A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
How many Fighters will this be able to support?
I don't know how intensive they are, but in vanilla sins you can have up to like 100 squadrons without too much of a performance hit... Maybe that's just me though IDK.
He means: how many squadrons of strikecraft will this cruiser hold?
Probably two or three squadrons. She'll have an ability that will enhance strikecraft in her fleets.
or they can minus that ability and give us 3 Longsword bombers and/or fighters, and 3 Shortsword bombers (shortswords would be researched through the tech tree)
either way it's still a beauty!
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Thank god. We can finally get some proper fighter support with this ingame.