Proposed UNSC Tech Tree ver1.0
Mar 03, 2008 Other 3 commentsMy proposed UNSC tech tree for Halo: Homefront. Of course, as I am not part of the team, they can discard it and probably will (I would if I was in their...
Here at Broken Line Studios, we are strong at work making a mod that will allow you to playout your space-farring Haloic fantasies within the Homeworld 2 engine.
Imagine fighting for your races survival as the always brave United Nations Space Corps Defense Force (or UNSCDF for short.) or overpowering your foes as the dreaded Covenant. Relive key battles in the Halo-universe. Battle above Reach, Earth (First and Second Battle) Installation 04, Harvest and more!
We are proud to bring you this (in development) Total-Conversion mod for Homeworld 2. Replacing the boring Vaygr and Hiigarian with the UNSCDF and the Covenant.
Feel free to show us your support by joining our forums and telling us what you think!
By Fire and Flood,
NinjaTheory
Official Homepage:
Brokenlinestudios.net
Official Forums:
Brokenlinestudios.net
Contact Us:
admin@brokenlinestudios.net
11 comments by NinjaTheory on Jul 27th, 2008 digg this super bookmark
As some of you may know, Halo: Homefront will be having it's first birthday on August 17th!!!
We'll definitely have a present for you guys. (a cookie voucher at LEAST) Feel free to send BLS any gifts you might want to!! Like money....or your sisters panties......
Until then,
By Fire and Flood,
NinjaTheory
You need to have Flash and Javascript running in your browser to see this player.
My proposed UNSC tech tree for Halo: Homefront. Of course, as I am not part of the team, they can discard it and probably will (I would if I was in their...
The video we released on Dec 18th in downloadable form.
Pretty much, a proposed UNSC tech tree. *20% Downgrade to Sabre-scout engine spped.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
So who will have a playable Halo in space mod first. You, or the guys doing Sins of the Prophets for Sins of a Solar Empire? Either HW2 is a hard game to mod for, or you guys just don't work very fast.
Don't understand if that's meant to be an actual question or just a piss take. How ever, unlike the sins mod, we're not getting premade material from other mods.
I'm not trying to insult you guys at all. Just random thinking that shouldn't have even been thought of, and I tend to not think about thinking before I say stuff.
And it wasn't really serious, just rhetorical. Unfortunately rhetorical questions often receive serious answers. And I have heard that Homeworld 2 is hard to mod for, so that part actually was serious. If a game is hard to mod for, that will slow a team down. Considerably. No offense to you at all, and I will play this when it comes out, same as the Sins mod. Its just I really want ANY Halo in space mod right about now, when we have them in development for HW2, EaW, and Sins. The UNSC and Covenant are taunting me with beautiful ship models and gorgeous explosions. And MAC cannons. Can't leave out giant pieces of metal flying very fast.
For that update i'd send you my whole sister, although im not even that cruel...to you.
I think i speak for the entire team when i accept this offer.
Inconspicuously.
trust me thts famous last words right there
We apologise about the delay with the new update. We seem to have lost our update guy.
New update is up, waiting for authorisation.
ive been trying to do it more... im finally back at college so I should have more time to texture stuffs
look for a couiple new textures before next months update (no way ill get one done before the 17th)
Great