Proposed UNSC Tech Tree ver1.0
Mar 03, 2008 Other 3 commentsMy proposed UNSC tech tree for Halo: Homefront. Of course, as I am not part of the team, they can discard it and probably will (I would if I was in their...
Here at Broken Line Studios, we are strong at work making a mod that will allow you to playout your space-farring Haloic fantasies within the Homeworld 2 engine.
Imagine fighting for your races survival as the always brave United Nations Space Corps Defense Force (or UNSCDF for short.) or overpowering your foes as the dreaded Covenant. Relive key battles in the Halo-universe. Battle above Reach, Earth (First and Second Battle) Installation 04, Harvest and more!
We are proud to bring you this (in development) Total-Conversion mod for Homeworld 2. Replacing the boring Vaygr and Hiigarian with the UNSCDF and the Covenant.
Feel free to show us your support by joining our forums and telling us what you think!
By Fire and Flood,
NinjaTheory
Official Homepage:
Brokenlinestudios.net
Official Forums:
Brokenlinestudios.net
Contact Us:
admin@brokenlinestudios.net
12 comments by Star2Scream on Oct 21st, 2007 digg this super bookmark
Well, I just tried out Beta's version of the mod so far, and I'm quite impressed seeing this stuff in game so far.
He has quite a few models in game so far, the Destroyer, Halcyon [Built around the PoA at the moment] Longsword, Pelicans, Banshees [I don't know why those are in there though], and Phantoms, how ever I wasn't surprised to find the textures on all but the destroyer a bit bugged.
The destroyer is nearly fulled rigged weapon wise, with 26 archers and a nuke launcher, the MAC didn't seem to work how ever and the nukes seem to have been mixed up with the archers damage wise, but the massive swarm of missles mushrooming off the hull of a enemy ship is pleasing
Oh, and following a longsword squad around as they gracefully glide past the PoA brings back awsome memories of getting Halo for the first time, and watching the Autumn's last stand
Like I said, despite the very unfinished buggy appearance of it, with a little imagination it's looking perfect so far.
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My proposed UNSC tech tree for Halo: Homefront. Of course, as I am not part of the team, they can discard it and probably will (I would if I was in their...
The video we released on Dec 18th in downloadable form.
Pretty much, a proposed UNSC tech tree. *20% Downgrade to Sabre-scout engine spped.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
Woooww Looks Amazing . . . Cant Wait For The Release :P
Hey how are you guys(the mod team) thinking of the models for the ships that you havent seen yet?
P.S. the ship models look really good,keep up the good work!
Please respond
-Ehlek
generally bouncing off ideas based on what roles of the battlefield we know we need to fill, then our concept artist draws something, and then its modeled, and then textured. Of course, if the concepts don't look appropriate, they aren't modeled, but most are improved to Halo-esque levels in the modeling process.
You got my vote, did you ever get my email about texturing?
Actually, send to my own email:
b3h47te@teamnub.net
Lol.
Actually, we didn't. Send again please :)
Uh...we'll check.
If you don't get a reponse in a day or two,
email me at : b3h47pte@teamnub.net
Nise triple beta.
Rofl. there's no edit button, what am i supposed to do
that would be a grate Christmas present..plz plz plz can i have a covenant model for Christmas!!! :P