A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series. The sides will be the UNSC and the Covenant with the forerunners/sentinels and the flood acting as non-playable factions. The custom created maps will revolve around the destruction/detonation of the Halos depending on your faction while the original maps will have the feel of Sins but with Halo flavor.
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Looks really nice.
looks cool. but wouldn't white fit better? the exhausts would be more smoke, and not plasma
P.S.: borrowed the game only to play this mod, so work faster!!! and of course keep the quality or better!
Well, unless I make custom particles for this mod (which is a possibility) the exhaust will be team colored.
Which is always useful...colored smoke? I don't think it's worth the effort.