Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.
The UNSC's refinery ship. Not quiiite final, i'm not at all happy with the back section, but it'll be in the next build with a basic texture purely to get something out.
Narwhal class super refineries are some of the oldest ships in space, built during humanity's initial colonisation efforts as a way to provide the resources needed to maintain colonisation fleets locally, these behemoths jumped from system to system and over saw the resourcing operations that helped found the inner colonies and humanity's fledging empire.
With the facilities to synthesise fuel from hydogen and refine metals from base ores, super refineries kept entire wandering colony fleets supplied for decades until the logistics were in place to supply them locally or with resources from earth via slipspace freighters.
With the onset of the Covenant war and humanity's major colonies under threat, the UNSC has drawn the narwhal class out of retirement to provide the war effort with mobile resources that can be moved when under threat, becoming some of the UNSC's last industrial assets supplying the shipyards above Earth and Reach.
still pretty dam cool
NICE
Looks like something out of the halo games
Really? LOL
"...wandering colony fleets"? Wouldn't they have just waited until they actually found a colonizable planet before sending out the ships, instead of wandering blindly around the Milky Way, burning up fuel?
How do you think they got their fuel?
and what would the ship looking around for planets have done for fuel as well?
Well, if their fusion reactors are anything like the fission reactors used on Nimitz-class aircraft carriers, they should be able to operate for decades without refueling. That would be more than enough time to set up a colony.
I get that mobile refineries are an important part of the Homeworld 2 gameplay. I'm just saying that roaming colony ships don't make much sense in the Halo universe.
the unsc ships dont use fuel.
they use fusion reactor Which generates the energy for ship, slipspace jump and the Mac cannon.
Are you... uh, nevermind. What I want to say is this:
Everything uses fuel. He didn't say "gasoline", which is what you are probably assuming. Even nuclear reactors need fuel, guy, just a different kind.
Fusion "Reactor"
It REACTS substances. Those are the "fuel" for the reactor. Deuterium fusion with some other substance provides the energy for the ship.