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Blog RSS Feed Report abuse Latest News: Sins of the Prophets Music Overhaul

11 comments by Sancho_I_Am on Jun 19th, 2014

Hey Everyone! Sancho Here! 

As you can probably tell, all the departments are hard at work with all the recent posts, but I have one that I've been dying to share with you all!  

Sins of the Prophets is also about to receive our largest music update to date! 

There were a lot of things that were in need of tweaking, and we're hoping this upcoming patch will address them. 

The first problem we encountered with traditional Sins of a Solar Empire music coding is that it had generic tracks that were intended to be neutral songs for all fractions. While this worked for SoaSE, it played havoc with the sound we wanted for the Covenant Empire.  i.e. hearing mild UNSC themed battle tracks or other songs that braced with the vibe we wanted to create. Our solution? Gut the generic tracks and make entirely separate scores for each team! 

The UNSC and the Covenant will each have about 20 new or updated tracks they can call their own! This makes for a unique audio experience for each team. 

Additionally, some of the older tracks have all received a lift in high frequency restrictions and have been remastered. This means a lot of the older tracks you've become accustomed to hearing are now more dynamic and vibrant. Some of them have also received minor or major face lifts due to Waseem Faraz Butt's never ending desire to improve this soundtrack. Check out an older track: Forward Unto Dawn

Lastly, we realized that some tracks were playing at odd times that felt very distracting. So we've updated the emotion triggers for music. This means you will have a music composition that flows better with the pace of the game. 

We'll have another news update when I can post all the tracks as an album. I'm very proud of Waseem Faraz Butt, who has been the driving force behind all of this, and has grown remarkably over the last 4 years as a Composer. Enjoy a new track he finished today called Navigating The Stars!

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Sins of the Prophets Rebellion Alpha v.0.55.41800

Sins of the Prophets Rebellion Alpha v.0.55.41800

Dec 31, 2013 Demo 64 comments

-HOTFIXED- This release is for Rebellion ONLY. This is a WIP alpha build. This is not the finished product and we still have much to do. Build version...

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

Jun 21, 2013 Demo 83 comments

THIS IS NOT FOR REBELLION! The fourth release of the Sins of the Prophets UNSC Pre-Alpha. An exhaustive list of changes is posted in the News section...

Post comment Comments  (6100 - 6110 of 12,176)
Spartan-B228
Spartan-B228 Oct 10 2012, 11:17pm says:

Can you use the Demo and another mod say like Sins of a Galactic Empire at the same time and still have it work? Because I would really like to try and take out a Star Destroyer with a Halcyon.

+1 vote     reply to comment
HTRK74JR
HTRK74JR Oct 10 2012, 6:36pm says:

Goddam you all, upvotes for evryone excpet the you jelly guy.

it is indeed a long month. I cannot wait for Halo 4, the Storm will be an interesting faction to fight.

For colony ships, you wont happen to use pelicans will you? that would be an amazing transport thing to the surface.

+1 vote     reply to comment
Unikraken
Unikraken Oct 10 2012, 9:32pm replied:

Pelicans are not slipspace capable during the timeframe of our mod.

+1 vote     reply to comment
-Defender0-
-Defender0- Oct 10 2012, 10:21pm replied:

actually, pelicans are NEVER capable of slipspace travel, i just looked it up on halopedia

0 votes     reply to comment
Unikraken
Unikraken Oct 10 2012, 11:41pm replied:

Read Thursday War. I'm crazy enough about Halo that I'm making a mod...you should probably trust my knowledge of the lore. I eat, sleep, and **** Halo.

+1 vote     reply to comment
Normon
Normon Oct 10 2012, 9:47pm replied:

I think he meant as the colony pods that come out of the ships when they colonize a planet.

+1 vote     reply to comment
Unikraken
Unikraken Oct 10 2012, 3:40pm replied:

We were #8 yesterday. That number is nearly meaningless. If we posted every minutia of development we did every day we'd stay in the top 10 like the other mods that do it.

+4 votes     reply to comment
CanadaMan7
CanadaMan7 Oct 10 2012, 2:21pm replied:

Wait a month for Halo 4 to be released.
They'll come crawling back to us on their hands and knees.

I hope that doesn't sound as spiteful as I think it does.

+9 votes     reply to comment
-Defender0-
-Defender0- Oct 10 2012, 3:39pm replied:

Its gonna be a long month...

+2 votes     reply to comment
Shockmatter
Shockmatter Oct 10 2012, 3:26pm replied:

You jelly'?

+1 vote     reply to comment
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