Ever since Halo: Combat Evolved opened with the descent of the Pillar of Autumn toward the alien ring world known as Halo, the vehicles and spacecraft of Halo have featured heavily in the plot, setting and cinematic of Bungie's masterpiece series. While the games had followed the UNSCDF's fight from a ground-side perspective, there was always the back drop of war with the Covenant waged on two fronts; while the troops of both factions clashed on the ground, their monumental warships fought for supremacy in orbit. Kilometer long vessels battled their counterparts in titanic, decisive conflicts that often decided the fate of the planet below them.

We bring you the chance to experience Halo from space, in orbit and among the stars. In Homefront, you can command warships that stretch for kilometers and field dozens of weapons. Build nimble frigates which dip and weave in combat against their counterparts and strafe larger ships. Construct heavily specialized carriers able to dispatch dozens of fighters or drones, or explore more atypical, exotic weapons.

  • Play as either the slow, steady and economically minded UNSC, or the heavily armed and aggressive Covenant. Both sides will be asymmetric to each other, providing a varied experience.
  • Play on maps featuring key Halo locations and backdrops - Earth, Sanghelios, Reach and even the Halo rings themselves.
  • New UI features, new music, new voices and new ships - We intend to replace as much as we can from the vanilla Homeworld 2 experience to bring you a total conversion worthy of the Halo universe.
  • A tailored, well rounded game - Our vision isn't simply to bring Halo to Homeworld 2, but to make a game that is fun, balanced and within reason. The mod is based sometime before the fall of Reach, so will not include any new UNSC tech post Halo 3. Furthermore, there will be no playable flood or Forerunner faction.
  • Revival of multiplayer and competitive gameplay - While we do provide an excellent AI in skirmish, our goal is for Homefront to be played against other individuals. To this end, we will be supporting an online player community as much as we possibly can. This also means that we do not currently plan on a campaign, but will not rule one out in the future.
  • Ship designs and unit choices that are more dictated by gameplay than simply following canon for the sake of canon. HHF is Halo based, but if we feel like we can improve on something, we will try our best to do so in a manner that stays as close to established lore as possible.

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Visit our forums: Sinsoftheprophets.com
In Association With SOTP.

Halo © Microsoft Corporation. Homefront was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

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The Face of Homefront There's a lot of new things still left to reveal.. Eridanus Insurrection
Blog RSS Feed Report abuse Latest News: Homeworld Remastered Collection is now on Steam

24 comments by 880Zero on Jan 25th, 2015

The remastered collection adds a plethora of new features to the franchise, including normal map support, better ambient lighting and higher poly asset control. Sources from PAX South say its one of the best looking games they've ever seen! An official trailer was released by Gearbox, which can be seen here. The differences in quality is night and day.

Enjoy a few screenshots from the official site if you haven't seen them already. Homefront plans on supporting the remastered, which means the classic version will soon be nothing more than a legend. The pre-sale on Steam is 15% off so buy it before it rises in price. Not only does it come with the remastered versions, but the classic version and multiplayer supported by Steam as well!




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Homefront

Homefront

Dec 21, 2014 Full Version 69 comments

This is the latest version of Homefront, released on 12/21/2014.

Post comment Comments  (40 - 50 of 6,526)
CyberManBeast
CyberManBeast Jan 19 2015, 11:24am says:

Found a graphical glitch with the covenant (not sure about the UNSC): A while into the game (2-3 minutes maybe) while playing as the covenant the ships glitch. The Capitals renders like its from far away (by other means it renders it from probably the lowest detailed LOD that exists in the game/mod.). The fighter starts flickering between LOD's. The resource collectors are fine though.

+1 vote     reply to comment
880Zero Creator
880Zero Jan 19 2015, 9:21pm replied:

Try turning geometry scaling off for the time being. I think with the addition of the Covenant, I'm starting to push Homeworld 2 just a little bit too far.

+1 vote   reply to comment
CyberManBeast
CyberManBeast Jan 19 2015, 9:56am says:

holy smagadumpdump i missed the release

+1 vote     reply to comment
HK52
HK52 Jan 17 2015, 6:06am says:

Hope that the up date is going well.

Keep up the good work.

+1 vote     reply to comment
Idios
Idios Jan 13 2015, 10:31pm says:

So, this is a question I haven't seen asked anywhere, but do you have any plans to re-release this mod onto Homefront Remastered- This being that there's support for it, and that it's possible to move your assets over to what most likely won't be a similar engine?

+1 vote     reply to comment
880Zero Creator
880Zero Jan 14 2015, 1:12am replied:

From what has been released, importing existing mods to Homeworld Remastered will be tedious as all the textures have to be redone into a different format and since ship HODs dont exist anymore in the remastered version, every ship has to be done over again by hand. We plan to move over to the remastered regardless, but our progress will be limited to learning new tools and workflow.

+2 votes   reply to comment
Idios
Idios Jan 14 2015, 4:06pm replied:

Indeed, that's what I thought from what I've seen about the new engine. Hopefully it isn't too tedious when you get to that point in development, but it's likely a ways off.

+1 vote     reply to comment
880Zero Creator
880Zero Jan 15 2015, 1:52am replied:

Hopefully next year. I can't wait to see what the new engine can take. I'm hoping for 2048x2048 texture resolution standard with improved shader quality and real parallax map support. Also looking forward to things like bloom, motion blur and ambient lighting/shadows that affect more than just the host ship (aka one ship casts a shadow on another ship). That's my wishlist anyways, nothing has really been confirmed.

+1 vote   reply to comment
Unikraken
Unikraken Jan 14 2015, 1:11am replied:

That is indeed their plan. They're hoping the community will re-ignite with the remake.

-2 votes     reply to comment
spacenavy90
spacenavy90 Jan 14 2015, 2:17am replied:

Oh wow thanks for answering questions for other mods, Unikraken! Where would we be without you? Will you come answer people's questions on my mod too?

+4 votes     reply to comment
bell117
bell117 Jan 11 2015, 1:32pm says:

ok so I installed the game, and I think I'm up to patch 1.1 since I played the last version of the mod ok, put the files frigate.ico and homefront.big in the data folder, I make the shortcut, I edit the mod path so that there's a space and I put -mod homefront.big I start it up it goes to a black screen with a spinning loading curser, and then just goes back to the desktop, no report or anything so I don't know what to do thsi didn't happen to me before, so how do I fix this?

+1 vote     reply to comment
bell117
bell117 Jan 11 2015, 3:32pm replied:

I found the problem, so I have an ATI drive, which I knew already was incompatible, so I set my driver into a compatibility mode, this was like 3 years ago, but when I copied the shortcut it reset the compatibility of my driver for the game, dunno why but reasons, so I just had to make it compatible again, so it's an ATI driver thing in case of those wondering why this happens

+1 vote     reply to comment
880Zero Creator
880Zero Jan 12 2015, 4:08pm replied:

Thanks for this information. Because Homeworld 2 is so old, legacy on certain vid cards tend to break. I know that most AMD machines have trouble running Homeworld 2 in comparison to nVidia machines. afaik ATI is still AMD, so that's most likely where your issues come from unfortunately. I've personally never had legacy issue with nVidia.

Glad you're able to enjoy the mod now. :)

+1 vote   reply to comment
WS8SKILLZ
WS8SKILLZ Jan 17 2015, 7:25am replied:

Hello Zero and Bell117 ( getting a halo reference there ;) ) My laptop uses a intel core i3-3110m cpu @2.4ghz duel core. It uses intel hd 4k graphics. I can play Homeworld 2 Lovely and smooth. However when I try to load Halo Homefront I get a black screen and I am shot back to desktop with no information help me please?

+1 vote     reply to comment
880Zero Creator
880Zero Jan 18 2015, 5:54am replied:

Make sure your shortcut is set up correctly. Check your compatibility settings, run as administrator. If it was working before but isn't working now, try re-downloading the mod and make sure to put the big file in the data folder.

+1 vote   reply to comment
WS8SKILLZ
WS8SKILLZ Jan 18 2015, 1:26pm replied:

I run as administrator and checked compatibility settings. With no luck. I made sure the Big file was in the date.

No luck. I will keep trying and will reply to this comment if I can get it to work. So it can help others with the issue thanks for the help

+1 vote     reply to comment
880Zero Creator
880Zero Jan 19 2015, 12:02am replied:

If other mods work fine I don't understand the issue. Try making a new shortcut?

+1 vote   reply to comment
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Release Date
Released Dec 4, 2010
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9.6

326 votes submitted.

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Highest Rated (25 agree) 10/10

1.09 Release: As I said before, the HHF have done a superb job with the Ships, they are highly detailed (The Blast Windshield, the Marathon Hangar Animation, etc) and beautifuly textured (Seriously check the frigate textures are Awesome). New ships where included, the new model of the Prowler (Reminiscence of the Normandy from Mass Effect), the Marathon class cruiser, the Thanatos Destroyer, et al. Gameplay wise, it´s still a beta, however, playing with the UNSC has been so far smooth, and not buggy…

Jan 31 2011, 10:51pm by Kylialiel

Lowest Rated (9 agree) 4/10

This mod is not so bad, but one modder of this mod insult other modders of Homeworld2.

Apr 13 2013, 10:45am by xotor62

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