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15 comments by Sancho_I_Am on Dec 7th, 2014

Hello everyone! Sancho here!

I wanted to give you all a much needed preview of things to come for Sins of the Prophets Sound! As the programming team is busy reconstructing the game to purge bugs, we've been working hard on a sound update that will rock your socks off!

First off, The Covenant User Interface is getting a much needed face-lift and the old placeholder is out! (Sancho is not the best Elite admittedly) I'm pleased to announce the addition of I'mNotJamesEarlJones to the Sotp Vocal Talent! He will be playing an Elite Arbiter tasked with updating the fleet-master of vital naval information. Enjoy!

We are also happy to introduce our newest staff member: MattP. MattP is a SFX artist that has been assisting replacement efforts of all of the Vanilla SOASE SFX with our own, to truly make this a total conversion Mod. Here are a few things he's been cooking up for you to devour with your eardrums. (super stoked for the plasma boiling metal sound)

Lastly, Waseem Faraz Butt has remastered several prominent tracks from the Sins of the Prophets score, and has made them available for you to download! Now you can enjoy the score of SotP to your hearts content! (#TotallyHaveItOnRepeatRightNow)

Download the tracks here: Soundcloud.com

...blip... Thanks from the Sound Team for voting for Mod of the Year! BTW If we get enough votes, We may have a kick ass present for you on the 25th. ...blip...

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Sins of the Prophets Rebellion Alpha v.0.56.1

Sins of the Prophets Rebellion Alpha v.0.56.1

Jul 20, 2014 Demo 165 comments

FOR REBELLION ONLY - 20 July 2014 See Installation Instructions and Info.txt inside the download for installation instructions, info, and links to various...

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

SotP - UNSC Pre-α v.0.52.21055 (Entrenchment ONLY)

Jun 21, 2013 Demo 85 comments

THIS IS NOT FOR REBELLION! The fourth release of the Sins of the Prophets UNSC Pre-Alpha. An exhaustive list of changes is posted in the News section...

Post comment Comments  (11200 - 11210 of 12,748)
Cheatsloth
Cheatsloth Sep 13 2010, 4:27pm says:

Will the maps include halos? And will it be possibel to capture an Halo... And use it O:! That would be just aswome!

+1 vote     reply to comment
WolfX32
WolfX32 Sep 13 2010, 8:08pm replied:

That question has been brought up many times and they were trying to implement a working halo but it's proving quite difficult. therefor they will not be adding a usable halo instillation in the mod.

I'm sure that if they can get it to work then you'll see one, but if not then they might just add them as planets or even something orbiting a moon.

I can't say with any certainty at this time though, I'm just a tester and not on the dev team.

+1 vote     reply to comment
Pryde
Pryde Sep 13 2010, 10:03pm replied:

What about adding a similar buff to the one of culture projectors but replace the alligance loss for a massive health loss. My modding it's kinda rusty but it seems to be possible right?

+1 vote     reply to comment
thanas
thanas Sep 14 2010, 12:07am replied:

Killing a planet or a certain object is not hard. Killing EVERYTHING at once is what is hard and making it so that it attacks both friendly and non-friendly forces.

+1 vote     reply to comment
atlas117
atlas117 Sep 13 2010, 3:50pm says:

alright, after a long weekend at cedar point with rain and nothing to do, i have discovered that the Master Cheif destroyed over 500 of Truth's CCS Battlecruisers when he destroyed the Unyielding Heirophant (i know its spelled wrong)

that is alot of ships. and it was a secret fleet manned by the Brutes. I couldnt even find how many Assualtcarriers died with it but wow, thats a lot of death.

0 votes     reply to comment
Kozer
Kozer Sep 13 2010, 5:09pm replied:

That feel at the UH was composed of more than just Brutes...it was a major Covenant assault fleet. It was to take and utterly destroy Earth. And it was before the Great Schism. Most of those fleet commanders if not all of them were Elites.

Plus it was the first time the Master Chief encountered Brutes guarding the temple.

Edit: And you gotta give credit to more then just the Chief...Grace gave her life there.

+1 vote     reply to comment
thanas
thanas Sep 13 2010, 6:08pm replied:

agreed, it was not just brutes, but elites as well. Otherwise Elites wouldn't be bashing down the bridge of ascendant Justice with the admiral inside.

+1 vote     reply to comment
Kozer
Kozer Sep 13 2010, 6:15pm replied:

Yup. I think that with a fleet of as great of importance as the one at UH it would only be Elite ship masters.

+1 vote     reply to comment
galaxy366
galaxy366 Sep 13 2010, 3:41pm says:

will there be a planet texture that looks the same as reach from halo reach?

lol that was a stupid sentence :P

+1 vote     reply to comment
mercboy
mercboy Sep 13 2010, 1:06pm says:

will the UNSC have ODSTs instead of glassing so takes damage or maybe colonize the planet when odst finished killing everything so you don't have to send a colony ship in

+1 vote     reply to comment
Pryde
Pryde Sep 13 2010, 10:10pm replied:

I was thinking on something like that, replace the siege ship for troops transports and missiles/ Mac rounds for pelicans or drop ships. That would make more sense considering that the covies would stablish an ocupational force and no civil infraestructure.

+1 vote     reply to comment
Pryde
Pryde Sep 13 2010, 10:09pm replied:

I was thinking on something like that, replace the siege ship for troops transports and missiles/ Mac rounds for pelicans or drop ships. That would make more sense considering that the covies would stablish an ocupational force and no civil infraestructure.

+1 vote     reply to comment
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