Ever since Halo: Combat Evolved opened with the descent of the Pillar of Autumn toward the alien ring world known as Halo, the vehicles and spacecraft of Halo have featured heavily in the plot, setting and cinematic of Bungie's masterpiece series. While the games had followed the UNSCDF's fight from a ground-side perspective, there was always the back drop of war with the Covenant waged on two fronts; while the troops of both factions clashed on the ground, their monumental warships fought for supremacy in orbit. Kilometer long vessels battled their counterparts in titanic, decisive conflicts that often decided the fate of the planet below them.

We bring you the chance to experience Halo from space, in orbit and among the stars. In Homefront, you can command warships that stretch for kilometers and field dozens of weapons. Build nimble frigates which dip and weave in combat against their counterparts and strafe larger ships. Construct heavily specialized carriers able to dispatch dozens of fighters or drones, or explore more atypical, exotic weapons.

  • Play as either the slow, steady and economically minded UNSC, or the heavily armed and aggressive Covenant. Both sides will be asymmetric to each other, providing a varied experience.
  • Play on maps featuring key Halo locations and backdrops - Earth, Sanghelios, Reach and even the Halo rings themselves.
  • New UI features, new music, new voices and new ships - We intend to replace as much as we can from the vanilla Homeworld 2 experience to bring you a total conversion worthy of the Halo universe.
  • A tailored, well rounded game - Our vision isn't simply to bring Halo to Homeworld 2, but to make a game that is fun, balanced and within reason. The mod is based sometime before the fall of Reach, so will not include any new UNSC tech post Halo 3. Furthermore, there will be no playable flood or Forerunner faction.
  • Revival of multiplayer and competitive gameplay - While we do provide an excellent AI in skirmish, our goal is for Homefront to be played against other individuals. To this end, we will be supporting an online player community as much as we possibly can. This also means that we do not currently plan on a campaign, but will not rule one out in the future.
  • Ship designs and unit choices that are more dictated by gameplay than simply following canon for the sake of canon. HHF is Halo based, but if we feel like we can improve on something, we will try our best to do so in a manner that stays as close to established lore as possible.

Visit our forums: Sinsoftheprophets.com
In Association With SOTP.

Halo © Microsoft Corporation. Homefront was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

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An ancient evil has awoken... “The Forerunners... have returned.” Homeworld Free Mod support
Blog RSS Feed Report abuse Latest News: Homeworld Remastered Collection is now on Steam

26 comments by 880Zero on Jan 25th, 2015

The remastered collection adds a plethora of new features to the franchise, including normal map support, better ambient lighting and higher poly asset control. Sources from PAX South say its one of the best looking games they've ever seen! An official trailer was released by Gearbox, which can be seen here. The differences in quality is night and day.

Enjoy a few screenshots from the official site if you haven't seen them already. Homefront plans on supporting the remastered, which means the classic version will soon be nothing more than a legend. The pre-sale on Steam is 15% off so buy it before it rises in price. Not only does it come with the remastered versions, but the classic version and multiplayer supported by Steam as well!

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Dec 21, 2014 Full Version 77 comments

This is the latest version of Homefront, released on 12/21/2014.

Post comment Comments  (70 - 80 of 6,600)
CommanderKiyoshi Feb 26 2015, 11:08pm says:

ok but how do i mod the game because the way the mod tell me to dosen't work with it

+1 vote     reply to comment
880Zero Creator
880Zero Feb 27 2015, 3:57pm replied:

You subscribe on the workshop, go to the mods manager in HWR after its finished DLing, and then select it and activate it.

+1 vote   reply to comment
Darmanator Feb 25 2015, 7:35pm says:

Probably been asked a million times today, but is there any ETA for the Remastered Compatible version? Been following the mod for YEARS but never been able to get a copy of Homeworld 2 until now and I'm really hyped to try out your guy's mod firsthand!

+1 vote     reply to comment
Crawling_Chaos Feb 26 2015, 12:21am replied:

You can actually download and apply the currently available version of this mod to the copy of HW2 that came with remastered. I'm sure a Remastered compatible version will arrive once proper modding tools are available.

+1 vote     reply to comment
CommanderKiyoshi Feb 26 2015, 10:58pm replied:

how because i've been trying everything and everytime i do it dosen't work :/

+1 vote     reply to comment
Crawling_Chaos Feb 27 2015, 12:35am replied:

I was actually mistaken, you can apply these mods normally, but I've had nothing but trouble trying it, I recommend just getting these mods from the workshop when they become available, and Homefront is available on the workshop.

+1 vote     reply to comment
ShadowLotus Feb 26 2015, 11:02pm replied:

Remastered edition is coming, but it isn't here yet. You can try to play it with the classic game (which should work), but apart from that you'll just have to be patient

+1 vote     reply to comment
CommanderKiyoshi Feb 25 2015, 3:09pm says:

hey been having some problems with the mod it won't work with the remasterd on steam how do i get it to work

+2 votes     reply to comment
HK52 Feb 21 2015, 7:04am says:

Hope that the up date is going well.

Keep up the good work.

+1 vote     reply to comment
PineappleMan Feb 19 2015, 8:30pm says:

Awesome mod! The only thing I didn't like was the low unit HP, I had to double every unit's health so firefights didn't end so quickly. You guys have some very cool models and I like looking at 'em rather than micromanaging like crazy so they aren't constantly exploding.

+1 vote     reply to comment
880Zero Creator
880Zero Feb 22 2015, 6:21pm replied:

Low HP/high DPS is a reflection of lore. We've done what we can to balance lore and gameplay so they fought together. Battles as they are are pretty drawn out imo, about the same as vanilla.

+2 votes   reply to comment
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Release Date
Released Dec 4, 2010
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329 votes submitted.

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Highest Rated (27 agree) 10/10

1.09 Release: As I said before, the HHF have done a superb job with the Ships, they are highly detailed (The Blast Windshield, the Marathon Hangar Animation, etc) and beautifuly textured (Seriously check the frigate textures are Awesome). New ships where included, the new model of the Prowler (Reminiscence of the Normandy from Mass Effect), the Marathon class cruiser, the Thanatos Destroyer, et al. Gameplay wise, it´s still a beta, however, playing with the UNSC has been so far smooth, and not buggy…

Jan 31 2011, 10:51pm by Kylialiel

Lowest Rated (9 agree) 4/10

This mod is not so bad, but one modder of this mod insult other modders of Homeworld2.

Apr 13 2013, 10:45am by xotor62

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