Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
To replace the ugly and over-sized pod/tug hybrid beast, the Tursiops (Named after a toothed dolphin just like the Narwhal. No seriously, check them out. They're weird looking.) sticks its face into the side of an asteroid and then probes it with its long hard drill.
So its no dolphin, but you'll love these guys. The Longhaul Miner is designed to flesh out our old idea of trade routes. Their cargo space is greatly increased over the pod so they can store more minerals just as fast as the pod and then make the long trek home not seem so long when you get that sudden increase of resource.
We had planned on having the cargo pods on the center area researchable space and have the pods auto built, but for now its there permanently.