Ever since Halo: Combat Evolved opened with the descent of the Pillar of Autumn toward the alien ring world known as Halo, the vehicles and spacecraft of Halo have featured heavily in the plot, setting and cinematic of Bungie's masterpiece series. While the games had followed the UNSCDF's fight from a ground-side perspective, there was always the back drop of war with the Covenant waged on two fronts; while the troops of both factions clashed on the ground, their monumental warships fought for supremacy in orbit. Kilometer long vessels battled their counterparts in titanic, decisive conflicts that often decided the fate of the planet below them.

We bring you the chance to experience Halo from space, in orbit and among the stars. In Homefront, you can command warships that stretch for kilometers and field dozens of weapons. Build nimble frigates which dip and weave in combat against their counterparts and strafe larger ships. Construct heavily specialized carriers able to dispatch dozens of fighters or drones, or explore more atypical, exotic weapons.

  • Play as either the slow, steady and economically minded UNSC, or the heavily armed and aggressive Covenant. Both sides will be asymmetric to each other, providing a varied experience.
  • Play on maps featuring key Halo locations and backdrops - Earth, Sanghelios, Reach and even the Halo rings themselves.
  • New UI features, new music, new voices and new ships - We intend to replace as much as we can from the vanilla Homeworld 2 experience to bring you a total conversion worthy of the Halo universe.
  • A tailored, well rounded game - Our vision isn't simply to bring Halo to Homeworld 2, but to make a game that is fun, balanced and within reason. The mod is based sometime before the fall of Reach, so will not include any new UNSC tech post Halo 3. Furthermore, there will be no playable flood or Forerunner faction.
  • Revival of multiplayer and competitive gameplay - While we do provide an excellent AI in skirmish, our goal is for Homefront to be played against other individuals. To this end, we will be supporting an online player community as much as we possibly can. This also means that we do not currently plan on a campaign, but will not rule one out in the future.
  • Ship designs and unit choices that are more dictated by gameplay than simply following canon for the sake of canon. HHF is Halo based, but if we feel like we can improve on something, we will try our best to do so in a manner that stays as close to established lore as possible.

Visit our forums: Sinsoftheprophets.com
In Association With SOTP.

Halo © Microsoft Corporation. Homefront was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

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The remastered collection adds a plethora of new features to the franchise, including normal map support, better ambient lighting and higher poly asset control. Sources from PAX South say its one of the best looking games they've ever seen! An official trailer was released by Gearbox, which can be seen here. The differences in quality is night and day.

Enjoy a few screenshots from the official site if you haven't seen them already. Homefront plans on supporting the remastered, which means the classic version will soon be nothing more than a legend. The pre-sale on Steam is 15% off so buy it before it rises in price. Not only does it come with the remastered versions, but the classic version and multiplayer supported by Steam as well!

Homefront 12/21/2014

Homefront 12/21/2014

9 months ago News 1 comment

Greetings, and welcome to Homefront, a total conversion mod for Homeworld 2 set in the Halo universe.

Homefront in Halo: Escalation Issue #6

Homefront in Halo: Escalation Issue #6

1 year ago News 24 comments

V3LO's old supercarrier model makes a guest appearance in Halo: Escalation Issue #6!

A Homefront Review

A Homefront Review

1 year ago News 8 comments

A review of the Closed Beta so far... the game has definitely progressed from version 1.09b that i can tell you this review lists only a few of the things...

Release 1.09

Release 1.09

2 years ago News 23 comments

HHF version release 1.09. Excuse me if this update is more lackluster than other HHF updates as this is my first, and all my updates posted to HHF have...

Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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Post comment Comments  (5780 - 5790 of 6,650)
maikkeru May 13 2009 says:

I can texture some of the ships if you like?! I am a simulation an Game design major in north Carolina. Im going to Canada soon. But if you could get me the models i can get you the textures. I just need to know the specs. Like what res you want the texture to be and maps you want like Color map, Bump map, and spec. Have you done any normal mapping on these models. What can the engine handle. I am a ok modeler as well.

+1 vote     reply to comment
BlackSkalman May 15 2009 replied:

Guys, HIRE THIS GUY, he's the guy you have been looking for all this time! :O
Also, maikkeru, please register at Brokenlinestudios.net, since it would be easier as the team doesn't post here as often as they do there.

+1 vote     reply to comment
V3LO Creator
V3LO May 16 2009 replied:

OJ's already PM'ed him.

+1 vote   reply to comment
BlackSkalman May 12 2009 says:

Also, where is it stated that the spirit has less firepower than a marathon?
We do not even know how much firepower a marathon have in the first place...

+1 vote     reply to comment
V3LO Creator
V3LO May 13 2009 replied:

It's not implied, but can easily be infered. Refitted civilian ships aren't as effective as dedicated warships, even if the warship is much smaller than the civilian ship. The SoF was a colonisation ship, and so comes under civilian, other than some minor refits which will mainly concern weaponry and compatability with modern UNSC tech, it'll still have a mainly non-combat design.

Also, logically; the SoF is a massive cargo ship basicly, with massive storage areas, docks, and command stations. Plasma rapidly burns through ships, and the only real way to mitigrate damage is to seal off bulkheads and vent oxygen from decks.
When a ship isn't a series of small compartments and corridors and instead has a series of very large cargo hangars and habitats, it's not going to do very well when it comes under fire from plasma torpedoes.

The strength of the SoF's MAC is also very weak in comparison to other ship's MAC's judging by the MAC strike ability, and as it mainly relies on strange guass turrets which we've never seen before, we don't know how strong it's other armaments are either.

+1 vote   reply to comment
BlackSkalman May 13 2009 replied:

Well, the mac strike ability can hardly be seen as canon, because in one mission, you get to fire about 35 rounds rapidly, which would kill the sof's reactor.

+1 vote     reply to comment
NinjaTheory Jun 16 2009 replied:

and the planet

+1 vote     reply to comment
alexss May 22 2009 replied:

It could be technicaly using the deck guns (Big gaus cannons)?

+1 vote     reply to comment
V3LO Creator
V3LO May 14 2009 replied:

If the MAC strike can't be counted as canon, it's performance in the rest of the game can't really either.

+1 vote   reply to comment
overlordjebus May 14 2009 replied:

The majority of Halo Wars screws up more canon then you can imagine. I myself do not count it as canon because of how ridiculous the whole thing is.

+1 vote     reply to comment
BlackSkalman May 17 2009 replied:

Good, almost everything of it should be considered fan-fiction if you ask me.
Because it screws up our love for halo.

+1 vote     reply to comment
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Release Date
Released 2010
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332 votes submitted.

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Highest Rated (27 agree) 10/10

1.09 Release: As I said before, the HHF have done a superb job with the Ships, they are highly detailed (The Blast Windshield, the Marathon Hangar Animation, etc) and beautifuly textured (Seriously check the frigate textures are Awesome). New ships where included, the new model of the Prowler (Reminiscence of the Normandy from Mass Effect), the Marathon class cruiser, the Thanatos Destroyer, et al. Gameplay wise, it´s still a beta, however, playing with the UNSC has been so far smooth, and not…

Jan 31 2011 by Kylialiel

Lowest Rated (9 agree) 4/10

This mod is not so bad, but one modder of this mod insult other modders of Homeworld2.

Apr 13 2013 by xotor62

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