A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Report RSS UNSC Sabre Hanger Redux (view original)
UNSC Sabre Hanger Redux
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Halodude126
Halodude126 - - 2 comments

Looks fantastic as per usual, good work and keep raising that bar.

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HTRK74JR
HTRK74JR - - 889 comments

awesome

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TheBleachDoctor
TheBleachDoctor - - 938 comments

Loving it, loving it.

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-Defender0-
-Defender0- - - 1,193 comments

wewt

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Bornstellaris
Bornstellaris - - 382 comments

Not the shape I would've gone but it'll do I guess. Some more details would be nice, looking very plain at the moment.

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jashinbiebeh
jashinbiebeh - - 46 comments

Dude, if you seen what the old hangar looked like, this is a rose in comparison. No offence to the Covenant at war team.

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Bornstellaris
Bornstellaris - - 382 comments

I'm well aware of what it looked like, I'm part of the Covenant at War and Sins of the Prophets team. I'm giving feedback to the artist so that they can learn and improve future works. Seriously, go kiss *** somewhere else.

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Sloosecannon Creator
Sloosecannon - - 809 comments

lol ouch.

I think it's in line with the style of the newer UNSC building since all of them are vertical. Frankly, I'm just happy it will actually work with the AA upgrade now...

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Unikraken Author
Unikraken - - 3,224 comments Reply Good karma+3 votes
Adrien_Victus
Adrien_Victus - - 3,823 comments

sexy...

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XtremeRoflcopter
XtremeRoflcopter - - 955 comments

1.) Love the model it looks great

That said...

2.) If it was me I would have done it sorta differently be making it flat vertically then have extended bays on the bottom where the strikecraft would come out of, similar to how the pelicans dropped from the forawrd unto dawn here... Youtu.be

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evans274
evans274 - - 367 comments

I don't know how the scale of this building compared to others, while looking sexy, it doesn't look like it'll fit a lot of strike craft. We'll just have to see in-game, high-fives all around (no alcohol because this is a mormon home).

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wex3333
wex3333 - - 42 comments

Don't get me me wrong, if this is the model you guys go with, I'll build it (and be very happy!), but honestly, this just doesn't quite work for me from an engineering perspective. As a maintenance/launch facility for combat craft, this station would be required to service as many fighters as possible, as efficiently as possible and to maximize the launch rate in an emergency. As is, this design does not strike me as believably meeting these requirements, and actually looks rather more like a civilian space habitat. Perhaps consider adding more launch bays (1 per squadron?)stacked along the structure as an easy fix, and if you have the time/inclination, give the station a little more girth.

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Andy493
Andy493 - - 1 comments

Will the new sabre project hanger have better AA or possibly archers? And will the Hanger still only have 2 squads of fighter/bombers or will it have access to more through the tech tree?

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Description

Lord_Set from Dawn of the Reapers was kind enough to model this new orbital hangar for us! Moddb.com