Ever since Halo: Combat Evolved opened with the descent of the Pillar of Autumn toward the alien ring world known as Halo, the vehicles and spacecraft of Halo have featured heavily in the plot, setting and cinematic of Bungie's masterpiece series. While the games had followed the UNSCDF's fight from a ground-side perspective, there was always the back drop of war with the Covenant waged on two fronts; while the troops of both factions clashed on the ground, their monumental warships fought for supremacy in orbit. Kilometer long vessels battled their counterparts in titanic, decisive conflicts that often decided the fate of the planet below them.

We bring you the chance to experience Halo from space, in orbit and among the stars. In Homefront, you can command warships that stretch for kilometers and field dozens of weapons. Build nimble frigates which dip and weave in combat against their counterparts and strafe larger ships. Construct heavily specialized carriers able to dispatch dozens of fighters or drones, or explore more atypical, exotic weapons.

  • Play as either the slow, steady and economically minded UNSC, or the heavily armed and aggressive Covenant. Both sides will be asymmetric to each other, providing a varied experience.
  • Play on maps featuring key Halo locations and backdrops - Earth, Sanghelios, Reach and even the Halo rings themselves.
  • New UI features, new music, new voices and new ships - We intend to replace as much as we can from the vanilla Homeworld 2 experience to bring you a total conversion worthy of the Halo universe.
  • A tailored, well rounded game - Our vision isn't simply to bring Halo to Homeworld 2, but to make a game that is fun, balanced and within reason. The mod is based sometime before the fall of Reach, so will not include any new UNSC tech post Halo 3. Furthermore, there will be no playable flood or Forerunner faction.
  • Revival of multiplayer and competitive gameplay - While we do provide an excellent AI in skirmish, our goal is for Homefront to be played against other individuals. To this end, we will be supporting an online player community as much as we possibly can. This also means that we do not currently plan on a campaign, but will not rule one out in the future.
  • Ship designs and unit choices that are more dictated by gameplay than simply following canon for the sake of canon. HHF is Halo based, but if we feel like we can improve on something, we will try our best to do so in a manner that stays as close to established lore as possible.

Visit our forums: Sinsoftheprophets.com
In Association With SOTP.

Halo © Microsoft Corporation. Homefront was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

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An ancient evil has awoken... “The Forerunners... have returned.” Homeworld Free Mod support
Blog RSS Feed Report abuse Latest News: Homeworld Remastered Collection is now on Steam

26 comments by 880Zero on Jan 25th, 2015

The remastered collection adds a plethora of new features to the franchise, including normal map support, better ambient lighting and higher poly asset control. Sources from PAX South say its one of the best looking games they've ever seen! An official trailer was released by Gearbox, which can be seen here. The differences in quality is night and day.

Enjoy a few screenshots from the official site if you haven't seen them already. Homefront plans on supporting the remastered, which means the classic version will soon be nothing more than a legend. The pre-sale on Steam is 15% off so buy it before it rises in price. Not only does it come with the remastered versions, but the classic version and multiplayer supported by Steam as well!




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Homefront

Homefront

Dec 21, 2014 Full Version 76 comments

This is the latest version of Homefront, released on 12/21/2014.

Post comment Comments  (70 - 80 of 6,584)
Aerzaal
Aerzaal Feb 13 2015, 8:28am says:

Any plans to add the SDV-Class corvette for covies? I love that little ship.

+2 votes     reply to comment
880Zero Creator
880Zero Feb 13 2015, 12:23pm replied:

It's on a big to do list.

+2 votes   reply to comment
Aerzaal
Aerzaal Feb 18 2015, 1:32am replied:

I've waited this long. This is seriously the best Homeworld 2 mod out there. It's been worth it so far.

+2 votes     reply to comment
880Zero Creator
880Zero Feb 21 2015, 12:47am replied:

Thanks for the kind words. I've done a lot of work to this mod and it makes me proud when i see comments like yours. :')

+3 votes   reply to comment
HK52
HK52 Feb 7 2015, 1:06pm says:

Hope the next up-date is going well.

Keep up the good work. Can not wait to see this mod in Homeworld 2 Remastered.

+2 votes     reply to comment
VWV
VWV Jan 31 2015, 2:09pm says:

Will Homefront migrate to HW Remastered once it comes out?

I'm so excited for this remake!

+3 votes     reply to comment
880Zero Creator
880Zero Jan 31 2015, 8:25pm replied:

Yep. There was a news post about it.

+3 votes   reply to comment
HK52
HK52 Jan 31 2015, 6:06am says:

Hope the up-date is going well.

Keep up the good work.

+2 votes     reply to comment
Guest
Guest Jan 27 2015, 9:03am says:

This comment is currently awaiting admin approval, join now to view.

Elmarcus300
Elmarcus300 Jan 26 2015, 11:15am says:

Don't know if this is happening to anyone else or it's just me, but some Ships (For example the Marathon Class and the Hermes Carrier Frigate) tend to "Break" their Textures, and the result ends up a Ship with tons of "broken textures".
By this i mean that the Texture itself works, but somehow the places where the Turrets stand dissapear, the Engenies come from begin Circular to sometimes some kind of Triangule.
It's hard to explain.

+1 vote     reply to comment
880Zero Creator
880Zero Jan 26 2015, 3:56pm replied:

Turn off geometry scaling.

+2 votes   reply to comment
Elmarcus300
Elmarcus300 Jan 26 2015, 8:38pm replied:

It won't be necessery, i fixed it by restarting the Game, but thanks anyway!
And btw, keep up the good work with the Mod! It's amazing!

+1 vote     reply to comment
HK52
HK52 Jan 24 2015, 6:07am says:

Hope the next up-date is going well.

Keep up the good work, really enjoying this mod.

+2 votes     reply to comment
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Release Date
Released Dec 4, 2010
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9.6

329 votes submitted.

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Highest Rated (27 agree) 10/10

1.09 Release: As I said before, the HHF have done a superb job with the Ships, they are highly detailed (The Blast Windshield, the Marathon Hangar Animation, etc) and beautifuly textured (Seriously check the frigate textures are Awesome). New ships where included, the new model of the Prowler (Reminiscence of the Normandy from Mass Effect), the Marathon class cruiser, the Thanatos Destroyer, et al. Gameplay wise, it´s still a beta, however, playing with the UNSC has been so far smooth, and not buggy…

Jan 31 2011, 10:51pm by Kylialiel

Lowest Rated (9 agree) 4/10

This mod is not so bad, but one modder of this mod insult other modders of Homeworld2.

Apr 13 2013, 10:45am by xotor62

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