Ever since Halo: Combat Evolved opened with the descent of the Pillar of Autumn toward the alien ring world known as Halo, the vehicles and spacecraft of Halo have featured heavily in the plot, setting and cinematic of Bungie's masterpiece series. While the games had followed the UNSCDF's fight from a ground-side perspective, there was always the back drop of war with the Covenant waged on two fronts; while the troops of both factions clashed on the ground, their monumental warships fought for supremacy in orbit. Kilometer long vessels battled their counterparts in titanic, decisive conflicts that often decided the fate of the planet below them.

We bring you the chance to experience Halo from space, in orbit and among the stars. In Homefront, you can command warships that stretch for kilometers and field dozens of weapons. Build nimble frigates which dip and weave in combat against their counterparts and strafe larger ships. Construct heavily specialized carriers able to dispatch dozens of fighters or drones, or explore more atypical, exotic weapons.

  • Play as either the slow, steady and economically minded UNSC, or the heavily armed and aggressive Covenant. Both sides will be asymmetric to each other, providing a varied experience.
  • Play on maps featuring key Halo locations and backdrops - Earth, Sanghelios, Reach and even the Halo rings themselves.
  • New UI features, new music, new voices and new ships - We intend to replace as much as we can from the vanilla Homeworld 2 experience to bring you a total conversion worthy of the Halo universe.
  • A tailored, well rounded game - Our vision isn't simply to bring Halo to Homeworld 2, but to make a game that is fun, balanced and within reason. The mod is based sometime before the fall of Reach, so will not include any new UNSC tech post Halo 3. Furthermore, there will be no playable flood or Forerunner faction.
  • Revival of multiplayer and competitive gameplay - While we do provide an excellent AI in skirmish, our goal is for Homefront to be played against other individuals. To this end, we will be supporting an online player community as much as we possibly can. This also means that we do not currently plan on a campaign, but will not rule one out in the future.
  • Ship designs and unit choices that are more dictated by gameplay than simply following canon for the sake of canon. HHF is Halo based, but if we feel like we can improve on something, we will try our best to do so in a manner that stays as close to established lore as possible.

Like what you see? Follow our sister mod, The Eridanus Insurrection: Moddb.com
Visit our forums: Sinsoftheprophets.com
In Association With SOTP.

Halo © Microsoft Corporation. Homefront was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

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Steam Workshop! The Face of Homefront There's a lot of new things still left to reveal..
Blog RSS Feed Report abuse Latest News: Homeworld Remastered Collection is now on Steam

26 comments by 880Zero on Jan 25th, 2015

The remastered collection adds a plethora of new features to the franchise, including normal map support, better ambient lighting and higher poly asset control. Sources from PAX South say its one of the best looking games they've ever seen! An official trailer was released by Gearbox, which can be seen here. The differences in quality is night and day.

Enjoy a few screenshots from the official site if you haven't seen them already. Homefront plans on supporting the remastered, which means the classic version will soon be nothing more than a legend. The pre-sale on Steam is 15% off so buy it before it rises in price. Not only does it come with the remastered versions, but the classic version and multiplayer supported by Steam as well!

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Dec 21, 2014 Full Version 73 comments

This is the latest version of Homefront, released on 12/21/2014.

Post comment Comments  (5300 - 5310 of 6,570)
sgtNACHO Oct 12 2010, 8:36pm says:

Hey do you guys need concepts? I enjoy drawing Halo stuff. I would say I'm alright at it. I don't really work with models or renders and such. Mostly just drawings

I had an idea for a Covenant Light Cruiser or maybe a Covenant Carrier I drew up

+1 vote     reply to comment
V3LO Creator
V3LO Oct 13 2010, 3:29pm replied:

PM me with some examples and we'll see.

+1 vote   reply to comment
Cruisn-Metal Oct 18 2010, 5:51am replied:

I was thinking the same way as sgtNACHO..mind if I give my own samples too? though I prefer the UNSC as my element if its ok

+1 vote     reply to comment
V3LO Creator
V3LO Oct 18 2010, 10:38am replied:

Feel free to PM me with them.

+1 vote   reply to comment
Cruisn-Metal Oct 18 2010, 7:39am replied:

sorry for the double post but i forgot to mention UNSC Concept art ships

+1 vote     reply to comment
DeathOnAStick Oct 12 2010, 6:46pm says:

u should make a vid on Covi

+1 vote     reply to comment
Sergeantkeys Oct 10 2010, 11:24am says:

Holy ****, I've been looking for a good Halo mod for ages. Seems people finnaly thought Homeworld was a good staging game !

Hope it gets big and badass Halo style !

+1 vote     reply to comment
Burtonz911 Oct 7 2010, 4:56am says:

Have you planned can you disable ship engines or Covenant ship Energy projector like noble six did in Reach with mass driver just curious

+1 vote     reply to comment
V3LO Creator
V3LO Oct 7 2010, 3:08pm replied:

Yes, we intend to have destructable/disable-able bits on ships that can be targetted by fighter craft.

+1 vote   reply to comment
lol1234 Oct 6 2010, 11:05pm says:

Just a few words, GIMME GIMME GIMME!

+1 vote     reply to comment
Typhaaris Oct 5 2010, 5:30pm says:

YAYYYYYZ nano missiles i likez nanno missiles sry for teh randomness watchin

oh and what about our favourite super weapon? i think you know what im talking about

+1 vote     reply to comment
V3LO Creator
V3LO Oct 6 2010, 1:39pm replied:

What about it?

+1 vote   reply to comment
WolfX32 Oct 6 2010, 7:53pm replied:

What else, he wants to know if it'll be in the mod.

+1 vote     reply to comment
V3LO Creator
V3LO Oct 7 2010, 3:12pm replied:

Well, i'm unsure what super weapon he's referring to as both sides have a few.

The SMAC station will feature as a static, expensive defense for the UNSC late game, virtually artillery. NOVAs will not be in, shiva nukes will hopefully make an appearance if we can figure out the best way to impliment them, as we don't want them to just be another weapon the UNSC uses, nor do we want them to be an "i win" button that all ships use. We want it to be something you'll only get to use maby once in a fight to turn the odds, and something you definitely have to think about how best to use.

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Release Date
Released Dec 4, 2010
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328 votes submitted.

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Highest Rated (26 agree) 10/10

1.09 Release: As I said before, the HHF have done a superb job with the Ships, they are highly detailed (The Blast Windshield, the Marathon Hangar Animation, etc) and beautifuly textured (Seriously check the frigate textures are Awesome). New ships where included, the new model of the Prowler (Reminiscence of the Normandy from Mass Effect), the Marathon class cruiser, the Thanatos Destroyer, et al. Gameplay wise, it´s still a beta, however, playing with the UNSC has been so far smooth, and not buggy…

Jan 31 2011, 10:51pm by Kylialiel

Lowest Rated (9 agree) 4/10

This mod is not so bad, but one modder of this mod insult other modders of Homeworld2.

Apr 13 2013, 10:45am by xotor62

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