Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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blad3mastr Aug 26 2012 says:

lookin good, cant wait to see it in action

+1 vote     reply to comment
zombie-yellow Aug 26 2012 says:

Awesome ! This thing looks beast !

+1 vote     reply to comment
TheBleachDoctor Aug 26 2012 says:

Rebels beware!

+1 vote     reply to comment
jokamo Aug 26 2012 says:

absolutely fantastic work, wish i could model like that, all i can do is make crappy phones for school work

+1 vote     reply to comment
V3LO Author
V3LO Aug 26 2012 replied:

Just takes practise. Look at what i was like after i started


All i knew how to do was stack blocks together like i was playing minecraft or something.

+1 vote   reply to comment
VWV Aug 26 2012 says:

It's really different from 2D but it is still good.

0 votes     reply to comment
spartan-G257 Creator
spartan-G257 Aug 26 2012 says:

Looks very impressive can't wait to play

+1 vote   reply to comment
emanfritzkraut92 Aug 26 2012 says:

I'm having an eyegasm!

+1 vote     reply to comment
Aliah Creator
Aliah Aug 27 2012 says:

I would recommend rounding off the front a bit more, to keep the aesthetic similar to the rest of the ship's design, and perhaps elongating the ship slightly to avoid it looking crushed-together(though maybe it's the angle), other than that, looks fairly good.

+2 votes   reply to comment
emanfritzkraut92 Aug 27 2012 replied:

But if the front was a little more rounder, wouldn't it lose the typical UNSC ships style of being really big, ugly, bulky and chunky? Just asking >.<

+1 vote     reply to comment
zombie-yellow Aug 27 2012 replied:

Ugly ? O.o UNSC ships are beautiful, compared to Covenant ones ! (It's my opinion, though...)

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Aliah Creator
Aliah Aug 27 2012 replied:

Most typical UNSC ships above fighter-class are pretty ugly, lets be fair, but the Thanatos was supposed to be a new class of advanced destroyer, so, a more advanced look would suit it better, hence, smoother surfaces and such.

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spartan-G257 Creator
spartan-G257 Aug 28 2012 replied:

Ugly are you kidding me.
Smooth definately not but that doesn't mean ugly, they aren't designed to look aesthetically pleasing like what ME call warships, they are designed to be functional and therefore they look functional, doesn't mean they are ugly, they look compartmentalised for easy abitlity to be put together but they sure as hell aren't ugly. They have a sort of beauty to them that ships designed to be aesthetically pleasing don't, which means they sure as hell aren't ugly

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Aliah Creator
Aliah Aug 28 2012 replied:

Don't have a cow, you realize what I'm saying is a matter of opinion, right? And in my opinion, they're ugly. Blocks are not efficient for warships, either, it restricts field of view to fewer angles than you'd get with triangular or sloping shapes.
Doesn't mean I like Covenant ships either, and doesn't mean I hate all blocky shapes, as I do like Earth Alliance ships from B5. A lot of the UNSC cruisers are just not the best-looking ships around, is all.

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V3LO Author
V3LO Aug 28 2012 replied:

As aliah said, difference of opinion. Think of Firefly, the serenity class is ugly, but there's a real appeal to it's design.

Bad ugly would be the mon calamari cruisers from starwars.

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Apologies i couldn't make the back sleeker, i found as i was modelling it that the concept had quite a few impossible angles which meant what looked like really small engines in 2d translated to much bigger ones in 3d. I changed up the plating at the back to look blockier too, as the sleeker stuff wasn't quite working when i couldn't achieve the slimmed down engine section.

Gonna redo the bridge a bit and look into optimising it a bit before sending it off to Zero to be textured.

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Aug 26th, 2012
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