A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Maxmaznz1
Maxmaznz1

for the unsc this pic just says
"you've been screwed"

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Sierra-Leader
Sierra-Leader

LOL, yeah really...

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Juggernaut10
Juggernaut10

Not necessarily. 10 SMACS and those guys are space junk.

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Maxmaznz1
Maxmaznz1

those cruisers were resistant to 2 or 3 mac rounds

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Reaper363
Reaper363

2 or 3 MAC rounds...a SMAC...1hites nearly every covernant ship...except the flagships...and high charity of course...but three teams of spartans is enougth for high charity...give them a few granades...2 or 3 nukes...and let them infiltrate high charity...and everything is over^^...the hard part would be to get them into high charity...

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Maxmaznz1
Maxmaznz1

thats still alot of ships
and thats alot of spartans

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Nakamura14
Nakamura14

Actually in the third book the spartan II-s blowed up a ship similar to high charity. They got there in a covenant dropship.

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skullshaper
skullshaper

no spartan survived, except chief. do not expect the same performance...

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thesnowpirate
thesnowpirate

its seems as tho you did not read the books because more then the mc survived a couple spartans and dr halsey survived. maby you should read the books before posting.

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Maxmaznz1
Maxmaznz1

i dont think so, they have 2 hit them first
remember wat they did in Halo 2

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raeman1901
raeman1901

maybe if u used a couple of marathons to keep the covenant ships in one place, then hit them with the SMAC when theyre stationary, then they would be space junk

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Saboath
Saboath

or you could just get a few Spartans together and just tell them to do what the Chief did after the first mission of Halo 2 LOLZ

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Maxmaznz1
Maxmaznz1

still
that many ships would screw up any UNSC fleet

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raeman1901
raeman1901

a unsc fleet yeh it would. But a well defended planet combined with some good ships and even better tactics. the covenant r nothing

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Dark_DELTA38
Dark_DELTA38

pfft covs rape u with a bum rush.. lol

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Mechanicsage
Mechanicsage

or maybe you'll just use cruisers to skip around the ships in circles and while there is a momentary gap in the cruisers then fire the mac salvos while the broadside cannons of the cruisers mess up the covenant shields. then use launch havocs as soon as the smacs fire and then have the cruisers retreat while the smacs send off another salvo. :) i think to much :(

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prodigy1990
prodigy1990

33 Covenant cruisers is enough to glass almost any UNSC planet bedsides Earth and Reach... that is unless your packing a NOVA. Then we could just end the covenant in 1 hit. Also, in the interest of saving time i wish these guys would link up with the broken line studios team in the interest of securing some nice models. Those guys have a large variety of 3d ships. Im not sure how easy it would be to export them from homeworld to sins, but it would save a load of modeling and texturing time.

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Maxmaznz1
Maxmaznz1

if your packing a NOVA you would end the planet too

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Basilisk2
Basilisk2

prod, it took 500 covenant cruisers to take out Reach, its defense of over 600 unsc ships, and well over 30 tri- groups of SMACs.

besides, the NOVA was 100 super-concentrated nukes in one \
package. what do you expect?

it didnt take out the planet they were orbiting though, but your probly right

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martin616
martin616

The battle for Reach consisted of 152 UNSC ships, 20 single super macs (only the macs above earth were set up in groups of 3) and 314 Covenant ships
and the NOVA was 9 warheads

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spartan-115
spartan-115

technicly there are 7 spartans alive master chief,gray team is causeing trouble behinde enemie lines and 3 more are traped in a forrunner world but the only one acounted for is master chief-117

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h199greg
h199greg

yeah master chief was not the only spartan to make it off reach in fact master chief went back to reach after he destroyed the first halo to look for surviving spartans which he did find some. I think it was 2-4 not sure how many he helped rescue.

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