//FROM: SLOOSECANNON; CO, UNSC LIGHT OF DAWN
//TO: GENERAL NEWS
//SUBJ: PATCH INFORMATION
Hello SOTP fans! Below is a listing of all the stuff coming in the patch. I apologize for not getting it out when I said - it's more difficult then you'd think...
Expect to see the patch within the next few days... I promise to have it out by the weekend.
Anyways, here ya go!
Game Play Changes - Removed Infection research - Added Charon Class Frigate Passive: .25% MAC damage increase for nearby ships, 25% max - Added Berlin Class Frigate Passive: 1% stacking bombardment cool-down for nearby ships, 20% max - Increased Eion Carrier slot count from 12 to 15 - decreased UNSC Bomber squad size from 5 to 3 - decreased UNSC Fighter squad size from 6 to 4 - decreased EXP gains from killing Flood Spores. - Increased Super Carrier Research from 800,150,100 to 1000, 2000, 500 - Reworked Anchor Station
Removed shielding from Anchor station hull upgrades.
Added Repair passive ability to Anchor Station,
Removed Anchor weapon upgrades,
decreased ship manufacturing to 50% level 1 and 100% level 2
- Reworked abilities for UNSC Valiant Class Capital ship
Removed missile barrage and Last Stand
Added Designate Target: % amplified damage to a target, only available after research
Added Ultimate ability "Evasive Formation" Which allows the fleet a % Chance to dodge. Currently at 15-20-25%.
- Designate Target Research no longer requires Eion Class light carrier research as a prerequisite. (still required for Valiant ability) - Removed Sabotage Engines (AKA Demobots) research and ability - Removed the Novalith Cannon from being build-able by the UNSC - Removed Sabotage Reactor ability and research from Charon-class frigate.
Cosmetics/Bug Fixes - Fixed Starbase constructor bug. The constructor will now require its proper research in order to be built. - Fixed missing string error in Sabre interceptor squad description. - Fixed bug with Marathon Design research button bug where hovering over the icon would display the wrong icon. - Added new start up video - Removed particle effect from Thanatos-class destroyer's Advanced AI ability. - Removed vanilla phase jump particle effects. - Renamed PSIDAR to SADAR (Slipspace Anomaly Detection and Ranging). - Replaced all instances of phase with slipspace, except for phase missiles and phase lanes. - Changed Raloz Constructor strings to Hephaestus Automated Construction Unit
Audio - Added custom game over dialog strings for UNSC, Covenant, and Forerunners. - Added SFX for MAC (placeholder) and Archer Missile fire triggers - Added updated VO's for Covenant Neutrals - Beefed up Slipspace Exit SFX - Removed minor clipping in main menu track when the song ends - Replaced USNC Battle 2 with standard Battle Track
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