A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
First conceived in 2129, the DRP was designed as the lead vessel in countering Kig-Yar pirates and Heretic factions; using less resources to construct and maintain than other vessels of similar size while still possessing the needed durability to combat such elements. While effective, most Sangheili commanders and council members shunned the vessel from mainline use, finding its lack of adequate weaponry an unforgivable flaw. This suspended widespread deployment of the craft until the dawn of the Human-Covenant war.
As the first years of the war progressed, Covenant commanders began to recognize the need to counter heavy hitting UNSC Capital Ships without having to risk losing more valuable assets such as CCS-classes. Thus, the DRP-class was quickly introduced into mainline fleets, being encountered by UNSC forces as early as 2527. Commonly sent ahead of the main force, the DRP had only one objective: absorb as many hits as possible and alleviate pressure from other vessels in the fleet. This abnormal role among Covenant fleets earned the crews of DRP-classes a unique form of respect among other Covenant crews, being heralded as defenders of the fleet.
You know what you came here to say. Do not say it.
Dat stern.