A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
The Springhill-class mining vessel will serve as the UNSC's orbital refinery in Sins of the Prophets. This structure is used to enhance the yield of your titanium and deuterium mining operations in the war against the Covenant.
(Model thanks to our newest member Malcontent1692!)
Will this structure be mobile, sub-light only?
Stationary.
Darn, would have been cool if it could move freely around the gravity well
Indeed.
Looks bad ***.
So will the mining ships (the ones which dock with this) be the hoppers from halo wars?
The current trade ships will do this, since ore is cargo. The trade stations will be using (eventually) the transport ships you protect in Halo Reach.