Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

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Orthrus Fixed
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argenis2
argenis2

stealing grunts food tits on command :)

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880Zero Author
880Zero

There won't be any food nipples left after the twin MAC salvo punches a hole through an unshielded CCS-class Battlecruiser.

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Unikraken
Unikraken

Dual macs must need quite the power plant.

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V3LO Creator
V3LO

Well, that's why back end of the ship is so bulky.

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Syrtees
Syrtees

So there's shielding mechanics? Kind of like Halo?

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880Zero Author
880Zero

Not on UNSC ships, but they do have armor in places for reinforcement.

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Aliah Creator
Aliah

/stealallcredit

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880Zero Author
880Zero

Surprisingly, there were no subsystems involved in this production.

I didn't steal all the credit. :(

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Aliah Creator
Aliah

No, I mean I totally steal all credit for that ideer. =P

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purplehayabusa
purplehayabusa

I like this. I like this very much.

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PetrifiedPenguin
PetrifiedPenguin

I can't believe how detailed these models are

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MrTimm
MrTimm

that to the high poly model and high quality texture.

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shadowzack
shadowzack

youre doing a great job guys,do you have an idea of the date of the next release?

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Just~a~Guy
Just~a~Guy

it looks a little cartoonish so i dont really like it ^^,,, dont flame me xD

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shadowzack
shadowzack

the only thing that i will say to you(just-a-guy) is, have you seen all the images? and 2, are you realy a halo fan? please answer

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Whizzard
Whizzard

It looks cartoonish because it looks like it's cel-shaded. Totally not model's fault but rather it's HW2 engine itself that makes it appear like that.

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Just~a~Guy
Just~a~Guy

yes i am a halo fan :) .. dunno .. it just seems so to me .. so sorry abt this ... we have our own opinions and this is mine .. so pls don't be angered by this .. don't get me wrong .. i like the model i really do .. but it seems cartoonish

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shadowzack
shadowzack

ok I'm not angry I think you're right it is the opinion of each person, and my opinion is that it is awesome and realistic i just wanna see a fleet of UNSC frigates exploding in front of a covenant super carrier. UNCS fleet lost(exploding)= me :D

PD:i dont hate UNCS i just like fleets fight with all their strength and die doing a lot of fireworks =)

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shadowzack
shadowzack

sorry guys if you aclared this before,but i have a question, will you make the halo reach covenant corvette?

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V3LO Creator
V3LO

Probably as a very lightwarship.

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shadowzack
shadowzack

and other question, where do you learn to mod,do you took courses or learned on your own?

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880Zero Author
880Zero

There's tutorials on the Relic Homeworld 2 forums.

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shadowzack
shadowzack

thanks

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Aliah Creator
Aliah

Also helps to dive in and figure it out on your own. I've played almost all of the HW2 mods released at some point, changed em around, figured out how to make em different, once you've done that for awhile, you get used to the ins and outs of modding.

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shadowzack
shadowzack

no one answer this, i dont want to waste your time but do you have an idea of the date of the next release? please answer, im not waiting a date im waiting a yes or no

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Su[)az][mA
Su[)az][mA

how did you fix it in the end?

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Description

Nothing is too big to be normal mapped! We've found out how to do big mesh objects properly (not that you'll see much of them), and wanted to share our joy with the fixed Orthrus Destroyer.

In case you're out of the loop, we couldn't get the ship bump/normal mapped correctly due to its high poly count.

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