Ever since Halo: Combat Evolved opened with the descent of the Pillar of Autumn toward the alien ring world known as Halo, the vehicles and spacecraft of Halo have featured heavily in the plot, setting and cinematic of Bungie's masterpiece series. While the games had followed the UNSCDF's fight from a ground-side perspective, there was always the back drop of war with the Covenant waged on two fronts; while the troops of both factions clashed on the ground, their monumental warships fought for supremacy in orbit. Kilometer long vessels battled their counterparts in titanic, decisive conflicts that often decided the fate of the planet below them.

We bring you the chance to experience Halo from space, in orbit and among the stars. In Homefront, you can command warships that stretch for kilometers and field dozens of weapons. Build nimble frigates which dip and weave in combat against their counterparts and strafe larger ships. Construct heavily specialized carriers able to dispatch dozens of fighters or drones, or explore more atypical, exotic weapons.

  • Play as either the slow, steady and economically minded UNSC, or the heavily armed and aggressive Covenant. Both sides will be asymmetric to each other, providing a varied experience.
  • Play on maps featuring key Halo locations and backdrops - Earth, Sanghelios, Reach and even the Halo rings themselves.
  • New UI features, new music, new voices and new ships - We intend to replace as much as we can from the vanilla Homeworld 2 experience to bring you a total conversion worthy of the Halo universe.
  • A tailored, well rounded game - Our vision isn't simply to bring Halo to Homeworld 2, but to make a game that is fun, balanced and within reason. The mod is based sometime before the fall of Reach, so will not include any new UNSC tech post Halo 3. Furthermore, there will be no playable flood or Forerunner faction.
  • Revival of multiplayer and competitive gameplay - While we do provide an excellent AI in skirmish, our goal is for Homefront to be played against other individuals. To this end, we will be supporting an online player community as much as we possibly can. This also means that we do not currently plan on a campaign, but will not rule one out in the future.
  • Ship designs and unit choices that are more dictated by gameplay than simply following canon for the sake of canon. HHF is Halo based, but if we feel like we can improve on something, we will try our best to do so in a manner that stays as close to established lore as possible.

Follow us at Twitter: Twitter.com
Visit our forums: Sinsoftheprophets.com
In Association With SOTP.

Halo © Microsoft Corporation. Homefront was created under Microsoft's "Game Content Usage Rules" using assets from Halo. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing Halo. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

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Blog RSS Feed Report abuse Latest News: Homefront in Halo: Escalation Issue #6

23 comments by 880Zero on May 29th, 2014

Halo: Escalation Issue #6 came out today. Although they changed it up a bit, this ship was in one of the panels:


This ship has appeared in canon before, and it closely resembles this old model V3LO did a long time ago (2008):

Note that the Marathon-class Heavy Cruiser is still located in the aft section of the ship in the comic, except that it looks to be fully implemented into the ship's design. They've taken artistic liberties and the aft side armor looks like a blend of SOTP's supercarrier, which was also partially influenced by V3LO.

We're very proud to have contributed to Halo canon in some way, wether or not we've been credited. After all, Homefront is made non-profit and follows Microsoft's EULA so everything we've done for Halo belongs to Microsoft and 343i and is free for them to use.

Screenshot above credit to TheDidact. Yes that is my Facebook picture on the side.

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HHF v1.09B

HHF v1.09B

Dec 26, 2012 Patch 89 comments

This is version B of the 1.09 release. It includes final polishing fixes to the AI, as well as fixing team color errors in the last release.

HHF v1.09A

HHF v1.09A

Nov 30, 2012 Patch 62 comments

Version 1.09A fixes AI problems, re-implements the vanilla races and maps, streamlines research, re-balances weapons, and adds more resources to the maps...

Post comment Comments  (10 - 20 of 6,288)
HK52
HK52 Jul 19 2014, 5:42am says:

Hope that the up date is going well.

Keep up the good work.

+2 votes     reply to comment
WS8SKILLZ
WS8SKILLZ Jul 12 2014, 8:35am says:

its been 2 years since the last update whats going on? I hoe everything is going fine its an amasing mod

-1 votes     reply to comment
TheDidact
TheDidact Jul 19 2014, 1:07am replied:

Sorry that we're taking such a long time, but unfortunately we do have busy personal lives to contend with. That said, we have been working hard on the mod and we are working to get the UNSC, and Covenant into more playable states. While the UNSC is getting close to being fully realised, the covenant will need a bit more love before we will be happy including them in a release.

+2 votes     reply to comment
HK52
HK52 Jul 12 2014, 5:58am says:

Hope that the next up-date is going well.

Keep up the good work.

+2 votes     reply to comment
Battle8111
Battle8111 Jul 6 2014, 12:11am says:

Where do I report bugs on the mod?

+1 vote     reply to comment
880Zero
880Zero Jul 6 2014, 4:59am replied:

On the forums or PM

+1 vote     reply to comment
Battle8111
Battle8111 Jul 15 2014, 12:33am replied:

Thank you

+1 vote     reply to comment
880Zero
880Zero Jul 5 2014, 2:56pm replied:

Hey thanks man, its always nice to get a little praise from the modders who have been working on the old Homeworld canon mods.

Yeah the docking dock paths are a bit messed up, I'll have to go back in and check them out.

+4 votes     reply to comment
LeviathansWrath
LeviathansWrath Jul 5 2014, 7:15pm replied: Online

if you want zero i can help sort them out for ya if u want, bored outta my mind these days im out of material for HWU now lol at least until HW 2 HD comes out.

+3 votes     reply to comment
880Zero
880Zero Jul 6 2014, 4:59am replied:

Hey that would be swell. Have you ever used an SVN before? PM me and I'll set you up.

+2 votes     reply to comment
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Released Dec 4, 2010
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Highest Rated (24 agree) 10/10

1.09 Release: As I said before, the HHF have done a superb job with the Ships, they are highly detailed (The Blast Windshield, the Marathon Hangar Animation, etc) and beautifuly textured (Seriously check the frigate textures are Awesome). New ships where included, the new model of the Prowler (Reminiscence of the Normandy from Mass Effect), the Marathon class cruiser, the Thanatos Destroyer, et al. Gameplay wise, it´s still a beta, however, playing with the UNSC has been so far smooth, and not buggy…

Jan 31 2011, 10:51pm by Kylialiel

Lowest Rated (8 agree) 4/10

This mod is not so bad, but one modder of this mod insult other modders of Homeworld2.

Apr 13 2013, 10:45am by xotor62

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