I'm well aware of what it looked like, I'm part of the Covenant at War and Sins of the Prophets team. I'm giving feedback to the artist so that they can learn and improve future works. Seriously, go kiss *** somewhere else.
I think it's in line with the style of the newer UNSC building since all of them are vertical. Frankly, I'm just happy it will actually work with the AA upgrade now...
2.) If it was me I would have done it sorta differently be making it flat vertically then have extended bays on the bottom where the strikecraft would come out of, similar to how the pelicans dropped from the forawrd unto dawn here... Youtu.be
I don't know how the scale of this building compared to others, while looking sexy, it doesn't look like it'll fit a lot of strike craft. We'll just have to see in-game, high-fives all around (no alcohol because this is a mormon home).
Don't get me me wrong, if this is the model you guys go with, I'll build it (and be very happy!), but honestly, this just doesn't quite work for me from an engineering perspective. As a maintenance/launch facility for combat craft, this station would be required to service as many fighters as possible, as efficiently as possible and to maximize the launch rate in an emergency. As is, this design does not strike me as believably meeting these requirements, and actually looks rather more like a civilian space habitat. Perhaps consider adding more launch bays (1 per squadron?)stacked along the structure as an easy fix, and if you have the time/inclination, give the station a little more girth.
Will the new sabre project hanger have better AA or possibly archers? And will the Hanger still only have 2 squads of fighter/bombers or will it have access to more through the tech tree?
Looks fantastic as per usual, good work and keep raising that bar.
awesome
Loving it, loving it.
wewt
Not the shape I would've gone but it'll do I guess. Some more details would be nice, looking very plain at the moment.
Dude, if you seen what the old hangar looked like, this is a rose in comparison. No offence to the Covenant at war team.
I'm well aware of what it looked like, I'm part of the Covenant at War and Sins of the Prophets team. I'm giving feedback to the artist so that they can learn and improve future works. Seriously, go kiss *** somewhere else.
lol ouch.
I think it's in line with the style of the newer UNSC building since all of them are vertical. Frankly, I'm just happy it will actually work with the AA upgrade now...
I.imgur.com
sexy...
1.) Love the model it looks great
That said...
2.) If it was me I would have done it sorta differently be making it flat vertically then have extended bays on the bottom where the strikecraft would come out of, similar to how the pelicans dropped from the forawrd unto dawn here... Youtu.be
I don't know how the scale of this building compared to others, while looking sexy, it doesn't look like it'll fit a lot of strike craft. We'll just have to see in-game, high-fives all around (no alcohol because this is a mormon home).
Don't get me me wrong, if this is the model you guys go with, I'll build it (and be very happy!), but honestly, this just doesn't quite work for me from an engineering perspective. As a maintenance/launch facility for combat craft, this station would be required to service as many fighters as possible, as efficiently as possible and to maximize the launch rate in an emergency. As is, this design does not strike me as believably meeting these requirements, and actually looks rather more like a civilian space habitat. Perhaps consider adding more launch bays (1 per squadron?)stacked along the structure as an easy fix, and if you have the time/inclination, give the station a little more girth.
Will the new sabre project hanger have better AA or possibly archers? And will the Hanger still only have 2 squads of fighter/bombers or will it have access to more through the tech tree?