Proposed UNSC Tech Tree ver1.0
Mar 03, 2008 Other 3 commentsMy proposed UNSC tech tree for Halo: Homefront. Of course, as I am not part of the team, they can discard it and probably will (I would if I was in their...
Here at Broken Line Studios, we are strong at work making a mod that will allow you to playout your space-farring Haloic fantasies within the Homeworld 2 engine.
Imagine fighting for your races survival as the always brave United Nations Space Corps Defense Force (or UNSCDF for short.) or overpowering your foes as the dreaded Covenant. Relive key battles in the Halo-universe. Battle above Reach, Earth (First and Second Battle) Installation 04, Harvest and more!
We are proud to bring you this (in development) Total-Conversion mod for Homeworld 2. Replacing the boring Vaygr and Hiigarian with the UNSCDF and the Covenant.
Feel free to show us your support by joining our forums and telling us what you think!
By Fire and Flood,
NinjaTheory
Official Homepage:
Brokenlinestudios.net
Official Forums:
Brokenlinestudios.net
Contact Us:
admin@brokenlinestudios.net
14 comments by b3h47pte on Apr 1st, 2008 digg this super bookmark
First off, I apologize in advance for this poorly worded update...there are reasons why I'm a programmer and have nothing to do with PR.
Over the past few months, we here at BLS have gotten MANY things done including some wonderful models and textures made by Tzarro and Myles respectively.


This amazing model was made by our other modeler, of whom you probably haven't heard of yet unless you frequent the forums, Tzarro, who's concentrating on modeling the Covenant race while Velo focuses on the UNSC
The CCS took Tzarro a while, but i'm sure you'll all agree, it's a fabulous model, especially as it was his first (!)
Next, we have the Covenant's standard space/atmospheric interceptor, the Seraph, armed with quad repeating plasma cannons and enough agility to make a monkey blush, they dominate space in vast swarms


As you can see, the textured seraph is already in game and I'm just tweaking around with the weapon script to get appropriate weapons on the Seraph! (Also, the only reason it looks so big is the perspective. Trust me.)
And our last model, which has actually been around since before Christmas, the UNSC Orbital Defence Platform, or Super MAC station, anchored in orbit around key worlds, these stations use scaled up Magnetic accelerators like the majority of the UNSC's military fleet, how ever due to the scale of the cannon they have the ability to destroy even cruisers in a single hit, the only downside being their vunerability to strike craft or other small vessels



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My proposed UNSC tech tree for Halo: Homefront. Of course, as I am not part of the team, they can discard it and probably will (I would if I was in their...
The video we released on Dec 18th in downloadable form.
Pretty much, a proposed UNSC tech tree. *20% Downgrade to Sabre-scout engine spped.
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New update is up. Waiting for Validation.
About 8 hours later and still waiting for authorisation...
I know you probably get asked this a lot but......
Do you guys have a rough idea of when this mod will be available to the public?
No, we don't have a clue as to when we will be at a state to release.
mods lookin grt how many covie ships gonna be in game?
Most likely a smaller ammount then the UNSC. How ever we haven't got a set ammount yet, but i'd say around 13.
k, where the hell is everyone? wheres updates? lol
A few comments down. We already said.
A texturer would speed the process greatly :)
...Where the hell did i get "cyke" from..