A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Shield Worlds
view previous next
Post comment Comments
D4RKST0RM99 Apr 4 2014, 3:18am says:

will their be an accessable interior or just as a planet texture?

+4 votes     reply to comment
CanadaMan7 Author
CanadaMan7 Apr 4 2014, 4:03am replied:

We can only do so much without the game ******** itself due to hardcodes, unfortunately.

+14 votes   reply to comment
Lockerd Apr 4 2014, 5:33pm replied:

The planet texture is damn good alone, though I wonder what kind of bonus's or access it will give.

+1 vote     reply to comment
TheNodCommander Apr 4 2014, 3:58am says:

I dont approve of the new storyline-take. Sorry, but, the canon was obviously changed after Halo 3 to the much worse.

-2 votes     reply to comment
bobunknown Apr 4 2014, 4:04am replied:

So true, the first 3 games (and ODST, Halo wars & Reach) I really loved cause I could connect with the story line and felt like I wanted to fight these alien creatures that have the sole goal of killing humanity.

Now they are just not the same at all and I barley put the effort in to finish the campaign on 4 this time round.

+2 votes     reply to comment
evans274 Apr 4 2014, 10:10am replied:

I couldn't follow it, it was probably because Bungie stopped making them, and 343 came in to **** the whole **** up. And when Cortana pulled him out of that giant explosion, I threw down my controller and broke Halo 4 in half.

-2 votes     reply to comment
Awesomesauce935 Apr 4 2014, 11:44am replied:

oh my god, 343 is the members of bungie who were delegated to the halo series, they are still bungie but just a subsection. its the same bloody people making them just with revamped technology and art style. and what was so bad about halo 4's story hmm? why don't you think of something better because to me the flood and the covenant were getting old as the main threat. not that i wanted them gone but i wanted a new main enemy to square off. the didact provided. as for cortana's saving of chief, that is perfectly reasonable, she simply shielded him in hardlight and due to the immense strain on her systems by that act she was destroyed. (calculating the correct angles and densities to shield against a point blank thermonuclear detonation would be very taxing, especially in her split state).

+3 votes     reply to comment
Unikraken Creator
Unikraken Apr 4 2014, 12:01pm replied:

Cortana was "destroyed" because she existed in the computer systems on board the ship that was destroyed by the nuke.

+3 votes   reply to comment
Awesomesauce935 Apr 4 2014, 3:36pm replied:

no, sufficient sections of the ship remained, really on the area around the composer were destroyed because of the immense size of the ship.

+1 vote     reply to comment
MrTaxikiller Creator
MrTaxikiller Apr 10 2014, 3:23am replied:

@ Unikraken yeah she "cloned" here self in the computer system of the didacts ship, now I wonder since she made copys of her self and parts of the ship is floating in space I wonder if there is a possibility that she is able to be rescued but with a lost of memory

+2 votes   reply to comment
Nerdczar Apr 4 2014, 1:04pm replied:

You mean the Bungie that left Microsoft and went to work on their own? 343 is not Bungie. 343 is the stand in.

+1 vote     reply to comment
Awesomesauce935 Apr 4 2014, 3:37pm replied:

Bungie didn't "leave microsoft" because bungie is owned by microsoft. 343 is mostly people from bungie who have worked on the halo project since halo 2.

0 votes     reply to comment
Nerdczar Apr 4 2014, 4:54pm replied:

Bungie is owned by themselves at the moment. Source:http://en.wikipedia.org/wiki/Bungie and even if a few people from Bungie still work on 343, there aren't enough of them to say that it is up to the standard of the other Halos.

+3 votes     reply to comment
880Zero Apr 4 2014, 6:39pm replied:

Again you're wrong. Bungie doesn't even work for Microsoft anymore.

+1 vote     reply to comment
880Zero Apr 4 2014, 2:30pm replied:

There are only like 3 people from Bungie working at 343, and Frankie is the only face member. Please get your facts straight. Especially when it comes to debating lore.

+3 votes     reply to comment
m468 Apr 4 2014, 6:03pm replied:

Regardless as you mentioned on the page prior Requiem is shown in the Halo 3 legendary ending. Now everyone please stop if you don't like the new lore you don't have to worry about it not much else we can do here. We do not want these arguments clouding up our page.

+5 votes     reply to comment
bobthehog Apr 5 2014, 7:44pm replied:

Only 5 members who used to work at Bungie now work at 343 Industries that hardly is considered still Bungie, So no it is not the same people making it. You should refrain from making baseless claims like this. As for Halo 4's story while i would not consider it the worse of the Halo games but it was not far off. There is nothing wrong with adding a new threat the one they added was boring to fight.

0 votes     reply to comment
evans274 Apr 8 2014, 1:48am replied:

Then they should stop making Halos? I think it should have stopped at 3.

-1 votes     reply to comment
CanadaMan7 Author
CanadaMan7 Apr 4 2014, 4:07am replied:

Actually, the concept of shield worlds preserving some of the Forerunner civilization has been around for quite a while. The only thing new is them actually making an appearance.

That being said, I'm not too big a fan of the post-Halo 3 storyline as well. Rest assured that we'll handle it in a way that attempts to reconcile the past and present canon gracefully.

+7 votes   reply to comment
AFellowStalker Apr 4 2014, 7:12am replied:

As long as you don't go with the new 'art direction'

-1 votes     reply to comment
Firelord475 Apr 4 2014, 9:11am replied:

What is so wrong with 4? i here people saying the storyline is bad, but never got anymore specific

+8 votes     reply to comment
Capt.Keyes Apr 4 2014, 9:53am replied:

*SPOILER ALERT* Your boss fight with the Didact at the end involves a grenade and a Quick Time Event *SPOILER ALERT*

That is what makes the game crap for me, I could forgive it for most things, but not that, and not the COD-esque weapon purchase system either.

+1 vote     reply to comment
Awesomesauce935 Apr 4 2014, 11:37am replied:

well for me i prefered not being thrown in with the same ****** gun, but at least im able to choose what gun i had and choose my own playstyle. lightrifle ftw.

-1 votes     reply to comment
Unikraken Creator
Unikraken Apr 4 2014, 1:46pm replied:

The AR is the best gun in Halo. AR shows true skill.

+6 votes   reply to comment
880Zero Apr 4 2014, 2:32pm replied:

Light Rifle is the cheapest gun in the game, it has the max DPS. Halo 4's playstyle ruined the franchise because the game was originally an arena shooter that made you fight for power weapons. That's why Halo's formula was so strategic and different. Now that you spawn with all the good map weapons, there's no reason to even grab a map based weapon unless you want to snipe. You don't have to find plasma grenades, and you spawn with a plasma pistol so you don't even need to get anti-vehicle weapons anymore. The game has lost its touch at its core.

I'm not even sure where these arguments stem from, though, as the content being shown has been in the lore since even before Halo Reach.

+4 votes     reply to comment
Unikraken Creator
Unikraken Apr 4 2014, 10:53am says:

I really do not like that every time we post something either Forerunner or something not from Halo 1/2/3 the comment section is turned into a bunch of whiny kids crying about how they want their parents back together.

Look, we've been pretty vocal with our opinion on the canon and lore changes in Halo 4. We've expressed a desire to put the Forerunner into the mod for over 3 years now, long before Halo 4. We were bringing the Forerunner back before it was cool. We also plan to add 2 UNSC ships into the mod that were in Halo 4, primarily because we want to give you guys a titan for each faction and the two ships go hand in hand.

You don't need to cry about Halo 4 every time we make a post. You've known our plans for a very long time. It's time you come to terms with it.

+25 votes   reply to comment
Captain_agigabyte Apr 4 2014, 11:38am says:

I agree with Uni, I loved the multiplayer as standalone, not as Halo, but the campaign (Other than the boss "Fight") makes up for MP not feeling like halo.

0 votes     reply to comment
-Defender0- Apr 4 2014, 12:03pm says:

its about time.

+2 votes     reply to comment
Capt_Polak Apr 4 2014, 12:14pm says:

Idk why but I see Shield worlds as either an double artifact world or just a planet with an expensive Planet research cost. haha

+1 vote     reply to comment
mikenike696 Apr 4 2014, 12:17pm says:

loved the halo 4 game especially when i put a scorpion round through a wraith or phantom

also love the mantis walker really op and loved watch grunts and elites flying through the air after shooting a rocket at them

could this possibly be the forerunner homeworld in-game

+1 vote     reply to comment
neronix17 Apr 4 2014, 3:01pm replied:

Surely a Forerunner home world would be earth-like? Considering they built the shield worlds they can't originate from one, and I say earth-like purely because that seems to be how all their artificial constructs look.

+1 vote     reply to comment
Chaoslord_ZX Apr 5 2014, 5:14am replied:

Considering that this is way after the Halo rings have been fired off and fried most the galaxy. The only logical places the Forerunners could return from would be from outside the galaxy, or a shield world. As a home planet it would function as the starting point for this "return". This is of course assuming that it would function as a home world for the Forerunners.

+1 vote     reply to comment
Guest Apr 4 2014, 5:17pm says:

Can i add something? Halo 4 was amazing, if you were a true halo fan, if you read the halo books you would understand, it was made to follow along of the books.

+1 vote     reply to comment
Darth_Weasel Apr 5 2014, 12:33am replied:

I have read the books and I still think halo 4 is terrible. They broke the online with all the additions as well.

+2 votes     reply to comment
David0425 Apr 5 2014, 1:13am replied:

Halo 4 in my opinion Is amazing. The forerunner assets in halo 4 such as a certain shield world texture are proof that the time, and dedication on 343's part paid off. Now the mod team can take these assets if the so please and use them in their mod. If people really hate halo 4 and everything about, then don't download the post-war era download when the time comes. If people feel like they need to talk about do it elsewhere.

+1 vote     reply to comment
Trengan Apr 5 2014, 8:48pm says:

Hmm, I think it'd be cool if the forerunner remnant could make shield worlds in asteroid fields and magnetic clouds, seeing as they're odd to manage, and if you did put it in I know you'd find a great way of balancing it out.

BTW why do people really care about other people's opinions, we can share them, but can we just leave the arguing to youtube and facebook?

+1 vote     reply to comment
loopysausage Apr 6 2014, 5:20pm says:

Will there be Halo's? I've always wondered that when I first played this mod. :|

+1 vote     reply to comment
Unikraken Creator
Unikraken Apr 7 2014, 6:33pm replied:

Yes you'll see Halos

+1 vote   reply to comment
loopysausage Apr 8 2014, 1:04pm replied:

Awesome :D

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


The massive Forerunner installations known as "Shield Worlds" fulfill the same general function as a human fallout shelter- but on a grand scale. With so many aspects of the civilization to account for and hold, each world encountered by the UNSC expeditionary forces has varied wildly in design and suggests specialized purposes. However, a common design element is an internal sun as a power source and housing a veritable armada of artificial intelligence forces.

Though no Forerunner has been seen in light of the revelation of the Didact's and Librarian's existence, the United Nations admiralty have been forced to conclude that the species is very much alive.

And possibly a grave new threat.

*Special thanks to KillaBC from the Star Trek Armada 3 team for texturing this for us!

Image Details
Apr 4th, 2014
Embed (big)
Report Abuse
Report media
Add Media
Members only