A Halo mod for the critically acclaimed Sins of a Solar Empire, that aims to capture the fast paced intensity of the Halo series.
A random collection of screenshots, captured from OneArmy's skirmish.
There's been a large number of particle replacements with custom particles (ie Archers, Plasma Torps, Slipspace), with more on the way.
those are archer missiles, not plasma torpedoes, right?
Oh you'll recognize a plasma torpedo when you see one...
That's a lot of Archers...
How right would i be if i said those missiles did very little damage?
Extremely, dps wise they are around the same as MAC's, purely due to the extremely fast firing speeds involved, but if you launched one missile at a time, every 8 seconds...well, it would be like turning Mount Everest to rubble one grenade at a time.
The Archers should look more blue, right now they almost look like plasma.
What the heck! On the forum you said they were too blue and looked like plasma, now you say they need to be more blue and still look like plasma?!? Anyway, I think these screenshots are from when I first commited the particles, I've made changes since.
Do they fire in volleys or continuously? I think volleys would fit(and look)much better tbh.
Well, the volley timing on the various ships differs depending on the size of the missile rack. While bigger ships appear to have an almost continuous stream of archers, smaller frigates have a noticeable volley effect.
The missiles should look like... orange flame, like any other standard flame, not the strange blue's and purples the covenant have. BTW, Mac guns fire 1,000 kilometers per i think, and the rate is unkown for ship born rounds. But the Super-Mac fires a multi thousand ton round at 20,000 Kilometers per second, firing rate is every 5 seconds.