Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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Thanatos
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blad3mastr
blad3mastr Aug 26 2012, 5:04pm says:

lookin good, cant wait to see it in action

+1 vote     reply to comment
zombie-yellow
zombie-yellow Aug 26 2012, 5:05pm says:

Awesome ! This thing looks beast !

+1 vote     reply to comment
TheBleachDoctor
TheBleachDoctor Aug 26 2012, 5:33pm says:

Rebels beware!

+1 vote     reply to comment
jokamo
jokamo Aug 26 2012, 5:57pm says:

absolutely fantastic work, wish i could model like that, all i can do is make crappy phones for school work

+1 vote     reply to comment
V3LO
V3LO Aug 26 2012, 6:54pm replied:

Just takes practise. Look at what i was like after i started

Media.moddb.com

All i knew how to do was stack blocks together like i was playing minecraft or something.

+1 vote     reply to comment
VWV
VWV Aug 26 2012, 7:04pm says:

It's really different from 2D but it is still good.

0 votes     reply to comment
spartan-G257
spartan-G257 Aug 26 2012, 9:52pm says:

Looks very impressive can't wait to play

+1 vote     reply to comment
emanfritzkraut92
emanfritzkraut92 Aug 26 2012, 11:55pm says:

I'm having an eyegasm!

+1 vote     reply to comment
Aliah
Aliah Aug 27 2012, 3:38am says:

I would recommend rounding off the front a bit more, to keep the aesthetic similar to the rest of the ship's design, and perhaps elongating the ship slightly to avoid it looking crushed-together(though maybe it's the angle), other than that, looks fairly good.

+2 votes     reply to comment
emanfritzkraut92
emanfritzkraut92 Aug 27 2012, 12:24pm replied:

But if the front was a little more rounder, wouldn't it lose the typical UNSC ships style of being really big, ugly, bulky and chunky? Just asking >.<

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zombie-yellow
zombie-yellow Aug 27 2012, 2:10pm replied:

Ugly ? O.o UNSC ships are beautiful, compared to Covenant ones ! (It's my opinion, though...)

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Aliah
Aliah Aug 27 2012, 7:30pm replied:

Most typical UNSC ships above fighter-class are pretty ugly, lets be fair, but the Thanatos was supposed to be a new class of advanced destroyer, so, a more advanced look would suit it better, hence, smoother surfaces and such.

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spartan-G257
spartan-G257 Aug 28 2012, 7:05am replied:

Ugly are you kidding me.
Smooth definately not but that doesn't mean ugly, they aren't designed to look aesthetically pleasing like what ME call warships, they are designed to be functional and therefore they look functional, doesn't mean they are ugly, they look compartmentalised for easy abitlity to be put together but they sure as hell aren't ugly. They have a sort of beauty to them that ships designed to be aesthetically pleasing don't, which means they sure as hell aren't ugly

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Aliah
Aliah Aug 28 2012, 2:19pm replied:

Don't have a cow, you realize what I'm saying is a matter of opinion, right? And in my opinion, they're ugly. Blocks are not efficient for warships, either, it restricts field of view to fewer angles than you'd get with triangular or sloping shapes.
Doesn't mean I like Covenant ships either, and doesn't mean I hate all blocky shapes, as I do like Earth Alliance ships from B5. A lot of the UNSC cruisers are just not the best-looking ships around, is all.

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V3LO
V3LO Aug 28 2012, 2:30pm replied:

As aliah said, difference of opinion. Think of Firefly, the serenity class is ugly, but there's a real appeal to it's design.

Bad ugly would be the mon calamari cruisers from starwars.

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Description

Apologies i couldn't make the back sleeker, i found as i was modelling it that the concept had quite a few impossible angles which meant what looked like really small engines in 2d translated to much bigger ones in 3d. I changed up the plating at the back to look blockier too, as the sleeker stuff wasn't quite working when i couldn't achieve the slimmed down engine section.

Gonna redo the bridge a bit and look into optimising it a bit before sending it off to Zero to be textured.

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Date
Aug 26th, 2012
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V3LO
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