Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
The UNSC's harvester. Based on the pod ship from Halowars that drops off the firebase, but with obvious changes.
The ship will land on rather large asteroids, take a rather large harvest and take it to a refinery ship. Our current plan is this will give a rather petty RU deposit, but the refinery ship will then spawn a cargo pod that will be taken by freighter back to anchor 12, where it'll give you a much larger RU value in the same way gathering wreckage does in vanilla HW2.
nice mining method
Okay, I'll admit... that's pretty cool.
Sweet.
Wow I can't wait for this this is just fantastic your positively pouring ships out =) do you have modelers locked up in a cellar somewhere? =P
That would make sense but I think it's just V3LO, although I'm just speculating and don't know for sure...
oh so you just locked V3LO up =P lol
make sure you feed him =)
I'm on my easter holidays and have no work to do or games to play, so i'm just modelling alot to pass the time.
i actually feel sorry for you at least i have work to do
as boring as it is
In that case we expect the entire mod to be completed in the next week ;P
makes swisscheese out of asteroids