Proposed UNSC Tech Tree ver1.0
Mar 03, 2008 Other 3 commentsMy proposed UNSC tech tree for Halo: Homefront. Of course, as I am not part of the team, they can discard it and probably will (I would if I was in their...
Here at Broken Line Studios, we are strong at work making a mod that will allow you to playout your space-farring Haloic fantasies within the Homeworld 2 engine.
Imagine fighting for your races survival as the always brave United Nations Space Corps Defense Force (or UNSCDF for short.) or overpowering your foes as the dreaded Covenant. Relive key battles in the Halo-universe. Battle above Reach, Earth (First and Second Battle) Installation 04, Harvest and more!
We are proud to bring you this (in development) Total-Conversion mod for Homeworld 2. Replacing the boring Vaygr and Hiigarian with the UNSCDF and the Covenant.
Feel free to show us your support by joining our forums and telling us what you think!
By Fire and Flood,
NinjaTheory
Official Homepage:
Brokenlinestudios.net
Official Forums:
Brokenlinestudios.net
Contact Us:
admin@brokenlinestudios.net
19 comments by NinjaTheory on Dec 18th, 2007 digg this super bookmark
So, Here's the Eye Candy all you have been waiting so long to see. You've seen most of our concepts and models, but that's nothing compared to the following. So, lets begin, shall we?
So, as the holidays roll onwards towards the New Year, we've been hard at work on all you'll see in this update (and a few things for later =P) and we'll probably take a well deserved break to party with friends and enjoy the holidays with our families. Maybe We'll have somthing for New Year's, but don't count on it.
I'm forever amazed at the art Ringleader can whip up on a daily basis. From stunning ship concepts, to the speed he can draw up additional views to those concepts. The ships just feel right in the Halo-verse, yet I'd never have even thought up any such design. So, as goodies were promised, here are some of Ringleader's latest concepts.
Velo's skills have developed amazingly since the beginning of this project, with every model looking more amazing than even the concepts made them look. Here on some newer models he's created (as well as a new look on some older ones) with some textures done by KrAzY.
So that wraps up (unwraps?) this Holiday's Update. We'd like to thank all the fanboys for their support for H:HF. And I personally want to thank all of BLS for thier hardwork for the mod, and this update. Also, I apologize to everyone for the lateness of this update.
Stay Tuned to Future Updates for More Eye Candy.
Oh wait, I just remembered. We have a special Trailer for Halo: Homefront. Available on our Official Youtube Channel (Subcribe pl0x?) as well as our ModDB Video Gallery. Its also available as a High Res Widescreen Download in our Files.
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My proposed UNSC tech tree for Halo: Homefront. Of course, as I am not part of the team, they can discard it and probably will (I would if I was in their...
The video we released on Dec 18th in downloadable form.
Pretty much, a proposed UNSC tech tree. *20% Downgrade to Sabre-scout engine spped.
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
HEY I CAN TEXTURE FOR YA I GOT SOME SWEET TEXTURES ALREADY WHICH I NICKED OFF HALO 3 AND 2. IVE ONLY JUST STARTED TEXTURING BUT I CAN GET SOME ******* SWEET TEXTURES SUCH AS UNSC SPACE CAMOS. EAMIL ME IF AT WRAITHBANE3@HOTMAIL.COM K IF YOU NEED ME
I understand how making a mod works, and I love what you guys have done but can you at least post a demo or something because I LOVE THIS MOD!!!
Despite having quite alot done in terms of models, we have next to nothing done in game as beta's quite lazy. We wouldn't like to release any part of the game in this state and so we won't be releasing a demo any time soon.
heh heh. he caught me . oh teh noes!
Just curious, you guys gonna release a new trailer?
Keep your eyes peeled.
(no that's not a promise)
(He means literally.)
Open your eyes.
(This has no meaning.)
NO ASIAN JOKES PLZ.
no what
when it's done.