See Installation Instructions and Info.txt inside the download for installation instructions, info, and links to various...

-OUTDATED- Sins of the Prophets v.0.55.41800

-OUTDATED- Sins of the Prophets v.0.55.41800

Dec 31, 2013 Demo 66 comments

-HOTFIXED- This release is for Rebellion ONLY. This is a WIP alpha build. This is not the finished product and we still have much to do. Build version...

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

Jun 21, 2013 Demo 83 comments

THIS IS NOT FOR REBELLION! The fourth release of the Sins of the Prophets UNSC Pre-Alpha. An exhaustive list of changes is posted in the News section...

Post comment Comments  (6670 - 6680 of 12,449)
byakuyafan2
byakuyafan2 Aug 21 2012, 6:25pm says:

I'm talking Rebellion atm but if the UNSC infinity might be the titan than wouldnt the Covenant 28km Super Carrier be the covies titan?

+1 vote     reply to comment
Normon
Normon Aug 21 2012, 6:40pm replied:

Possibly, we may consider other things as well.

+1 vote     reply to comment
CanadaMan7
CanadaMan7 Aug 21 2012, 8:28pm replied:

You got a mouse in your pocket, Skinless?

We'll see where development takes us, but I think it's safe to say that the 28km long monstrosity will likely not make an appearance.

+4 votes     reply to comment
byakuyafan2
byakuyafan2 Aug 21 2012, 9:06pm replied:

If you don't mind me asking do you have any rough estimate on when you'll be done with the UNSC and be working on the Covenant/Forerunner ships?

+1 vote     reply to comment
Elder_Bias
Elder_Bias Aug 21 2012, 1:07pm says:

Sorry for asking a question:

I have Sins of a Solar Empire Rebellion at moment and we know that it includes vanilla SOSE, Entrenchment and Diplomacy, it is possible to play demo by putting it to entrenchment folder (if it such exists in SoSE: Rebellion folders)?

And maybe you can also release demo for Rebellion? Same one as this demo, just put in TEC loyalists. That would be very helpful for Rebellion players like me. But you don't need to do it if it's not your obligation to do.

0 votes     reply to comment
Normon
Normon Aug 21 2012, 6:44pm replied:

This mod is currently for Entrenchment, with Rebellion we would have to do a lot more work just to get this demo to work, and we would rather prioritize on the beta's development, also, Rebellion does not include vanilla, Entrenchment, or Diplomacy, it merely contains the content found in those 3 versions of the game, plus more.

+1 vote     reply to comment
Unikraken
Unikraken Aug 21 2012, 11:36am says:

In case anyone is wondering, if your demo is ******* up, it's on your end. Plenty of people have managed to do the incredibly simple task of putting it in the right place and activating it. If you can't do that...I'm just here to laugh. Maybe someone else will be nice enough to help you.

+11 votes     reply to comment
-Defender0-
-Defender0- Aug 23 2012, 11:32am replied:

On the other hand, successful installation is proof that you are an average human :D

+1 vote     reply to comment
Muffinslayer
Muffinslayer Aug 21 2012, 7:25am says:

Will the UNSC Infinity be in this mod?

+1 vote     reply to comment
raeman1901
raeman1901 Aug 21 2012, 7:57am replied:

When SotP is being developed for Rebellion, after the Entrenchment release, the Infinity will most likely be the UNSC titan ship.

+1 vote     reply to comment
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