A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.

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Geth_Prime
Geth_Prime

has good armaments for a carrier.

whats her squadron compliment?

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atlas117
atlas117

great shot

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[RLM]Darksteel
[RLM]Darksteel

Just a question, but will the turrets actually rotate in this mod? because that would be awesome!

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IceBlade09
IceBlade09

Sins is hard-coded so animations are pretty much non-existent. The only real animations are basically particle effects.

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MrPerson
MrPerson

In maelstrom there are planets that have animations besides just the rotation of the planet. Wish someone coulc figure out how to make turrets and ships have their own animations.

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Myles87
Myles87

The only known method of creating animated models is using custom particle effects. There is one mod that attempted it - I believe it was a Babylon 5 mod, but don't quote me - but I believe the conclusion was that it's too CPU intensive in a game which already lags in the lategame.

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MrPerson
MrPerson

you think sins rebellion will be able to handle mods and stuff better without minidumping all the time? I hope so.

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.JAS
.JAS

You have a fantastic texture artist.

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CanadaMan7 Author
CanadaMan7

Annihilater is the unsung hero of this mod.

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Kolljak
Kolljak

this mod has been in Dev forever looking great but whats gona suck is Rebelion will come out before this mod does so you may have some editing to do if ur gona put it on Rebelion

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SoggyBiscuit
SoggyBiscuit

I am anticipating this mod more then Mass Effect 3, and thats saying something!

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Description

The UNSC Athens Carrier in vicious combat in the space surrounding Arcadia.